My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider Royal Hogs
Giant Snowball
Bats Hog Rider Royal Hogs
Zap
Bats Royal Hogs
Barbarian Barrel
Elite Barbarians Royal Hogs
The Log
Elite Barbarians Hog Rider Royal Hogs
Earthquake
Hog Rider Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Elite Barbarians Hog Rider Royal Hogs Mother Witch
Fireball
Elite Barbarians Hog Rider Royal Hogs Mother Witch
Poison
Bats Royal Hogs Mother Witch
Lightning
Elite Barbarians Mother Witch
Rocket
Elite Barbarians Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rocket Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Hog Rider Mother Witch Royal Hogs Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Hog Rider

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Elite Barbarians Royal Hogs
Arrows
Elite Barbarians Hog Rider Royal Hogs Mother Witch
Elite Barbarians
Arrows Bats Hog Rider The Log
Hog Rider
Bats Arrows The Log Elite Barbarians Rocket Mother Witch
Royal Hogs
Arrows Mother Witch Bats The Log
Rocket
Hog Rider
The Log
Hog Rider Elite Barbarians Royal Hogs
Mother Witch
Royal Hogs Arrows Hog Rider

Defense Synergies 1 5

Bats
The Log
Arrows
Mother Witch
Elite Barbarians
Mother Witch The Log
Hog Rider
Royal Hogs
Rocket
The Log
The Log
Bats Elite Barbarians Rocket Mother Witch
Mother Witch
Elite Barbarians Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log
Elite Barbarians Bats The Log
Rocket Bats Elite Barbarians
Elite Barbarians Bats
Arrows Elite Barbarians Rocket The Log
Arrows The Log Bats Mother Witch
Bats Rocket Arrows
Rocket Arrows The Log
Elite Barbarians
Elite Barbarians
Bats Mother Witch Arrows The Log
Arrows Bats
Bats Elite Barbarians Rocket The Log
Rocket Bats Arrows The Log
Elite Barbarians
Rocket Elite Barbarians The Log
Bats Arrows Elite Barbarians
Arrows Bats Elite Barbarians The Log
Arrows The Log Bats Mother Witch
Elite Barbarians
Bats Arrows Elite Barbarians The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Arrows Elite Barbarians Rocket The Log
Bats Elite Barbarians Rocket The Log
Rocket Bats Elite Barbarians The Log
Elite Barbarians
Arrows Rocket Mother Witch Bats
Rocket Bats Elite Barbarians
Elite Barbarians
Rocket Bats Elite Barbarians The Log
Bats Elite Barbarians
Rocket Arrows Elite Barbarians The Log
Elite Barbarians Rocket
Elite Barbarians Bats Rocket The Log
Bats Arrows Elite Barbarians The Log Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket The Log
Arrows The Log
Rocket Arrows The Log
Arrows Rocket The Log
Rocket Arrows The Log
Arrows Mother Witch Bats Rocket
Arrows The Log
Arrows The Log
Arrows The Log
Rocket Bats Elite Barbarians
Rocket Arrows The Log
Arrows Rocket
Rocket Elite Barbarians The Log
Arrows Rocket
Arrows Elite Barbarians The Log
Rocket Arrows The Log
Arrows Rocket The Log
Arrows Rocket
Bats Rocket
Rocket Arrows The Log
Rocket Arrows The Log Mother Witch
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows The Log
Arrows The Log Mother Witch
Arrows The Log
Arrows The Log
Rocket Arrows The Log
Elite Barbarians Bats Arrows Mother Witch
Rocket Bats
Elite Barbarians
Arrows Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Bats Rocket
Rocket Arrows
Arrows The Log
Rocket
Arrows The Log
Rocket Arrows
Elite Barbarians
Bats Elite Barbarians Rocket The Log
Bats Rocket
Rocket The Log
Rocket

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