My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Goblin Drill
Giant Snowball
Bats Skeleton Army Goblin Drill
Zap
Bats Mortar Skeleton Army Goblin Drill
Barbarian Barrel
Mortar Wizard Skeleton Army Goblin Drill Magic Archer
The Log
Mini P.E.K.K.A Skeleton Army Goblin Drill
Earthquake
Mortar Skeleton Army Goblin Drill
Arrows
Bats Skeleton Army Goblin Drill
Royal Delivery
Bats Mini P.E.K.K.A Wizard Skeleton Army Goblin Drill Magic Archer
Fireball
Mortar Wizard Skeleton Army Goblin Drill Magic Archer
Poison
Bats Mortar Wizard Skeleton Army Goblin Drill Magic Archer
Lightning
Mortar Mini P.E.K.K.A Wizard Magic Archer
Rocket
Mortar Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Mortar Mini P.E.K.K.A Goblin Drill Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Army Mortar

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mortar Mini P.E.K.K.A Goblin Drill
Arrows
Mortar Mini P.E.K.K.A Goblin Drill
Mortar
Bats Arrows
Mini P.E.K.K.A
Bats Arrows Wizard Goblin Drill Magic Archer
Wizard
Mini P.E.K.K.A
Skeleton Army
Goblin Drill
Bats Arrows Mini P.E.K.K.A
Magic Archer
Mini P.E.K.K.A

Defense Synergies 0 14

Bats
Mortar Mini P.E.K.K.A Goblin Drill
Arrows
Mortar Mini P.E.K.K.A
Mortar
Bats Arrows Wizard Skeleton Army
Mini P.E.K.K.A
Bats Arrows Wizard Skeleton Army Magic Archer
Wizard
Mortar Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mortar Mini P.E.K.K.A Wizard Goblin Drill Magic Archer
Goblin Drill
Bats Skeleton Army Magic Archer
Magic Archer
Mini P.E.K.K.A Skeleton Army Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Bats Mortar Goblin Drill
Mortar Mini P.E.K.K.A Skeleton Army Bats Goblin Drill
Mini P.E.K.K.A Skeleton Army Bats Mortar Goblin Drill
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Bats Magic Archer
Bats Arrows Mortar Wizard Magic Archer
Arrows Magic Archer
Mini P.E.K.K.A Mortar Skeleton Army Goblin Drill
Skeleton Army Mini P.E.K.K.A
Bats Skeleton Army Arrows Wizard Goblin Drill Magic Archer
Arrows Bats Wizard Magic Archer
Mortar Mini P.E.K.K.A Skeleton Army Goblin Drill Bats Wizard
Wizard Skeleton Army Bats Arrows Mortar Mini P.E.K.K.A Goblin Drill Magic Archer
Mini P.E.K.K.A Skeleton Army Mortar Goblin Drill
Skeleton Army Mortar Mini P.E.K.K.A Goblin Drill
Wizard Bats Arrows Mortar Mini P.E.K.K.A Skeleton Army Goblin Drill
Arrows Mortar Bats Wizard Skeleton Army Goblin Drill Magic Archer
Arrows Mortar Wizard Goblin Drill Bats Magic Archer
Mini P.E.K.K.A Mortar Goblin Drill
Wizard Skeleton Army Bats Arrows Mini P.E.K.K.A
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Mortar Mini P.E.K.K.A Wizard Magic Archer
Skeleton Army Bats Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Goblin Drill
Arrows Wizard Bats Magic Archer
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Bats Mortar Mini P.E.K.K.A Skeleton Army Magic Archer
Skeleton Army Goblin Drill
Bats Mini P.E.K.K.A
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Skeleton Army Magic Archer
Skeleton Army Bats Mortar Mini P.E.K.K.A Goblin Drill Magic Archer
Bats Arrows Mini P.E.K.K.A Wizard Magic Archer
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Mortar Goblin Drill
Arrows Mortar Magic Archer
Arrows Goblin Drill Magic Archer
Arrows
Wizard Arrows Mortar Magic Archer
Arrows Wizard Bats Magic Archer
Arrows Mortar Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Mortar Wizard
Bats Mini P.E.K.K.A
Arrows Mortar Wizard Magic Archer
Arrows Wizard Magic Archer
Mortar Magic Archer
Arrows Mortar Magic Archer
Arrows Mortar Magic Archer
Arrows Mortar Wizard Goblin Drill Magic Archer
Magic Archer Arrows Mortar Wizard
Arrows Mortar
Bats Mini P.E.K.K.A
Arrows Mortar Mini P.E.K.K.A Wizard Magic Archer
Arrows Mortar Wizard Magic Archer
Magic Archer
Arrows Wizard
Arrows Mortar Goblin Drill
Arrows Mortar Wizard Magic Archer
Arrows Mortar Wizard Magic Archer
Arrows Mortar Wizard Magic Archer
Arrows Mortar Magic Archer
Bats Arrows Wizard Magic Archer
Bats Wizard
Mini P.E.K.K.A
Arrows Mortar Wizard Magic Archer
Arrows Magic Archer
Arrows Wizard Magic Archer
Bats Skeleton Army Magic Archer
Arrows Wizard Magic Archer
Arrows
Mini P.E.K.K.A Wizard Magic Archer
Arrows Mortar Wizard Magic Archer
Arrows
Bats Magic Archer
Bats Magic Archer
Mortar Magic Archer
Mortar Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: