My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard P.E.K.K.A Royal Ghost Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard Royal Ghost
The Log
Earthquake
Inferno Tower
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard P.E.K.K.A Royal Ghost
Fireball
Inferno Tower Wizard
Poison
Bats Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard Goblinstein
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Royal Ghost Valkyrie Inferno Tower Wizard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Royal Ghost Valkyrie

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie P.E.K.K.A
Arrows
P.E.K.K.A
Valkyrie
Bats Wizard P.E.K.K.A Royal Ghost
Inferno Tower
Wizard
Valkyrie P.E.K.K.A Royal Ghost
P.E.K.K.A
Arrows Bats Valkyrie Wizard
Royal Ghost
Valkyrie Wizard
Goblinstein

Defense Synergies 0 12

Bats
Valkyrie Inferno Tower P.E.K.K.A
Arrows
Valkyrie Inferno Tower P.E.K.K.A
Valkyrie
Bats Arrows Inferno Tower Wizard P.E.K.K.A
Inferno Tower
Bats Arrows Valkyrie Royal Ghost
Wizard
Valkyrie P.E.K.K.A Royal Ghost
P.E.K.K.A
Bats Arrows Valkyrie Wizard
Royal Ghost
Inferno Tower Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard
Inferno Tower P.E.K.K.A Bats Valkyrie
Inferno Tower P.E.K.K.A Bats Valkyrie
Inferno Tower P.E.K.K.A Bats Valkyrie
Arrows Valkyrie P.E.K.K.A
Arrows Bats Valkyrie Royal Ghost
Bats Inferno Tower Arrows Wizard
Arrows Valkyrie Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Valkyrie Inferno Tower Royal Ghost
Bats Valkyrie Arrows Wizard Royal Ghost
Arrows Inferno Tower Bats Wizard
Inferno Tower P.E.K.K.A Bats Valkyrie Wizard
Valkyrie Wizard Bats Arrows P.E.K.K.A Royal Ghost
Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Wizard Bats Arrows Valkyrie Inferno Tower P.E.K.K.A
Arrows Valkyrie Bats Wizard Royal Ghost
Arrows Valkyrie Wizard Bats Royal Ghost
P.E.K.K.A Inferno Tower
Valkyrie Wizard Royal Ghost Bats Arrows P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower P.E.K.K.A Royal Ghost
Arrows Valkyrie Wizard Royal Ghost
P.E.K.K.A Bats Valkyrie Inferno Tower
Valkyrie P.E.K.K.A Bats Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie
Arrows Wizard Bats
P.E.K.K.A Bats Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Valkyrie
P.E.K.K.A Bats Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Bats Valkyrie Inferno Tower
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Bats Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Inferno Tower Wizard P.E.K.K.A Royal Ghost
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Royal Ghost
Arrows Royal Ghost
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard
Arrows Wizard
Bats
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Bats
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Wizard Royal Ghost
Arrows Wizard
Arrows
Bats Arrows Wizard
Bats Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Bats
Arrows Wizard
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Bats
Bats
Royal Ghost
P.E.K.K.A
Wizard

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