My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Tombstone Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Royal Giant Miner
Giant Snowball
Bats Minions Tombstone Miner
Zap
Bats Minions Royal Giant Tombstone
Barbarian Barrel
Tombstone
The Log
Royal Giant Tombstone
Earthquake
Tombstone
Arrows
Bats Minions Tombstone
Royal Delivery
Bats Minions Miner Mother Witch
Fireball
Minions Tombstone Mother Witch
Poison
Bats Minions Tombstone Mother Witch
Lightning
Tombstone Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Miner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Minions Tombstone Miner Mother Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Minions

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Minions
Arrows
Royal Giant Miner Mother Witch
Minions
Royal Giant Miner Bats
Royal Giant
Bats Arrows Minions Miner Mother Witch The Log
Tombstone
The Log
Royal Giant Miner
Miner
Bats Minions Royal Giant Arrows The Log Mother Witch
Mother Witch
Royal Giant Arrows Miner

Defense Synergies 0 9

Bats
Minions The Log
Arrows
Tombstone Mother Witch
Minions
Bats Tombstone The Log
Royal Giant
Tombstone
Arrows Minions Mother Witch
The Log
Bats Minions Miner Mother Witch
Miner
The Log
Mother Witch
Arrows Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tombstone The Log
Bats Minions Tombstone The Log
Bats Minions Tombstone
Bats Minions Tombstone
Arrows Tombstone The Log
Arrows The Log Bats Minions Mother Witch
Bats Minions Arrows Tombstone
Arrows The Log
Minions Tombstone
Miner
Bats Minions Mother Witch Arrows Tombstone The Log
Arrows Minions Bats
Tombstone Bats Minions The Log
Bats Arrows Minions Tombstone The Log
Tombstone
The Log
Bats Arrows Minions Tombstone
Arrows Tombstone Bats Minions The Log
Arrows The Log Bats Minions Tombstone Mother Witch
Bats Arrows Minions The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone
Arrows The Log Miner
Tombstone Bats Minions The Log
Bats The Log
Tombstone
Arrows Mother Witch Bats Minions
Bats Minions Tombstone
Bats Minions Tombstone The Log
Tombstone
Bats Minions Tombstone
Arrows The Log
Tombstone
Tombstone Bats Minions The Log
Bats Arrows Minions The Log Mother Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Miner
Arrows The Log Miner
Arrows The Log
Arrows The Log
Arrows Mother Witch Bats Minions
Arrows The Log
Arrows The Log
Arrows The Log Miner
Bats Minions
Miner Arrows The Log
Arrows
The Log Miner
Arrows Minions
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Bats Minions
Arrows The Log
Arrows The Log Miner Mother Witch
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Mother Witch
Arrows The Log Miner
Arrows The Log Miner
Miner Arrows The Log
Bats Arrows Mother Witch
Bats Minions
Arrows The Log Miner
Arrows
Arrows The Log
Bats Minions Tombstone
Arrows
Arrows The Log
Miner
Arrows The Log
Arrows
Bats Minions The Log
Bats
The Log Miner

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