My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Knight Valkyrie Skeleton Army
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Knight Valkyrie Skeleton Army P.E.K.K.A
Fireball
Skeleton Army
Poison
Bats Skeleton Army
Lightning
Knight Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Skeleton Army Fireball Valkyrie Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie P.E.K.K.A
Arrows
Fireball P.E.K.K.A Knight
Knight
Bats Arrows Fireball
Fireball
Arrows Knight Golden Knight
Valkyrie
Bats P.E.K.K.A
Skeleton Army
P.E.K.K.A
Arrows Bats Valkyrie
Golden Knight
Fireball

Defense Synergies 1 13

Bats
Knight Valkyrie P.E.K.K.A Golden Knight
Arrows
Knight Fireball Valkyrie P.E.K.K.A Golden Knight
Knight
Bats Arrows Fireball Skeleton Army
Fireball
Arrows Knight Valkyrie Golden Knight
Valkyrie
Bats Arrows Fireball P.E.K.K.A
Skeleton Army
Knight
P.E.K.K.A
Bats Arrows Valkyrie
Golden Knight
Bats Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Golden Knight
Skeleton Army P.E.K.K.A Bats Knight Valkyrie
Skeleton Army P.E.K.K.A Bats Knight Valkyrie
Skeleton Army P.E.K.K.A Bats Knight Valkyrie
Arrows Fireball Valkyrie Skeleton Army P.E.K.K.A
Arrows Fireball Skeleton Army Bats Valkyrie
Bats Arrows Fireball
Arrows Fireball Valkyrie P.E.K.K.A Golden Knight
P.E.K.K.A Skeleton Army
Knight Skeleton Army Valkyrie
Bats Valkyrie Skeleton Army Arrows Knight Fireball
Arrows Bats Fireball
Skeleton Army P.E.K.K.A Bats Knight Fireball Valkyrie
Fireball Valkyrie Skeleton Army Bats Arrows P.E.K.K.A Golden Knight
Skeleton Army P.E.K.K.A Knight
Skeleton Army Fireball P.E.K.K.A
Bats Arrows Knight Fireball Valkyrie Skeleton Army P.E.K.K.A
Arrows Fireball Bats Knight Valkyrie Skeleton Army Golden Knight
Arrows Valkyrie Bats Knight Fireball
P.E.K.K.A
Valkyrie Skeleton Army Bats Arrows Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Fireball P.E.K.K.A
Fireball Arrows Knight Valkyrie
Skeleton Army P.E.K.K.A Bats Knight Valkyrie Golden Knight
Valkyrie Skeleton Army P.E.K.K.A Bats Knight Fireball
P.E.K.K.A Knight Valkyrie Skeleton Army
Arrows Fireball Bats
Skeleton Army P.E.K.K.A Bats Knight Fireball Valkyrie
P.E.K.K.A Knight Valkyrie Skeleton Army
P.E.K.K.A Bats Knight Fireball Valkyrie Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Knight Valkyrie Golden Knight
Skeleton Army P.E.K.K.A Arrows Fireball Valkyrie
Skeleton Army P.E.K.K.A Knight Fireball Valkyrie Golden Knight
Fireball Valkyrie Skeleton Army
Skeleton Army Bats Knight Fireball Valkyrie P.E.K.K.A Golden Knight
Bats Arrows Valkyrie Fireball P.E.K.K.A Golden Knight
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Valkyrie Golden Knight
Arrows Fireball Golden Knight
Arrows Fireball
Arrows Knight Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Bats
Arrows
Arrows Fireball
Arrows Fireball Golden Knight
Bats Fireball
Arrows Knight Fireball Valkyrie Golden Knight
Fireball Arrows
Knight Fireball Golden Knight
Arrows Fireball
Arrows Fireball
Arrows Fireball Golden Knight
Arrows Fireball
Arrows Fireball
Bats
Arrows Fireball
Arrows Fireball Valkyrie Golden Knight
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Arrows Fireball Golden Knight
Fireball Arrows Golden Knight
Fireball Arrows Golden Knight
Bats Arrows Fireball
Bats Fireball
Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Bats Fireball Skeleton Army
Fireball Arrows
Arrows Fireball
Fireball Knight Valkyrie
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Bats Fireball Golden Knight
Bats Fireball
Fireball Golden Knight
P.E.K.K.A
Fireball

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