My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Skeleton Army Miner
Giant Snowball
Bats Wall Breakers Skeleton Army Miner
Zap
Bats Wall Breakers Skeleton Army
Barbarian Barrel
Valkyrie Bomb Tower Wall Breakers Skeleton Army Magic Archer
The Log
Wall Breakers Skeleton Army
Earthquake
Bomb Tower Skeleton Army
Arrows
Bats Wall Breakers Skeleton Army
Royal Delivery
Bats Valkyrie Wall Breakers Skeleton Army Miner Magic Archer
Fireball
Bomb Tower Wall Breakers Skeleton Army Magic Archer
Poison
Bats Bomb Tower Skeleton Army Magic Archer
Lightning
Valkyrie Bomb Tower Magic Archer
Rocket
Valkyrie Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Skeleton Army Miner Valkyrie Bomb Tower Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Wall Breakers
Arrows
Wall Breakers Miner
Valkyrie
Bats Wall Breakers Magic Archer
Bomb Tower
Wall Breakers
Valkyrie Miner Bats Arrows
Skeleton Army
Miner
Bats Wall Breakers Arrows Magic Archer
Magic Archer
Valkyrie Miner

Defense Synergies 0 9

Bats
Valkyrie Bomb Tower
Arrows
Valkyrie Bomb Tower
Valkyrie
Bats Arrows Bomb Tower Magic Archer
Bomb Tower
Bats Arrows Valkyrie Skeleton Army Magic Archer
Wall Breakers
Skeleton Army
Bomb Tower Magic Archer
Miner
Magic Archer
Valkyrie Bomb Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Bomb Tower Skeleton Army Bats Valkyrie
Bomb Tower Skeleton Army Bats Valkyrie
Bomb Tower Skeleton Army Bats Valkyrie
Arrows Valkyrie Bomb Tower Skeleton Army
Arrows Skeleton Army Bats Valkyrie Bomb Tower Magic Archer
Bats Arrows Bomb Tower Magic Archer
Arrows Valkyrie Bomb Tower Magic Archer
Bomb Tower Skeleton Army
Skeleton Army Valkyrie Miner
Bats Valkyrie Skeleton Army Arrows Bomb Tower Magic Archer
Arrows Bats Magic Archer
Bomb Tower Skeleton Army Bats Valkyrie
Valkyrie Bomb Tower Skeleton Army Bats Arrows Magic Archer
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army
Bomb Tower Bats Arrows Valkyrie Skeleton Army
Arrows Valkyrie Bomb Tower Bats Skeleton Army Magic Archer
Arrows Valkyrie Bomb Tower Bats Magic Archer
Bomb Tower
Valkyrie Skeleton Army Bats Arrows Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Arrows Valkyrie Bomb Tower Miner Magic Archer
Skeleton Army Bats Valkyrie Bomb Tower
Valkyrie Skeleton Army Bats
Valkyrie Skeleton Army
Arrows Bats Bomb Tower Magic Archer
Skeleton Army Bats Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Bats Valkyrie Bomb Tower Skeleton Army Magic Archer
Skeleton Army
Bats Valkyrie Bomb Tower
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army Magic Archer
Skeleton Army Bats Valkyrie Bomb Tower Magic Archer
Bats Arrows Valkyrie Bomb Tower Magic Archer
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie
Arrows Miner Magic Archer
Arrows Miner Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer
Arrows Bats Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Miner
Bats
Miner Arrows Valkyrie Magic Archer
Arrows Magic Archer
Miner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Bats
Arrows Magic Archer
Arrows Valkyrie Miner Magic Archer
Magic Archer
Arrows
Arrows
Arrows Valkyrie Magic Archer
Arrows Miner Magic Archer
Arrows Miner Magic Archer
Miner Arrows Magic Archer
Bats Arrows Magic Archer
Bats
Arrows Miner Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Skeleton Army Magic Archer
Arrows Magic Archer
Arrows
Miner Valkyrie Magic Archer
Arrows Magic Archer
Arrows
Bats Magic Archer
Bats Magic Archer
Miner Magic Archer

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