My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Prince
Giant Snowball
Bats Skeleton Army Witch
Zap
Bats Skeleton Army Witch Prince
Barbarian Barrel
Valkyrie Skeleton Army Witch Royal Ghost
The Log
Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Valkyrie Skeleton Army Witch Prince Royal Ghost
Fireball
Skeleton Army Witch
Poison
Bats Skeleton Army Witch
Lightning
Valkyrie Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Skeleton Army Royal Ghost Valkyrie Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Prince
Arrows
Prince
Valkyrie
Bats Prince Witch Royal Ghost
Skeleton Army
Witch
Valkyrie Prince Royal Ghost
Prince
Valkyrie Bats Arrows Witch The Log Royal Ghost
The Log
Prince
Royal Ghost
Valkyrie Witch Prince

Defense Synergies 1 14

Bats
Valkyrie Prince The Log
Arrows
Valkyrie Prince
Valkyrie
Bats Arrows Witch Prince The Log
Skeleton Army
Prince The Log
Witch
Valkyrie Prince The Log Royal Ghost
Prince
The Log Bats Arrows Valkyrie Skeleton Army Witch
The Log
Prince Bats Valkyrie Skeleton Army Witch Royal Ghost
Royal Ghost
Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Skeleton Army Bats Valkyrie Witch Prince The Log
Skeleton Army Witch Prince Bats Valkyrie
Skeleton Army Witch Prince Bats Valkyrie
Arrows Valkyrie Skeleton Army Prince The Log
Arrows Skeleton Army The Log Bats Valkyrie Royal Ghost
Bats Arrows Witch
Arrows Valkyrie The Log
Witch Skeleton Army Prince
Skeleton Army Valkyrie Prince Royal Ghost
Bats Valkyrie Skeleton Army Witch Arrows The Log Royal Ghost
Arrows Bats Witch
Skeleton Army Prince Bats Valkyrie Witch The Log
Valkyrie Skeleton Army Bats Arrows Witch Prince The Log Royal Ghost
Skeleton Army Prince
Skeleton Army Prince The Log
Bats Arrows Valkyrie Skeleton Army Witch Prince
Arrows Bats Valkyrie Skeleton Army Witch Prince The Log Royal Ghost
Arrows Valkyrie Witch The Log Bats Royal Ghost
Prince
Valkyrie Skeleton Army Royal Ghost Bats Arrows Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Prince Royal Ghost
Arrows Valkyrie Prince The Log Royal Ghost
Skeleton Army Bats Valkyrie Witch Prince The Log
Valkyrie Skeleton Army Prince Bats The Log
Valkyrie Skeleton Army Witch Prince
Arrows Bats Witch
Skeleton Army Prince Bats Valkyrie Witch
Valkyrie Skeleton Army Prince
Bats Valkyrie Skeleton Army Witch Prince The Log
Witch Skeleton Army
Bats Valkyrie Witch Prince
Skeleton Army Arrows Valkyrie Prince The Log
Skeleton Army Prince Valkyrie Witch
Valkyrie Skeleton Army Witch
Skeleton Army Witch Bats Valkyrie Prince The Log
Bats Arrows Valkyrie Witch The Log Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log Royal Ghost
Arrows The Log Royal Ghost
Arrows The Log
Arrows Valkyrie Prince The Log
Arrows Valkyrie The Log
Arrows Bats Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log
Bats Prince
Arrows Valkyrie Prince The Log
Arrows
The Log
Arrows
Arrows Prince The Log
Arrows Witch The Log
Arrows The Log
Arrows
Bats
Arrows Prince The Log
Arrows Valkyrie Witch The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log Valkyrie Witch
Witch
Arrows The Log Witch Royal Ghost
Arrows Witch Prince The Log
Arrows The Log
Bats Arrows Witch
Bats Witch
Arrows The Log
Arrows
Prince
Arrows The Log
Bats Skeleton Army Witch Prince
Arrows Witch
Arrows The Log
Valkyrie Prince
Arrows The Log
Arrows
Prince
Bats Witch The Log
Bats Witch
Witch Prince The Log Royal Ghost
Prince

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