My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Musketeer Valkyrie Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Giant Sparky
Giant Snowball
Bats Skeleton Barrel Musketeer
Zap
Bats Skeleton Barrel Sparky
Barbarian Barrel
Skeleton Barrel Musketeer Valkyrie Sparky
The Log
Skeleton Barrel Musketeer Sparky
Earthquake
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Skeleton Barrel Musketeer Valkyrie Sparky
Fireball
Skeleton Barrel Musketeer Sparky
Poison
Bats Skeleton Barrel Musketeer Sparky
Lightning
Musketeer Valkyrie Sparky
Rocket
Musketeer Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Tornado Musketeer Valkyrie Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Tornado

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Giant Sparky
Arrows
Giant Sparky Skeleton Barrel
Skeleton Barrel
Bats Arrows Musketeer Valkyrie Giant Tornado Sparky
Musketeer
Valkyrie Giant Skeleton Barrel
Valkyrie
Bats Musketeer Skeleton Barrel Giant Tornado Sparky
Giant
Bats Arrows Musketeer Sparky Skeleton Barrel Valkyrie Tornado
Tornado
Sparky Skeleton Barrel Valkyrie Giant
Sparky
Arrows Giant Tornado Bats Skeleton Barrel Valkyrie

Defense Synergies 2 11

Bats
Musketeer Valkyrie Sparky
Arrows
Valkyrie Tornado Sparky
Skeleton Barrel
Musketeer
Musketeer
Valkyrie Bats Skeleton Barrel Tornado
Valkyrie
Musketeer Bats Arrows Tornado Sparky
Giant
Tornado
Sparky Arrows Musketeer Valkyrie Sparky
Sparky
Tornado Bats Arrows Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Musketeer Valkyrie Sparky
Sparky Bats Musketeer Valkyrie
Tornado Sparky Bats Musketeer Valkyrie
Sparky Bats Musketeer Valkyrie
Arrows Valkyrie Tornado Sparky
Arrows Tornado Bats Musketeer Valkyrie
Bats Musketeer Tornado Arrows
Arrows Skeleton Barrel Musketeer Valkyrie Sparky
Sparky Musketeer Tornado
Tornado Musketeer Valkyrie Sparky
Bats Valkyrie Arrows Musketeer Tornado
Arrows Musketeer Bats Tornado
Sparky Bats Musketeer Valkyrie
Valkyrie Sparky Bats Arrows Tornado
Sparky
Tornado Sparky
Sparky Bats Arrows Musketeer Valkyrie Tornado
Arrows Valkyrie Bats Musketeer Tornado
Arrows Valkyrie Tornado Bats Musketeer
Sparky Musketeer Tornado
Valkyrie Bats Arrows Musketeer Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Sparky
Arrows Skeleton Barrel Musketeer Valkyrie
Bats Musketeer Valkyrie Sparky
Valkyrie Bats Musketeer Tornado Sparky
Musketeer Valkyrie Sparky
Arrows Bats Skeleton Barrel Musketeer Tornado
Sparky Bats Musketeer Valkyrie
Valkyrie Sparky
Bats Valkyrie Tornado Sparky
Musketeer Sparky
Bats Musketeer Valkyrie Sparky
Arrows Valkyrie Tornado
Valkyrie Sparky
Musketeer Valkyrie Sparky
Sparky Bats Musketeer Valkyrie Tornado
Bats Arrows Valkyrie Musketeer Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Musketeer Valkyrie Sparky
Arrows Skeleton Barrel Musketeer Tornado
Arrows Skeleton Barrel Sparky
Arrows Skeleton Barrel Musketeer Valkyrie Sparky
Arrows Valkyrie Sparky
Arrows Bats Skeleton Barrel Musketeer Tornado
Arrows Musketeer Tornado Sparky
Arrows Skeleton Barrel Tornado
Arrows Skeleton Barrel Tornado
Bats Musketeer Tornado Sparky
Arrows Skeleton Barrel Musketeer Valkyrie Tornado Sparky
Arrows Musketeer Tornado
Skeleton Barrel Musketeer Sparky
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer Sparky
Arrows Skeleton Barrel Musketeer Sparky
Arrows Skeleton Barrel Musketeer Sparky
Arrows Tornado Sparky
Bats Sparky
Arrows Skeleton Barrel Musketeer Sparky
Arrows Skeleton Barrel Valkyrie Tornado
Musketeer Sparky
Arrows Tornado
Musketeer Tornado Sparky
Arrows Skeleton Barrel Musketeer
Arrows Tornado Valkyrie Sparky
Arrows Skeleton Barrel Musketeer Tornado Sparky
Arrows Skeleton Barrel Musketeer Tornado Sparky
Arrows Skeleton Barrel Musketeer Tornado Sparky
Bats Arrows Musketeer Tornado Sparky
Bats Skeleton Barrel Musketeer
Sparky
Arrows Musketeer Sparky
Arrows Sparky
Sparky
Arrows Sparky
Skeleton Barrel Bats Musketeer
Arrows Musketeer Tornado
Arrows
Musketeer Valkyrie Sparky
Arrows Skeleton Barrel Musketeer
Arrows Tornado Sparky
Musketeer Sparky
Bats Musketeer Tornado Sparky
Bats Musketeer Tornado
Skeleton Barrel Musketeer Tornado Sparky
Sparky
Sparky

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