My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards
Giant Snowball
Bats Dart Goblin Hog Rider Guards
Zap
Bats Dart Goblin Guards
Barbarian Barrel
Tesla Dart Goblin Guards Executioner
The Log
Dart Goblin Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Bats Dart Goblin Guards
Royal Delivery
Bats Dart Goblin Hog Rider Guards Executioner
Fireball
Tesla Dart Goblin Hog Rider Executioner
Poison
Bats Dart Goblin Guards Executioner
Lightning
Tesla Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Guards Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Dart Goblin Guards Tesla Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Dart Goblin Guards

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight
Arrows
Hog Rider Mega Knight
Tesla
Dart Goblin
Hog Rider Mega Knight
Hog Rider
Bats Arrows Dart Goblin Guards Executioner Mega Knight
Guards
Hog Rider
Executioner
Hog Rider Mega Knight
Mega Knight
Bats Arrows Dart Goblin Hog Rider Executioner

Defense Synergies 1 10

Bats
Tesla Dart Goblin Mega Knight
Arrows
Mega Knight Tesla
Tesla
Bats Arrows Dart Goblin Guards
Dart Goblin
Bats Tesla Guards Mega Knight
Hog Rider
Guards
Tesla Dart Goblin Executioner
Executioner
Guards Mega Knight
Mega Knight
Arrows Bats Dart Goblin Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Executioner
Bats Tesla Dart Goblin Executioner Mega Knight
Tesla Mega Knight Bats Dart Goblin Executioner
Tesla Bats Dart Goblin Guards Mega Knight
Arrows Mega Knight
Arrows Bats Tesla Dart Goblin Guards Executioner Mega Knight
Bats Tesla Dart Goblin Arrows Executioner
Arrows Tesla Dart Goblin Mega Knight
Tesla
Guards Tesla Dart Goblin Mega Knight
Bats Dart Goblin Guards Executioner Arrows Tesla Mega Knight
Arrows Tesla Executioner Bats Dart Goblin
Tesla Mega Knight Bats Guards
Executioner Mega Knight Bats Arrows Tesla Dart Goblin Guards
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Bats Arrows Executioner
Arrows Tesla Mega Knight Bats Dart Goblin Guards Executioner
Arrows Executioner Bats Tesla Dart Goblin Guards Mega Knight
Tesla Dart Goblin
Mega Knight Bats Arrows Tesla Dart Goblin Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla
Arrows Tesla Executioner Mega Knight
Guards Mega Knight Bats
Guards Mega Knight Bats Tesla
Tesla Guards Executioner Mega Knight
Arrows Executioner Bats Tesla Dart Goblin
Guards Bats Tesla Dart Goblin
Mega Knight Tesla
Mega Knight Bats
Tesla Dart Goblin Guards
Mega Knight Bats Tesla Dart Goblin Guards
Mega Knight Arrows Guards
Mega Knight Tesla Guards Executioner
Tesla Dart Goblin Executioner Mega Knight
Tesla Guards Bats Dart Goblin Executioner
Bats Arrows Executioner Mega Knight Tesla Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Arrows Dart Goblin Guards
Executioner Arrows Mega Knight
Arrows Executioner Bats Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner
Arrows Dart Goblin
Bats Guards
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Dart Goblin Executioner
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner Mega Knight
Arrows
Bats
Arrows Dart Goblin Executioner Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Executioner Mega Knight
Arrows Dart Goblin Executioner
Arrows Mega Knight
Arrows Dart Goblin
Bats Arrows Dart Goblin Executioner
Bats Dart Goblin Guards
Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Bats Dart Goblin Guards
Arrows Dart Goblin Executioner
Arrows
Dart Goblin Executioner Mega Knight
Arrows Dart Goblin Executioner
Arrows
Dart Goblin Executioner Mega Knight
Bats Dart Goblin Guards
Bats Dart Goblin Executioner
Dart Goblin Executioner Mega Knight

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