My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Battle Ram Hog Rider
Giant Snowball
Bats Royal Recruits Dart Goblin Battle Ram Hog Rider
Zap
Bats Dart Goblin Battle Ram
Barbarian Barrel
Royal Recruits Dart Goblin Battle Ram Bomb Tower
The Log
Royal Recruits Dart Goblin Battle Ram Hog Rider
Earthquake
Bomb Tower Hog Rider
Arrows
Bats Royal Recruits Dart Goblin
Royal Delivery
Bats Royal Recruits Dart Goblin Battle Ram Hog Rider
Fireball
Dart Goblin Battle Ram Bomb Tower Hog Rider
Poison
Bats Royal Recruits Dart Goblin Bomb Tower
Lightning
Battle Ram Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Dart Goblin Earthquake Battle Ram Bomb Tower Hog Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Dart Goblin Earthquake

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Royal Recruits Battle Ram
Arrows
Hog Rider Earthquake Battle Ram
Royal Recruits
Bats Dart Goblin Battle Ram Hog Rider
Dart Goblin
Royal Recruits Battle Ram Hog Rider
Earthquake
Hog Rider Arrows Battle Ram
Battle Ram
Bats Arrows Royal Recruits Dart Goblin Earthquake
Bomb Tower
Hog Rider
Bats Arrows Earthquake Royal Recruits Dart Goblin

Defense Synergies 0 8

Bats
Royal Recruits Dart Goblin Earthquake Bomb Tower
Arrows
Bomb Tower
Royal Recruits
Bats Dart Goblin
Dart Goblin
Bats Royal Recruits Bomb Tower
Earthquake
Bats Bomb Tower
Battle Ram
Bomb Tower
Bats Arrows Dart Goblin Earthquake
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Dart Goblin
Bomb Tower Bats Royal Recruits Dart Goblin
Bomb Tower Bats Royal Recruits Dart Goblin
Royal Recruits Bomb Tower Bats Dart Goblin
Arrows Royal Recruits Earthquake Bomb Tower
Arrows Bats Dart Goblin Earthquake Bomb Tower
Bats Dart Goblin Arrows Bomb Tower
Earthquake Arrows Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Bomb Tower
Royal Recruits Dart Goblin
Bats Dart Goblin Arrows Royal Recruits Earthquake Bomb Tower
Arrows Bats Dart Goblin
Royal Recruits Bomb Tower Bats Earthquake
Bomb Tower Bats Arrows Royal Recruits Dart Goblin Earthquake
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits
Bomb Tower Bats Arrows Royal Recruits
Arrows Bomb Tower Bats Royal Recruits Dart Goblin
Arrows Earthquake Bomb Tower Bats Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Bats Arrows Dart Goblin Earthquake Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Arrows Bomb Tower
Royal Recruits Bats Bomb Tower
Royal Recruits Bats
Royal Recruits
Arrows Bats Dart Goblin Bomb Tower
Royal Recruits Bats Dart Goblin Bomb Tower
Royal Recruits Bomb Tower
Royal Recruits Bats Bomb Tower
Royal Recruits Dart Goblin
Bats Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Arrows
Royal Recruits Bomb Tower
Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Bats Dart Goblin Bomb Tower
Bats Arrows Royal Recruits Dart Goblin Earthquake Bomb Tower
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Royal Recruits Dart Goblin
Arrows Earthquake
Arrows Bats Dart Goblin
Arrows Dart Goblin Earthquake
Arrows Earthquake Dart Goblin
Arrows Dart Goblin
Bats
Arrows Royal Recruits Dart Goblin Earthquake
Arrows Dart Goblin
Earthquake Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Royal Recruits Dart Goblin
Arrows Earthquake
Bats
Arrows Dart Goblin Earthquake
Arrows Dart Goblin Earthquake
Earthquake
Arrows
Earthquake Arrows Royal Recruits
Arrows Earthquake
Arrows Dart Goblin Earthquake
Arrows
Arrows Dart Goblin
Bats Arrows Dart Goblin
Bats Dart Goblin
Arrows Dart Goblin Earthquake
Arrows
Arrows Earthquake
Earthquake Bats Royal Recruits Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Arrows Dart Goblin Earthquake
Arrows
Royal Recruits Dart Goblin
Bats Royal Recruits Dart Goblin
Bats Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin

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