My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie P.E.K.K.A Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Musketeer
Zap
Bats
Barbarian Barrel
Musketeer Valkyrie Electro Wizard
The Log
Musketeer
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Valkyrie P.E.K.K.A Electro Wizard Mother Witch
Fireball
Musketeer Electro Wizard Mother Witch
Poison
Bats Musketeer Electro Wizard Mother Witch
Lightning
Musketeer Valkyrie Electro Wizard Mother Witch
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Musketeer Valkyrie Electro Wizard Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Musketeer

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie P.E.K.K.A
Arrows
P.E.K.K.A Mother Witch
Musketeer
Valkyrie P.E.K.K.A The Log
Valkyrie
Bats Musketeer P.E.K.K.A Electro Wizard Mother Witch
P.E.K.K.A
Arrows Electro Wizard Bats Musketeer Valkyrie The Log Mother Witch
The Log
Musketeer P.E.K.K.A
Electro Wizard
P.E.K.K.A Valkyrie
Mother Witch
Arrows Valkyrie P.E.K.K.A

Defense Synergies 3 17

Bats
Musketeer Valkyrie P.E.K.K.A The Log Electro Wizard
Arrows
Valkyrie P.E.K.K.A Mother Witch
Musketeer
Valkyrie The Log Bats P.E.K.K.A Electro Wizard
Valkyrie
Musketeer Bats Arrows P.E.K.K.A The Log Electro Wizard Mother Witch
P.E.K.K.A
The Log Bats Arrows Musketeer Valkyrie Electro Wizard
The Log
Musketeer P.E.K.K.A Bats Valkyrie Electro Wizard Mother Witch
Electro Wizard
Bats Musketeer Valkyrie P.E.K.K.A The Log
Mother Witch
Arrows Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie The Log Electro Wizard
P.E.K.K.A Bats Musketeer Valkyrie The Log Electro Wizard
P.E.K.K.A Bats Musketeer Valkyrie Electro Wizard
P.E.K.K.A Bats Musketeer Valkyrie Electro Wizard
Arrows Valkyrie P.E.K.K.A The Log
Arrows The Log Bats Musketeer Valkyrie Electro Wizard Mother Witch
Bats Musketeer Electro Wizard Arrows
Arrows Musketeer Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Musketeer
Musketeer Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Mother Witch Arrows Musketeer The Log
Arrows Musketeer Bats Electro Wizard
P.E.K.K.A Bats Musketeer Valkyrie The Log Electro Wizard
Valkyrie Bats Arrows P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Electro Wizard
Bats Arrows Musketeer Valkyrie P.E.K.K.A Electro Wizard
Arrows Valkyrie Bats Musketeer The Log Electro Wizard
Arrows Valkyrie The Log Bats Musketeer Electro Wizard Mother Witch
P.E.K.K.A Musketeer Electro Wizard
Valkyrie Bats Arrows Musketeer P.E.K.K.A The Log Electro Wizard Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Arrows Musketeer Valkyrie The Log
P.E.K.K.A Bats Musketeer Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A Bats Musketeer The Log Electro Wizard
P.E.K.K.A Musketeer Valkyrie
Arrows Mother Witch Bats Musketeer Electro Wizard
P.E.K.K.A Bats Musketeer Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Bats Valkyrie The Log
P.E.K.K.A Musketeer
P.E.K.K.A Bats Musketeer Valkyrie
P.E.K.K.A Arrows Valkyrie The Log Electro Wizard
P.E.K.K.A Valkyrie
Musketeer Valkyrie
Electro Wizard Bats Musketeer Valkyrie P.E.K.K.A The Log
Bats Arrows Valkyrie Musketeer P.E.K.K.A The Log Electro Wizard Mother Witch
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie The Log
Arrows Musketeer The Log Electro Wizard
Arrows The Log
Arrows Musketeer Valkyrie The Log
Arrows Valkyrie The Log
Arrows Mother Witch Bats Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Bats Musketeer Electro Wizard
Arrows Musketeer Valkyrie The Log Electro Wizard
Arrows Musketeer
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Bats
Arrows Musketeer The Log Electro Wizard
Arrows Valkyrie The Log Mother Witch
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Mother Witch Valkyrie
Arrows The Log Musketeer Electro Wizard
Arrows Musketeer The Log
Arrows Musketeer The Log
Bats Arrows Musketeer Electro Wizard Mother Witch
Electro Wizard Bats Musketeer
Arrows Musketeer The Log
Arrows Electro Wizard
P.E.K.K.A
Arrows The Log
Electro Wizard Bats Musketeer
Arrows Musketeer Electro Wizard
Arrows The Log
Musketeer Valkyrie Electro Wizard
Arrows The Log Musketeer
Arrows
Musketeer P.E.K.K.A
Bats Musketeer The Log Electro Wizard
Bats Musketeer Electro Wizard
Musketeer The Log Electro Wizard
P.E.K.K.A

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