My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker Tesla Minion Horde Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Mega Minion Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Minion Horde
Giant Snowball
Bats Minions Minion Horde Mega Minion Baby Dragon
Zap
Bats Minions Firecracker Minion Horde
Barbarian Barrel
Firecracker Tesla
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Bats Minions Firecracker Minion Horde
Royal Delivery
Bats Minions Firecracker Minion Horde Mega Minion Baby Dragon
Fireball
Minions Firecracker Tesla Minion Horde Mega Minion Baby Dragon
Poison
Bats Minions Firecracker Minion Horde Mega Minion
Lightning
Tesla Mega Minion Baby Dragon
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Firecracker Mega Minion Tesla Baby Dragon Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Minions Firecracker

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Firecracker Mega Minion Baby Dragon
Arrows
Mega Minion
Minions
Bats Firecracker Baby Dragon
Firecracker
Bats Minions Mega Minion Baby Dragon
Tesla
Minion Horde
Mega Minion
Bats Arrows Firecracker Baby Dragon
Baby Dragon
Bats Minions Firecracker Mega Minion

Defense Synergies 0 15

Bats
Minions Firecracker Tesla Baby Dragon
Arrows
Tesla Mega Minion
Minions
Bats Firecracker Tesla Baby Dragon
Firecracker
Bats Minions Tesla Mega Minion Baby Dragon
Tesla
Bats Arrows Minions Firecracker Mega Minion Baby Dragon
Minion Horde
Mega Minion
Arrows Firecracker Tesla Baby Dragon
Baby Dragon
Bats Minions Firecracker Tesla Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Tesla Minion Horde Mega Minion Baby Dragon
Minion Horde Bats Minions Firecracker Tesla Mega Minion
Tesla Minion Horde Bats Minions Mega Minion
Tesla Minion Horde Bats Minions Firecracker Mega Minion
Arrows Firecracker
Arrows Bats Minions Firecracker Tesla Mega Minion Baby Dragon
Bats Minions Tesla Minion Horde Mega Minion Arrows Firecracker Baby Dragon
Arrows Tesla Baby Dragon
Tesla Minion Horde Minions
Firecracker Tesla Minion Horde
Bats Minions Minion Horde Arrows Firecracker Tesla Mega Minion Baby Dragon
Arrows Minions Tesla Minion Horde Mega Minion Bats Firecracker Baby Dragon
Tesla Minion Horde Bats Minions
Bats Arrows Minions Firecracker Tesla Minion Horde Mega Minion Baby Dragon
Tesla Minion Horde
Minion Horde Tesla
Tesla Minion Horde Bats Arrows Minions Firecracker
Arrows Tesla Bats Minions Firecracker Minion Horde Mega Minion Baby Dragon
Arrows Baby Dragon Bats Minions Firecracker Tesla Mega Minion
Tesla
Bats Arrows Minions Firecracker Tesla Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Arrows Firecracker Tesla Mega Minion Baby Dragon
Bats Minions Minion Horde
Bats Tesla Minion Horde
Tesla Minion Horde
Arrows Firecracker Bats Minions Tesla Minion Horde Baby Dragon
Bats Minions Tesla Minion Horde Mega Minion
Tesla Minion Horde
Minion Horde Bats Minions Firecracker Mega Minion Baby Dragon
Tesla Minion Horde Mega Minion
Bats Minions Tesla Minion Horde Mega Minion
Arrows
Tesla Minion Horde
Firecracker Tesla Minion Horde Baby Dragon
Tesla Bats Minions Firecracker Minion Horde Mega Minion Baby Dragon
Bats Arrows Minions Firecracker Tesla Minion Horde Mega Minion Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Firecracker
Arrows Firecracker Minion Horde Baby Dragon
Arrows Firecracker Bats Minions Minion Horde Mega Minion Baby Dragon
Arrows Firecracker Minion Horde Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Bats Minions Minion Horde
Firecracker Arrows Minion Horde
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Minions Firecracker Minion Horde Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Minion Horde Baby Dragon
Arrows Firecracker Minion Horde Baby Dragon
Arrows
Bats Minions Minion Horde
Arrows Firecracker Mega Minion Baby Dragon
Arrows Firecracker Baby Dragon
Minions Minion Horde Baby Dragon
Arrows
Arrows Minion Horde Baby Dragon
Arrows Firecracker Baby Dragon
Minion Horde Mega Minion
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker Baby Dragon
Bats Arrows Firecracker Minion Horde Baby Dragon
Bats Minions Firecracker Minion Horde Mega Minion
Minion Horde Mega Minion
Arrows Minion Horde
Arrows Firecracker Minion Horde
Minion Horde
Arrows Firecracker
Minion Horde Bats Minions
Arrows Firecracker Mega Minion Baby Dragon
Arrows
Firecracker Minion Horde Mega Minion Baby Dragon
Arrows Firecracker Baby Dragon
Arrows
Firecracker Minion Horde Mega Minion
Bats Minions Firecracker Minion Horde Baby Dragon
Firecracker Bats
Firecracker Baby Dragon
Firecracker

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