My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde
Giant Snowball
Bats Minion Horde Dart Goblin
Zap
Bats Minion Horde Dart Goblin
Barbarian Barrel
Dart Goblin Wizard Electro Wizard
The Log
Dart Goblin
Earthquake
Arrows
Bats Minion Horde Dart Goblin
Royal Delivery
Bats Minion Horde Dart Goblin Wizard P.E.K.K.A Electro Wizard
Fireball
Minion Horde Dart Goblin Wizard Electro Wizard
Poison
Bats Minion Horde Dart Goblin Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Dart Goblin Electro Wizard Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
P.E.K.K.A
Arrows
P.E.K.K.A
Minion Horde
Dart Goblin
P.E.K.K.A The Log
Wizard
P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Bats Dart Goblin Wizard The Log
The Log
Dart Goblin P.E.K.K.A
Electro Wizard
P.E.K.K.A

Defense Synergies 1 14

Bats
Dart Goblin P.E.K.K.A The Log Electro Wizard
Arrows
P.E.K.K.A
Minion Horde
The Log
Dart Goblin
Bats P.E.K.K.A The Log Electro Wizard
Wizard
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
The Log Bats Arrows Dart Goblin Wizard Electro Wizard
The Log
P.E.K.K.A Bats Minion Horde Dart Goblin Wizard Electro Wizard
Electro Wizard
Bats Dart Goblin Wizard P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Wizard The Log Electro Wizard
Minion Horde P.E.K.K.A Bats Dart Goblin The Log Electro Wizard
Minion Horde P.E.K.K.A Bats Dart Goblin Electro Wizard
Minion Horde P.E.K.K.A Bats Dart Goblin Electro Wizard
Arrows P.E.K.K.A The Log
Arrows The Log Bats Dart Goblin Electro Wizard
Bats Minion Horde Dart Goblin Electro Wizard Arrows Wizard
Arrows Dart Goblin P.E.K.K.A The Log Electro Wizard
Minion Horde P.E.K.K.A
Minion Horde Dart Goblin Electro Wizard
Bats Minion Horde Dart Goblin Electro Wizard Arrows Wizard The Log
Arrows Minion Horde Bats Dart Goblin Wizard Electro Wizard
Minion Horde P.E.K.K.A Bats Wizard The Log Electro Wizard
Wizard Bats Arrows Minion Horde Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minion Horde Electro Wizard
Minion Horde P.E.K.K.A The Log Electro Wizard
Minion Horde Wizard Bats Arrows P.E.K.K.A Electro Wizard
Arrows Bats Minion Horde Dart Goblin Wizard The Log Electro Wizard
Arrows Wizard The Log Bats Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Wizard Bats Arrows Minion Horde Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Arrows Wizard The Log
P.E.K.K.A Bats Minion Horde The Log Electro Wizard
P.E.K.K.A Bats Minion Horde The Log Electro Wizard
P.E.K.K.A Minion Horde
Arrows Wizard Bats Minion Horde Dart Goblin Electro Wizard
P.E.K.K.A Bats Minion Horde Dart Goblin Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Electro Wizard Bats The Log
P.E.K.K.A Minion Horde Dart Goblin
P.E.K.K.A Bats Minion Horde Dart Goblin
P.E.K.K.A Arrows The Log Electro Wizard
P.E.K.K.A Minion Horde Wizard
Wizard Minion Horde Dart Goblin
Electro Wizard Bats Minion Horde Dart Goblin P.E.K.K.A The Log
Bats Arrows Minion Horde Dart Goblin Wizard P.E.K.K.A The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Dart Goblin The Log
Arrows Dart Goblin The Log Electro Wizard
Arrows Minion Horde Dart Goblin The Log
Arrows Dart Goblin The Log
Wizard Arrows Minion Horde The Log
Arrows Wizard Bats Minion Horde Dart Goblin
Arrows Minion Horde Dart Goblin Wizard The Log
Arrows The Log Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard
Bats Minion Horde Electro Wizard
Arrows Minion Horde Dart Goblin Wizard The Log Electro Wizard
Arrows Dart Goblin Wizard
Dart Goblin The Log
Arrows Minion Horde Dart Goblin
Arrows Dart Goblin The Log
Arrows Minion Horde Dart Goblin Wizard The Log
Arrows Minion Horde Dart Goblin Wizard The Log
Arrows
Bats Minion Horde
Arrows Dart Goblin Wizard The Log Electro Wizard
Arrows Dart Goblin Wizard The Log
Minion Horde The Log
Arrows Wizard
The Log
Arrows Minion Horde The Log
Arrows The Log Wizard
Minion Horde
Arrows The Log Dart Goblin Wizard Electro Wizard
Arrows Wizard The Log
Arrows Dart Goblin The Log
Bats Arrows Minion Horde Dart Goblin Wizard Electro Wizard
Electro Wizard Bats Minion Horde Dart Goblin Wizard
Minion Horde
Arrows Minion Horde Dart Goblin Wizard The Log
Arrows Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Arrows Wizard The Log
Minion Horde Electro Wizard Bats Dart Goblin
Arrows Dart Goblin Wizard Electro Wizard
Arrows The Log
Minion Horde Dart Goblin Wizard Electro Wizard
Arrows The Log Dart Goblin Wizard
Arrows
Minion Horde Dart Goblin P.E.K.K.A
Bats Minion Horde Dart Goblin The Log Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard
P.E.K.K.A
Dart Goblin Wizard

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