My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Barbarians Dart Goblin
Zap
Bats Firecracker Dart Goblin
Barbarian Barrel
Knight Firecracker Barbarians Dart Goblin
The Log
Firecracker Barbarians Dart Goblin
Earthquake
Firecracker Barbarians
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Knight Firecracker Barbarians Dart Goblin
Fireball
Firecracker Barbarians Dart Goblin
Poison
Bats Firecracker Barbarians Dart Goblin
Lightning
Knight
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Knight Firecracker Dart Goblin Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Knight

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Firecracker
Arrows
Knight Mega Knight
Knight
Bats Firecracker Dart Goblin Arrows The Log
Firecracker
Knight Bats Dart Goblin Mega Knight
Barbarians
Dart Goblin
Knight Firecracker The Log Mega Knight
The Log
Knight Dart Goblin Mega Knight
Mega Knight
Bats Arrows Firecracker Dart Goblin The Log

Defense Synergies 5 12

Bats
Knight Firecracker Dart Goblin The Log Mega Knight
Arrows
Mega Knight Knight Barbarians
Knight
Bats Firecracker Dart Goblin Arrows The Log
Firecracker
Knight The Log Bats Dart Goblin Mega Knight
Barbarians
Arrows
Dart Goblin
Knight Bats Firecracker The Log Mega Knight
The Log
Firecracker Bats Knight Dart Goblin Mega Knight
Mega Knight
Arrows Bats Firecracker Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin The Log
Barbarians Bats Knight Firecracker Dart Goblin The Log Mega Knight
Barbarians Mega Knight Bats Knight Dart Goblin
Barbarians Bats Knight Firecracker Dart Goblin Mega Knight
Arrows Firecracker Barbarians The Log Mega Knight
Arrows The Log Bats Firecracker Dart Goblin Mega Knight
Bats Dart Goblin Arrows Firecracker
Arrows Barbarians Dart Goblin The Log Mega Knight
Barbarians
Knight Firecracker Barbarians Dart Goblin Mega Knight
Bats Barbarians Dart Goblin Arrows Knight Firecracker The Log Mega Knight
Arrows Bats Firecracker Dart Goblin
Barbarians Mega Knight Bats Knight The Log
Mega Knight Bats Arrows Firecracker Barbarians Dart Goblin The Log
Barbarians Knight Mega Knight
Barbarians The Log Mega Knight
Barbarians Mega Knight Bats Arrows Knight Firecracker
Arrows Mega Knight Bats Knight Firecracker Barbarians Dart Goblin The Log
Arrows The Log Bats Knight Firecracker Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin
Mega Knight Bats Arrows Knight Firecracker Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mega Knight
Arrows Knight Firecracker The Log Mega Knight
Barbarians Mega Knight Bats Knight The Log
Mega Knight Bats Knight Barbarians The Log
Barbarians Knight Mega Knight
Arrows Firecracker Bats Dart Goblin
Bats Knight Barbarians Dart Goblin
Mega Knight Knight Barbarians
Mega Knight Bats Knight Firecracker Barbarians The Log
Barbarians Dart Goblin
Mega Knight Bats Knight Barbarians Dart Goblin
Mega Knight Arrows Barbarians The Log
Barbarians Mega Knight Knight
Firecracker Barbarians Dart Goblin Mega Knight
Barbarians Bats Knight Firecracker Dart Goblin The Log
Bats Arrows Mega Knight Firecracker Barbarians Dart Goblin The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Knight Firecracker Barbarians Dart Goblin The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Bats Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows The Log Firecracker Dart Goblin
Arrows The Log Firecracker Dart Goblin
Bats
Firecracker Arrows Knight Dart Goblin The Log
Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log Mega Knight
Arrows
Bats
Arrows Firecracker Dart Goblin The Log Mega Knight
Arrows Firecracker Dart Goblin The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows Barbarians The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Dart Goblin
Arrows The Log Mega Knight
Arrows Firecracker Dart Goblin The Log
Bats Arrows Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Arrows Dart Goblin The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Bats Barbarians Dart Goblin
Arrows Firecracker Dart Goblin
Arrows The Log
Knight Firecracker Dart Goblin Mega Knight
Arrows The Log Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mega Knight
Bats Firecracker Dart Goblin The Log
Firecracker Bats Dart Goblin
Firecracker Dart Goblin The Log Mega Knight
Firecracker Dart Goblin Mega Knight

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