My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army Dark Prince
Giant Snowball
Bats Hog Rider Skeleton Army Baby Dragon
Zap
Bats Inferno Tower Skeleton Army Dark Prince
Barbarian Barrel
Inferno Tower Skeleton Army Dark Prince
The Log
Hog Rider Skeleton Army Dark Prince
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Hog Rider Skeleton Army Baby Dragon Dark Prince
Fireball
Hog Rider Inferno Tower Skeleton Army Baby Dragon
Poison
Bats Inferno Tower Skeleton Army
Lightning
Inferno Tower Baby Dragon Dark Prince
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Skeleton Army Baby Dragon Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Hog Rider Baby Dragon Dark Prince Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Army Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Baby Dragon Dark Prince
Arrows
Hog Rider Dark Prince Mega Knight
Hog Rider
Bats Arrows Baby Dragon Dark Prince Mega Knight
Inferno Tower
Skeleton Army
Baby Dragon
Bats Hog Rider Dark Prince Mega Knight
Dark Prince
Bats Arrows Hog Rider Baby Dragon
Mega Knight
Bats Arrows Hog Rider Baby Dragon

Defense Synergies 2 11

Bats
Inferno Tower Baby Dragon Dark Prince Mega Knight
Arrows
Mega Knight Inferno Tower Dark Prince
Hog Rider
Inferno Tower
Skeleton Army Bats Arrows Baby Dragon Dark Prince Mega Knight
Skeleton Army
Inferno Tower
Baby Dragon
Bats Inferno Tower Dark Prince Mega Knight
Dark Prince
Bats Arrows Inferno Tower Baby Dragon
Mega Knight
Arrows Bats Inferno Tower Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon
Inferno Tower Skeleton Army Bats Dark Prince Mega Knight
Inferno Tower Skeleton Army Mega Knight Bats Dark Prince
Inferno Tower Skeleton Army Bats Dark Prince Mega Knight
Arrows Skeleton Army Dark Prince Mega Knight
Arrows Skeleton Army Bats Baby Dragon Dark Prince Mega Knight
Bats Inferno Tower Arrows Baby Dragon
Arrows Inferno Tower Baby Dragon Mega Knight
Inferno Tower Skeleton Army
Skeleton Army Inferno Tower Dark Prince Mega Knight
Bats Skeleton Army Arrows Baby Dragon Dark Prince Mega Knight
Arrows Inferno Tower Bats Baby Dragon
Inferno Tower Skeleton Army Mega Knight Bats Dark Prince
Skeleton Army Mega Knight Bats Arrows Baby Dragon Dark Prince
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Mega Knight Bats Arrows Inferno Tower Skeleton Army Dark Prince
Arrows Mega Knight Bats Skeleton Army Baby Dragon Dark Prince
Arrows Baby Dragon Bats Dark Prince Mega Knight
Inferno Tower
Skeleton Army Dark Prince Mega Knight Bats Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Inferno Tower Dark Prince
Arrows Baby Dragon Mega Knight
Skeleton Army Mega Knight Bats Inferno Tower Dark Prince
Skeleton Army Dark Prince Mega Knight Bats Inferno Tower
Inferno Tower Skeleton Army Dark Prince Mega Knight
Arrows Bats Baby Dragon
Skeleton Army Dark Prince Bats Inferno Tower
Inferno Tower Mega Knight Skeleton Army Dark Prince
Mega Knight Bats Inferno Tower Skeleton Army Baby Dragon Dark Prince
Inferno Tower Skeleton Army
Mega Knight Bats Inferno Tower Dark Prince
Skeleton Army Mega Knight Arrows Dark Prince
Skeleton Army Dark Prince Mega Knight Inferno Tower
Skeleton Army Baby Dragon Mega Knight
Inferno Tower Skeleton Army Bats Baby Dragon Dark Prince
Bats Arrows Mega Knight Inferno Tower Baby Dragon Dark Prince
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Dark Prince
Arrows Baby Dragon Dark Prince Mega Knight
Arrows Bats Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Bats
Arrows Dark Prince
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows
Bats
Arrows Baby Dragon Dark Prince Mega Knight
Arrows Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Dark Prince Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Baby Dragon
Bats Arrows Baby Dragon
Bats
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats Skeleton Army Dark Prince
Arrows Baby Dragon
Arrows
Baby Dragon Dark Prince Mega Knight
Arrows Baby Dragon
Arrows
Dark Prince Mega Knight
Bats Baby Dragon
Bats
Baby Dragon Dark Prince Mega Knight
Mega Knight

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