My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Balloon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Royal Recruits Balloon
Giant Snowball
Bats Minions Royal Recruits Balloon
Zap
Bats Minions Inferno Tower Balloon
Barbarian Barrel
Royal Recruits Inferno Tower
The Log
Royal Recruits
Earthquake
Inferno Tower
Arrows
Bats Minions Royal Recruits
Royal Delivery
Bats Minions Royal Recruits Balloon
Fireball
Minions Inferno Tower Balloon
Poison
Bats Minions Royal Recruits Inferno Tower Balloon
Lightning
Inferno Tower Balloon Goblinstein
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Minions Inferno Tower Balloon Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Minions

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Minions Royal Recruits Barbarian Barrel
Arrows
Balloon
Minions
Bats Royal Recruits Barbarian Barrel Balloon
Royal Recruits
Bats Minions Barbarian Barrel
Inferno Tower
Barbarian Barrel
Balloon Bats Minions Royal Recruits
Balloon
Bats Arrows Barbarian Barrel Minions
Goblinstein

Defense Synergies 0 10

Bats
Minions Royal Recruits Inferno Tower Barbarian Barrel
Arrows
Inferno Tower Barbarian Barrel
Minions
Bats Royal Recruits Inferno Tower Barbarian Barrel
Royal Recruits
Bats Minions
Inferno Tower
Bats Arrows Minions Barbarian Barrel
Barbarian Barrel
Bats Arrows Minions Inferno Tower
Balloon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Inferno Tower Barbarian Barrel
Inferno Tower Bats Minions Royal Recruits
Inferno Tower Bats Minions Royal Recruits
Royal Recruits Inferno Tower Bats Minions
Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Bats Minions
Bats Minions Inferno Tower Arrows
Arrows Royal Recruits Inferno Tower Barbarian Barrel
Inferno Tower Minions Royal Recruits
Royal Recruits Inferno Tower Barbarian Barrel
Bats Minions Arrows Royal Recruits Barbarian Barrel
Arrows Minions Inferno Tower Bats
Royal Recruits Inferno Tower Bats Minions
Bats Arrows Minions Royal Recruits Barbarian Barrel
Royal Recruits Inferno Tower
Inferno Tower Royal Recruits Goblinstein
Bats Arrows Minions Royal Recruits Inferno Tower
Arrows Bats Minions Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Bats Minions Royal Recruits
Royal Recruits Inferno Tower
Royal Recruits Bats Arrows Minions Barbarian Barrel
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Inferno Tower Barbarian Barrel
Arrows Barbarian Barrel
Royal Recruits Bats Minions Inferno Tower
Royal Recruits Bats Inferno Tower Barbarian Barrel
Royal Recruits Inferno Tower
Arrows Goblinstein Bats Minions
Royal Recruits Bats Minions Inferno Tower
Inferno Tower Royal Recruits
Royal Recruits Goblinstein Bats Minions Inferno Tower Barbarian Barrel
Royal Recruits Inferno Tower
Bats Minions Royal Recruits Inferno Tower
Royal Recruits Arrows
Royal Recruits Inferno Tower
Royal Recruits
Royal Recruits Inferno Tower Bats Minions Barbarian Barrel Goblinstein
Bats Arrows Minions Royal Recruits Inferno Tower Barbarian Barrel
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Goblinstein
Arrows Goblinstein Bats Minions
Arrows
Arrows Barbarian Barrel
Arrows
Bats Minions
Arrows Royal Recruits Barbarian Barrel
Arrows
Barbarian Barrel
Arrows Minions Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel
Bats Minions
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Minions
Arrows
Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Goblinstein
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Bats Arrows
Bats Minions Goblinstein
Arrows
Arrows
Arrows
Bats Minions Royal Recruits Barbarian Barrel Goblinstein
Arrows
Arrows Barbarian Barrel
Arrows
Arrows
Royal Recruits
Bats Minions Royal Recruits
Bats
Royal Recruits Barbarian Barrel

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