My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Hunter Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Balloon
Giant Snowball
Bats Goblin Barrel Skeleton Army Balloon Lumberjack
Zap
Bats Goblin Barrel Skeleton Army Balloon
Barbarian Barrel
Valkyrie Goblin Barrel Skeleton Army Hunter Lumberjack
The Log
Goblin Barrel Skeleton Army Hunter Lumberjack
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Valkyrie Goblin Barrel Skeleton Army Hunter Balloon Lumberjack
Fireball
Goblin Barrel Skeleton Army Hunter Balloon Lumberjack
Poison
Bats Skeleton Army Hunter Balloon
Lightning
Valkyrie Hunter Balloon Lumberjack
Rocket
Valkyrie Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Skeleton Army Valkyrie Hunter Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Skeleton Army

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Goblin Barrel Lumberjack
Arrows
Balloon Goblin Barrel Lumberjack
Valkyrie
Bats Goblin Barrel Balloon Lumberjack Hunter
Goblin Barrel
Valkyrie Bats Arrows Skeleton Army Balloon Lumberjack
Skeleton Army
Goblin Barrel
Hunter
Valkyrie Balloon Lumberjack
Balloon
Bats Arrows Valkyrie Lumberjack Goblin Barrel Hunter
Lumberjack
Valkyrie Balloon Bats Arrows Goblin Barrel Hunter

Defense Synergies 0 9

Bats
Valkyrie Hunter Lumberjack
Arrows
Valkyrie Lumberjack
Valkyrie
Bats Arrows Hunter Lumberjack
Goblin Barrel
Skeleton Army
Lumberjack
Hunter
Bats Valkyrie Lumberjack
Balloon
Lumberjack
Bats Arrows Valkyrie Skeleton Army Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Skeleton Army Hunter Lumberjack Bats Valkyrie
Skeleton Army Hunter Lumberjack Bats Valkyrie
Skeleton Army Hunter Lumberjack Bats Valkyrie
Arrows Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Bats Valkyrie Hunter Lumberjack
Bats Hunter Arrows
Arrows Valkyrie
Hunter Skeleton Army Lumberjack
Skeleton Army Valkyrie Hunter Lumberjack
Bats Valkyrie Skeleton Army Arrows Hunter Lumberjack
Arrows Hunter Bats
Skeleton Army Hunter Lumberjack Bats Valkyrie
Valkyrie Skeleton Army Bats Arrows Hunter Lumberjack
Skeleton Army Hunter Lumberjack
Skeleton Army Hunter Lumberjack
Bats Arrows Valkyrie Skeleton Army Hunter Lumberjack
Arrows Valkyrie Bats Skeleton Army Hunter Lumberjack
Arrows Valkyrie Hunter Bats Lumberjack
Hunter Lumberjack
Valkyrie Skeleton Army Bats Arrows Hunter Lumberjack
Skeleton Army Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack
Arrows Valkyrie Hunter Lumberjack
Skeleton Army Lumberjack Bats Valkyrie Hunter
Valkyrie Skeleton Army Hunter Lumberjack Bats
Valkyrie Skeleton Army Hunter Lumberjack
Arrows Bats Hunter
Skeleton Army Bats Valkyrie Hunter Lumberjack
Valkyrie Skeleton Army Hunter Lumberjack
Bats Valkyrie Skeleton Army
Skeleton Army
Bats Valkyrie Hunter Lumberjack
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Hunter Lumberjack
Valkyrie Skeleton Army
Skeleton Army Bats Valkyrie Hunter Lumberjack
Bats Arrows Valkyrie Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Bats Hunter
Arrows
Arrows Hunter
Arrows
Bats Lumberjack
Arrows Valkyrie
Arrows
Hunter
Arrows
Arrows
Arrows Hunter
Arrows
Arrows
Bats
Arrows Hunter
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Hunter
Arrows Hunter
Arrows
Arrows
Bats Arrows Hunter
Bats
Arrows Hunter
Arrows
Arrows
Bats Skeleton Army
Arrows Hunter
Arrows
Valkyrie Hunter Lumberjack
Arrows
Arrows
Bats
Bats

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