My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Skeleton Miner Sparky
Giant Snowball
Bats Goblin Gang Miner
Zap
Bats Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Tesla Giant Skeleton Sparky
The Log
Goblin Gang Giant Skeleton Sparky
Earthquake
Goblin Gang Tesla
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Giant Skeleton Miner Sparky
Fireball
Goblin Gang Tesla Sparky
Poison
Bats Goblin Gang Sparky
Lightning
Tesla Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tornado Giant Skeleton Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Tornado Miner Tesla Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Sparky
Arrows
Sparky Giant Skeleton Miner
Goblin Gang
Miner Giant Skeleton Sparky
Tesla
Tornado
Sparky Giant Skeleton
Giant Skeleton
Bats Arrows Goblin Gang Tornado Miner Sparky
Miner
Bats Goblin Gang Arrows Giant Skeleton Sparky
Sparky
Arrows Tornado Bats Goblin Gang Giant Skeleton Miner

Defense Synergies 2 13

Bats
Tesla Giant Skeleton Sparky
Arrows
Tesla Tornado Giant Skeleton Sparky
Goblin Gang
Tesla Giant Skeleton Miner Sparky
Tesla
Goblin Gang Bats Arrows Tornado
Tornado
Sparky Arrows Tesla Giant Skeleton Sparky
Giant Skeleton
Bats Arrows Goblin Gang Tornado
Miner
Goblin Gang
Sparky
Tornado Bats Arrows Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Sparky
Sparky Bats Goblin Gang Tesla
Goblin Gang Tesla Tornado Sparky Bats Giant Skeleton
Tesla Sparky Bats Goblin Gang
Arrows Tornado Giant Skeleton Sparky
Arrows Goblin Gang Tornado Bats Tesla
Bats Tesla Tornado Arrows Goblin Gang
Arrows Tesla Giant Skeleton Sparky
Tesla Sparky Goblin Gang Tornado
Goblin Gang Tornado Tesla Giant Skeleton Miner Sparky
Bats Goblin Gang Arrows Tesla Tornado Giant Skeleton
Arrows Tesla Bats Goblin Gang Tornado
Tesla Sparky Bats Goblin Gang Giant Skeleton
Sparky Bats Arrows Goblin Gang Tesla Tornado
Sparky Goblin Gang Tesla
Tornado Goblin Gang Tesla Sparky
Tesla Sparky Bats Arrows Goblin Gang Tornado
Arrows Tesla Bats Goblin Gang Tornado
Arrows Tornado Bats Tesla Giant Skeleton
Sparky Tesla Tornado
Goblin Gang Bats Arrows Tesla Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Giant Skeleton Sparky
Arrows Goblin Gang Tesla Miner
Goblin Gang Giant Skeleton Bats Sparky
Goblin Gang Giant Skeleton Bats Tesla Tornado Sparky
Giant Skeleton Goblin Gang Tesla Sparky
Arrows Bats Goblin Gang Tesla Tornado
Goblin Gang Sparky Bats Tesla Giant Skeleton
Giant Skeleton Tesla Sparky
Giant Skeleton Bats Tornado Sparky
Goblin Gang Tesla Sparky
Bats Tesla Giant Skeleton Sparky
Arrows Tornado Giant Skeleton
Giant Skeleton Goblin Gang Tesla Sparky
Tesla Sparky
Goblin Gang Tesla Sparky Bats Tornado Giant Skeleton
Bats Arrows Tesla Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton Sparky
Arrows Tornado Miner
Arrows Giant Skeleton Miner Sparky
Arrows Giant Skeleton Sparky
Arrows Sparky
Arrows Bats Tornado
Arrows Tornado Sparky
Arrows Tornado
Arrows Miner Tornado
Bats Goblin Gang Tornado Sparky
Miner Arrows Tornado Sparky
Arrows Tornado
Miner Sparky
Arrows
Arrows Sparky
Arrows Sparky
Arrows Sparky
Arrows Tornado Sparky
Bats Sparky
Arrows Sparky
Arrows Tornado Miner
Giant Skeleton Sparky
Arrows Tornado
Tornado Sparky
Arrows
Arrows Tornado Sparky
Arrows Miner Tornado Sparky
Arrows Tornado Miner Sparky
Miner Arrows Tornado Sparky
Bats Arrows Tornado Sparky
Bats
Sparky
Arrows Miner Sparky
Arrows Sparky
Giant Skeleton Sparky
Arrows Sparky
Bats Goblin Gang
Arrows Tornado
Arrows
Miner Goblin Gang Sparky
Arrows
Arrows Tornado Giant Skeleton Sparky
Sparky
Bats Goblin Gang Tornado Giant Skeleton Sparky
Bats Tornado
Tornado Giant Skeleton Miner Sparky

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