My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Musketeer Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Balloon
Giant Snowball
Bats Skeleton Barrel Musketeer Skeleton Army Balloon
Zap
Bats Skeleton Barrel Firecracker Skeleton Army Balloon
Barbarian Barrel
Skeleton Barrel Firecracker Musketeer Skeleton Army
The Log
Skeleton Barrel Firecracker Musketeer Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Bats Skeleton Barrel Firecracker Skeleton Army
Royal Delivery
Bats Skeleton Barrel Firecracker Musketeer Skeleton Army Balloon
Fireball
Skeleton Barrel Firecracker Musketeer Skeleton Army Balloon
Poison
Bats Skeleton Barrel Firecracker Musketeer Skeleton Army Balloon
Lightning
Musketeer Balloon
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Firecracker Skeleton Army Musketeer Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Firecracker

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Balloon Mega Knight Firecracker
Arrows
Balloon Skeleton Barrel Mega Knight
Skeleton Barrel
Bats Firecracker Arrows Musketeer Balloon Mega Knight
Firecracker
Skeleton Barrel Bats Balloon Mega Knight
Musketeer
Skeleton Barrel Balloon Mega Knight
Skeleton Army
Balloon
Bats Arrows Skeleton Barrel Firecracker Musketeer Mega Knight
Mega Knight
Bats Arrows Skeleton Barrel Firecracker Musketeer Balloon

Defense Synergies 1 10

Bats
Firecracker Musketeer Mega Knight
Arrows
Mega Knight
Skeleton Barrel
Musketeer Mega Knight
Firecracker
Bats Musketeer Skeleton Army Mega Knight
Musketeer
Bats Skeleton Barrel Firecracker Skeleton Army Mega Knight
Skeleton Army
Firecracker Musketeer
Balloon
Mega Knight
Arrows Bats Skeleton Barrel Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Musketeer
Skeleton Army Bats Firecracker Musketeer Mega Knight
Skeleton Army Mega Knight Bats Musketeer
Skeleton Army Bats Firecracker Musketeer Mega Knight
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Bats Firecracker Musketeer Mega Knight
Bats Musketeer Arrows Firecracker
Arrows Skeleton Barrel Musketeer Mega Knight
Musketeer Skeleton Army
Skeleton Army Firecracker Musketeer Mega Knight
Bats Skeleton Army Arrows Firecracker Musketeer Mega Knight
Arrows Musketeer Bats Firecracker
Skeleton Army Mega Knight Bats Musketeer
Skeleton Army Mega Knight Bats Arrows Firecracker
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Mega Knight Bats Arrows Firecracker Musketeer Skeleton Army
Arrows Mega Knight Bats Firecracker Musketeer Skeleton Army
Arrows Bats Firecracker Musketeer Mega Knight
Musketeer
Skeleton Army Mega Knight Bats Arrows Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Arrows Skeleton Barrel Firecracker Musketeer Mega Knight
Skeleton Army Mega Knight Bats Musketeer
Skeleton Army Mega Knight Bats Musketeer
Musketeer Skeleton Army Mega Knight
Arrows Firecracker Bats Skeleton Barrel Musketeer
Skeleton Army Bats Musketeer
Mega Knight Skeleton Army
Mega Knight Bats Firecracker Skeleton Army
Musketeer Skeleton Army
Mega Knight Bats Musketeer
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight
Firecracker Musketeer Skeleton Army Mega Knight
Skeleton Army Bats Firecracker Musketeer
Bats Arrows Mega Knight Firecracker Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Musketeer
Arrows Firecracker Skeleton Barrel Musketeer
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker Musketeer
Arrows Firecracker Mega Knight
Arrows Firecracker Bats Skeleton Barrel Musketeer
Arrows Firecracker Musketeer
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Bats Musketeer
Firecracker Arrows Skeleton Barrel Musketeer
Arrows Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer
Arrows Skeleton Barrel Firecracker Musketeer
Arrows Skeleton Barrel Firecracker Musketeer
Arrows Skeleton Barrel Firecracker Musketeer
Arrows Skeleton Barrel Firecracker Musketeer Mega Knight
Arrows
Bats
Arrows Skeleton Barrel Firecracker Musketeer Mega Knight
Arrows Skeleton Barrel Firecracker Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Firecracker Mega Knight
Arrows Firecracker Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer Mega Knight
Arrows Skeleton Barrel Firecracker Musketeer
Bats Arrows Firecracker Musketeer
Bats Skeleton Barrel Firecracker Musketeer
Arrows Musketeer Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Skeleton Barrel Bats Musketeer Skeleton Army
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Arrows Skeleton Barrel Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Bats Firecracker Musketeer
Firecracker Bats Musketeer
Skeleton Barrel Firecracker Musketeer Mega Knight
Firecracker Mega Knight

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