My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Guards
Giant Snowball
Bats Dart Goblin Royal Hogs Guards
Zap
Bats Dart Goblin Royal Hogs Guards
Barbarian Barrel
Knight Dart Goblin Valkyrie Wizard Royal Hogs Guards
The Log
Dart Goblin Royal Hogs Guards
Earthquake
Royal Hogs Guards
Arrows
Bats Dart Goblin Royal Hogs Guards
Royal Delivery
Bats Knight Dart Goblin Valkyrie Wizard Royal Hogs Guards
Fireball
Dart Goblin Wizard Royal Hogs
Poison
Bats Dart Goblin Wizard Royal Hogs Guards
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Dart Goblin Guards Valkyrie Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Dart Goblin

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Royal Hogs
Arrows
Royal Hogs Knight
Knight
Bats Dart Goblin Arrows Wizard Royal Hogs
Dart Goblin
Knight Valkyrie Royal Hogs
Valkyrie
Bats Dart Goblin Wizard Royal Hogs
Wizard
Knight Valkyrie Royal Hogs
Royal Hogs
Arrows Bats Knight Dart Goblin Valkyrie Wizard Guards
Guards
Royal Hogs

Defense Synergies 2 9

Bats
Knight Dart Goblin Valkyrie
Arrows
Knight Valkyrie
Knight
Bats Dart Goblin Arrows Wizard
Dart Goblin
Knight Bats Valkyrie Guards
Valkyrie
Bats Arrows Dart Goblin Wizard
Wizard
Knight Valkyrie Guards
Royal Hogs
Guards
Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie Wizard
Bats Knight Dart Goblin Valkyrie
Bats Knight Dart Goblin Valkyrie
Bats Knight Dart Goblin Valkyrie Guards
Arrows Valkyrie
Arrows Bats Dart Goblin Valkyrie Guards
Bats Dart Goblin Arrows Wizard
Arrows Dart Goblin Valkyrie
Knight Guards Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Guards Arrows Knight Wizard
Arrows Bats Dart Goblin Wizard
Bats Knight Valkyrie Wizard Guards
Valkyrie Wizard Bats Arrows Dart Goblin Guards
Knight
Wizard Bats Arrows Knight Valkyrie
Arrows Valkyrie Bats Knight Dart Goblin Wizard Guards
Arrows Valkyrie Wizard Bats Knight Dart Goblin Guards
Dart Goblin
Valkyrie Wizard Bats Arrows Knight Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards
Arrows Knight Valkyrie Wizard
Guards Bats Knight Valkyrie
Valkyrie Guards Bats Knight
Knight Valkyrie Guards
Arrows Wizard Bats Dart Goblin
Guards Bats Knight Dart Goblin Valkyrie
Knight Valkyrie
Bats Knight Valkyrie
Dart Goblin Guards
Bats Knight Dart Goblin Valkyrie Guards
Arrows Valkyrie Guards
Knight Valkyrie Wizard Guards
Wizard Dart Goblin Valkyrie
Guards Bats Knight Dart Goblin Valkyrie
Bats Arrows Valkyrie Dart Goblin Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Valkyrie Guards
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin Valkyrie Guards
Wizard Arrows Valkyrie
Arrows Wizard Bats Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Bats Guards
Arrows Knight Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Bats
Arrows Dart Goblin Wizard
Arrows Dart Goblin Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows Dart Goblin
Bats Arrows Dart Goblin Wizard
Bats Dart Goblin Wizard Guards
Arrows Dart Goblin Wizard
Arrows
Arrows Wizard
Bats Dart Goblin Guards
Arrows Dart Goblin Wizard
Arrows
Knight Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Bats Dart Goblin Guards
Bats Dart Goblin
Dart Goblin
Dart Goblin Wizard

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