My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Cannon Cart Ice Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Cannon Cart Miner Skeleton King
Giant Snowball
Bats Skeleton Army Miner Skeleton King
Zap
Bats Mortar Skeleton Army Cannon Cart Skeleton King
Barbarian Barrel
Mortar Skeleton Army Cannon Cart Ice Wizard Skeleton King
The Log
Skeleton Army Cannon Cart Skeleton King
Earthquake
Mortar Skeleton Army Skeleton King
Arrows
Bats Skeleton Army Skeleton King
Royal Delivery
Bats Skeleton Army Cannon Cart Miner Ice Wizard Skeleton King
Fireball
Mortar Skeleton Army Cannon Cart Ice Wizard Skeleton King
Poison
Bats Mortar Skeleton Army Ice Wizard Skeleton King
Lightning
Mortar Cannon Cart Ice Wizard Skeleton King
Rocket
Mortar Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Miner Ice Wizard Mortar Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mortar Cannon Cart Skeleton King
Arrows
Mortar Cannon Cart Miner
Mortar
Miner Bats Arrows Skeleton King
Skeleton Army
Skeleton King
Cannon Cart
Bats Arrows Miner
Miner
Bats Mortar Arrows Cannon Cart Skeleton King
Ice Wizard
Skeleton King
Skeleton Army Bats Mortar Miner

Defense Synergies 0 15

Bats
Mortar Cannon Cart Ice Wizard Skeleton King
Arrows
Mortar Cannon Cart Ice Wizard
Mortar
Bats Arrows Skeleton Army Ice Wizard Skeleton King
Skeleton Army
Mortar Cannon Cart Ice Wizard Skeleton King
Cannon Cart
Bats Arrows Skeleton Army Ice Wizard
Miner
Ice Wizard
Bats Arrows Mortar Skeleton Army Cannon Cart Skeleton King
Skeleton King
Bats Mortar Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar
Skeleton Army Bats Mortar Cannon Cart Ice Wizard
Mortar Skeleton Army Bats Cannon Cart Ice Wizard
Skeleton Army Bats Mortar Cannon Cart Ice Wizard Skeleton King
Arrows Skeleton Army
Arrows Skeleton Army Bats Cannon Cart Ice Wizard
Bats Arrows Mortar Ice Wizard
Arrows Cannon Cart
Mortar Skeleton Army Ice Wizard Skeleton King
Skeleton Army Cannon Cart Miner Ice Wizard
Bats Skeleton Army Ice Wizard Arrows Cannon Cart Skeleton King
Arrows Bats Ice Wizard
Mortar Skeleton Army Bats Cannon Cart Ice Wizard
Skeleton Army Bats Arrows Mortar Cannon Cart Skeleton King
Skeleton Army Mortar Cannon Cart Skeleton King
Skeleton Army Mortar
Bats Arrows Mortar Skeleton Army Cannon Cart
Arrows Mortar Bats Skeleton Army Cannon Cart Ice Wizard
Arrows Mortar Bats Cannon Cart Ice Wizard
Mortar Cannon Cart
Skeleton Army Bats Arrows Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Cannon Cart
Arrows Mortar Cannon Cart Miner
Skeleton Army Bats Cannon Cart
Skeleton Army Bats Cannon Cart
Skeleton Army Cannon Cart
Arrows Bats Ice Wizard
Skeleton Army Bats Cannon Cart Ice Wizard
Skeleton Army Cannon Cart
Bats Mortar Skeleton Army Cannon Cart
Skeleton Army
Bats Cannon Cart
Skeleton Army Arrows
Skeleton Army Cannon Cart Skeleton King
Skeleton Army Cannon Cart
Skeleton Army Bats Mortar Cannon Cart Skeleton King
Bats Arrows Cannon Cart Ice Wizard Skeleton King
Arrows Mortar Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar
Arrows Mortar Miner Ice Wizard
Arrows Cannon Cart Miner
Cannon Cart Arrows
Arrows Mortar
Arrows Bats Ice Wizard
Arrows Mortar
Arrows Ice Wizard
Arrows Miner Mortar
Bats
Miner Arrows Mortar Cannon Cart
Arrows
Mortar Cannon Cart Miner
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar
Bats
Arrows Mortar
Arrows Mortar Miner
Arrows
Arrows Mortar Cannon Cart
Arrows Mortar Ice Wizard
Arrows Mortar Miner Ice Wizard
Arrows Mortar Miner
Miner Arrows Mortar
Bats Arrows Ice Wizard
Bats
Arrows Mortar Miner
Arrows
Arrows
Bats Skeleton Army Cannon Cart
Arrows Ice Wizard
Arrows
Miner Cannon Cart
Arrows Mortar Skeleton King
Arrows
Cannon Cart
Bats Skeleton King
Bats
Mortar Cannon Cart Miner
Cannon Cart
Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: