My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Wizard Dark Prince P.E.K.K.A Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Dark Prince
Giant Snowball
Bats Skeleton Barrel Princess
Zap
Bats Skeleton Barrel Dark Prince Princess
Barbarian Barrel
Skeleton Barrel Wizard Dark Prince Princess Royal Ghost
The Log
Skeleton Barrel Dark Prince Princess
Earthquake
Arrows
Bats Skeleton Barrel Princess
Royal Delivery
Bats Skeleton Barrel Wizard Dark Prince P.E.K.K.A Princess Royal Ghost
Fireball
Skeleton Barrel Wizard Princess
Poison
Bats Skeleton Barrel Wizard Princess
Lightning
Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Dark Prince P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Princess Royal Ghost Dark Prince Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Princess

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Dark Prince P.E.K.K.A
Arrows
P.E.K.K.A Skeleton Barrel Dark Prince
Skeleton Barrel
Bats Arrows Dark Prince Princess Royal Ghost
Wizard
Dark Prince P.E.K.K.A Royal Ghost
Dark Prince
Bats Arrows Skeleton Barrel Wizard Princess Royal Ghost
P.E.K.K.A
Arrows Bats Wizard Princess
Princess
Skeleton Barrel Dark Prince P.E.K.K.A Royal Ghost
Royal Ghost
Skeleton Barrel Wizard Dark Prince Princess

Defense Synergies 0 11

Bats
Dark Prince P.E.K.K.A
Arrows
Dark Prince P.E.K.K.A
Skeleton Barrel
Wizard
Dark Prince P.E.K.K.A Royal Ghost
Dark Prince
Bats Arrows Wizard Princess Royal Ghost
P.E.K.K.A
Bats Arrows Wizard Princess
Princess
Dark Prince P.E.K.K.A Royal Ghost
Royal Ghost
Wizard Dark Prince Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard
P.E.K.K.A Bats Dark Prince
P.E.K.K.A Bats Dark Prince
P.E.K.K.A Bats Dark Prince
Arrows Dark Prince P.E.K.K.A Princess
Arrows Bats Dark Prince Royal Ghost
Bats Arrows Wizard Princess
Arrows Skeleton Barrel P.E.K.K.A
P.E.K.K.A Princess
Dark Prince Royal Ghost
Bats Arrows Wizard Dark Prince Princess Royal Ghost
Arrows Bats Wizard Princess
P.E.K.K.A Bats Wizard Dark Prince
Wizard Bats Arrows Dark Prince P.E.K.K.A Princess Royal Ghost
P.E.K.K.A
P.E.K.K.A
Wizard Bats Arrows Dark Prince P.E.K.K.A
Arrows Bats Wizard Dark Prince Royal Ghost
Arrows Wizard Bats Dark Prince Princess Royal Ghost
P.E.K.K.A
Wizard Dark Prince Royal Ghost Bats Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince P.E.K.K.A Royal Ghost
Arrows Skeleton Barrel Wizard Royal Ghost
P.E.K.K.A Bats Dark Prince
Dark Prince P.E.K.K.A Bats
P.E.K.K.A Dark Prince
Arrows Wizard Bats Skeleton Barrel Princess
Dark Prince P.E.K.K.A Bats
P.E.K.K.A Dark Prince
P.E.K.K.A Bats Dark Prince
P.E.K.K.A
P.E.K.K.A Bats Dark Prince
P.E.K.K.A Arrows Dark Prince
Dark Prince P.E.K.K.A Wizard
Wizard Princess
Bats Dark Prince P.E.K.K.A
Bats Arrows Wizard Dark Prince P.E.K.K.A Princess Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Arrows Royal Ghost
Arrows Skeleton Barrel Princess Royal Ghost
Arrows Skeleton Barrel
Arrows Skeleton Barrel Dark Prince
Wizard Arrows Dark Prince
Arrows Wizard Bats Skeleton Barrel Princess
Arrows Wizard Princess
Arrows Skeleton Barrel Wizard Princess
Arrows Skeleton Barrel Wizard
Bats
Arrows Skeleton Barrel Wizard Dark Prince Princess
Arrows Wizard Princess
Skeleton Barrel Princess
Arrows Skeleton Barrel Princess
Princess Arrows Skeleton Barrel
Arrows Skeleton Barrel Wizard Princess
Arrows Skeleton Barrel Wizard Princess
Arrows
Bats
Arrows Skeleton Barrel Wizard Dark Prince Princess
Arrows Skeleton Barrel Wizard Princess
Arrows Wizard Princess
Arrows Skeleton Barrel
Arrows Wizard Dark Prince Princess
Arrows Skeleton Barrel Wizard Princess Royal Ghost
Arrows Skeleton Barrel Wizard Princess
Arrows Skeleton Barrel
Bats Arrows Wizard Princess
Bats Skeleton Barrel Wizard
Arrows Wizard
Arrows Princess
P.E.K.K.A
Arrows Wizard Princess
Skeleton Barrel Bats Dark Prince Princess
Arrows Wizard Princess
Arrows
Wizard Dark Prince Princess
Arrows Skeleton Barrel Wizard Princess
Arrows
Dark Prince P.E.K.K.A
Bats Princess
Bats Princess
Skeleton Barrel Dark Prince Princess Royal Ghost
P.E.K.K.A
Wizard

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