My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Ice Wizard Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Bandit
Giant Snowball
Bats Goblin Barrel
Zap
Bats Goblin Barrel Bandit
Barbarian Barrel
Valkyrie Goblin Barrel Ice Wizard Bandit Magic Archer
The Log
Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Valkyrie Goblin Barrel Ice Wizard Bandit Magic Archer
Fireball
Goblin Barrel Ice Wizard Bandit Magic Archer
Poison
Bats Ice Wizard Magic Archer
Lightning
Valkyrie Ice Wizard Bandit Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Ice Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Ice Wizard Bandit Valkyrie Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Ice Wizard

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Goblin Barrel Bandit
Arrows
Goblin Barrel Bandit Mega Knight
Valkyrie
Bats Goblin Barrel Bandit Magic Archer
Goblin Barrel
Valkyrie Bats Arrows Ice Wizard Bandit Mega Knight
Ice Wizard
Goblin Barrel Bandit
Bandit
Bats Arrows Valkyrie Goblin Barrel Ice Wizard Magic Archer Mega Knight
Magic Archer
Valkyrie Bandit Mega Knight
Mega Knight
Bats Arrows Goblin Barrel Bandit Magic Archer

Defense Synergies 1 15

Bats
Valkyrie Ice Wizard Bandit Mega Knight
Arrows
Mega Knight Valkyrie Ice Wizard Bandit
Valkyrie
Bats Arrows Ice Wizard Bandit Magic Archer
Goblin Barrel
Ice Wizard
Bats Arrows Valkyrie Bandit Mega Knight
Bandit
Bats Arrows Valkyrie Ice Wizard Magic Archer Mega Knight
Magic Archer
Valkyrie Bandit Mega Knight
Mega Knight
Arrows Bats Ice Wizard Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Bats Valkyrie Ice Wizard Bandit Mega Knight
Mega Knight Bats Valkyrie Ice Wizard Bandit
Bats Valkyrie Ice Wizard Bandit Mega Knight
Arrows Valkyrie Mega Knight
Arrows Bats Valkyrie Ice Wizard Bandit Magic Archer Mega Knight
Bats Arrows Ice Wizard Magic Archer
Arrows Valkyrie Bandit Magic Archer Mega Knight
Ice Wizard
Valkyrie Ice Wizard Bandit Mega Knight
Bats Valkyrie Ice Wizard Arrows Bandit Magic Archer Mega Knight
Arrows Bats Ice Wizard Magic Archer
Mega Knight Bats Valkyrie Ice Wizard Bandit
Valkyrie Mega Knight Bats Arrows Magic Archer
Bandit Mega Knight
Bandit Mega Knight
Mega Knight Bats Arrows Valkyrie
Arrows Valkyrie Mega Knight Bats Ice Wizard Bandit Magic Archer
Arrows Valkyrie Bats Ice Wizard Bandit Magic Archer Mega Knight
Valkyrie Mega Knight Bats Arrows Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Bandit
Bandit Arrows Valkyrie Magic Archer Mega Knight
Bandit Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Bandit
Valkyrie Bandit Mega Knight
Arrows Bats Ice Wizard Magic Archer
Bats Valkyrie Ice Wizard Bandit
Mega Knight Valkyrie
Mega Knight Bats Valkyrie Bandit Magic Archer
Mega Knight Bats Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Bandit
Valkyrie Magic Archer Mega Knight
Bats Valkyrie Magic Archer
Bats Arrows Valkyrie Mega Knight Ice Wizard Magic Archer
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Bandit
Arrows Ice Wizard Bandit Magic Archer
Arrows Bandit Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer Mega Knight
Arrows Bats Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Bandit
Bats
Arrows Valkyrie Bandit Magic Archer
Arrows Magic Archer
Bandit Magic Archer
Arrows Bandit Magic Archer
Arrows Magic Archer
Arrows Bandit Magic Archer
Magic Archer Arrows Bandit Mega Knight
Arrows
Bats
Arrows Bandit Magic Archer Mega Knight
Arrows Valkyrie Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Valkyrie Ice Wizard Magic Archer Mega Knight
Arrows Ice Wizard Bandit Magic Archer
Arrows Bandit Magic Archer Mega Knight
Arrows Bandit Magic Archer
Bats Arrows Ice Wizard Magic Archer
Bats
Arrows Bandit Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Bats Bandit Magic Archer
Arrows Ice Wizard Magic Archer
Arrows
Valkyrie Magic Archer Mega Knight
Arrows Magic Archer
Arrows
Mega Knight
Bats Magic Archer
Bats Magic Archer
Bandit Magic Archer Mega Knight
Mega Knight

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