My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elite Barbarians Valkyrie Skeleton Army
Fireball
Elite Barbarians Skeleton Army
Poison
Bats Skeleton Army
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Skeleton Army Valkyrie Freeze Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Skeleton Army

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Elite Barbarians
Arrows
Elite Barbarians Freeze Mega Knight
Elite Barbarians
Arrows Valkyrie Bats The Log Mega Knight
Valkyrie
Bats Elite Barbarians
Skeleton Army
Freeze
Arrows
The Log
Elite Barbarians Mega Knight
Mega Knight
Bats Arrows Elite Barbarians The Log

Defense Synergies 2 13

Bats
Valkyrie Freeze The Log Mega Knight
Arrows
Mega Knight Valkyrie
Elite Barbarians
Valkyrie The Log Mega Knight
Valkyrie
Elite Barbarians Bats Arrows Freeze The Log
Skeleton Army
Freeze The Log
Freeze
Bats Valkyrie Skeleton Army Mega Knight
The Log
Bats Elite Barbarians Valkyrie Skeleton Army Mega Knight
Mega Knight
Arrows Bats Elite Barbarians Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Elite Barbarians Skeleton Army Bats Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Bats Elite Barbarians Valkyrie Freeze
Elite Barbarians Skeleton Army Bats Valkyrie Mega Knight
Arrows Elite Barbarians Valkyrie Skeleton Army The Log Mega Knight
Arrows Skeleton Army Freeze The Log Bats Valkyrie Mega Knight
Bats Arrows Freeze
Arrows Valkyrie The Log Mega Knight
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie Mega Knight
Bats Valkyrie Skeleton Army Arrows Freeze The Log Mega Knight
Arrows Bats
Skeleton Army Mega Knight Bats Elite Barbarians Valkyrie Freeze The Log
Valkyrie Skeleton Army Mega Knight Bats Arrows Freeze The Log
Elite Barbarians Skeleton Army Mega Knight
Skeleton Army Elite Barbarians Freeze The Log Mega Knight
Mega Knight Bats Arrows Elite Barbarians Valkyrie Skeleton Army
Arrows Mega Knight Bats Elite Barbarians Valkyrie Skeleton Army The Log
Arrows Valkyrie Freeze The Log Bats Mega Knight
Elite Barbarians
Valkyrie Skeleton Army Mega Knight Bats Arrows Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Elite Barbarians
Arrows Elite Barbarians Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Bats Elite Barbarians Valkyrie The Log
Valkyrie Skeleton Army Mega Knight Bats Elite Barbarians The Log
Elite Barbarians Valkyrie Skeleton Army Mega Knight
Arrows Bats Freeze
Skeleton Army Bats Elite Barbarians Valkyrie
Mega Knight Elite Barbarians Valkyrie Skeleton Army
Freeze Mega Knight Bats Elite Barbarians Valkyrie Skeleton Army The Log
Skeleton Army
Mega Knight Bats Elite Barbarians Valkyrie
Skeleton Army Mega Knight Arrows Elite Barbarians Valkyrie The Log
Elite Barbarians Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight
Elite Barbarians Skeleton Army Bats Valkyrie Freeze The Log
Bats Arrows Valkyrie Mega Knight Elite Barbarians Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie Freeze The Log
Arrows Valkyrie The Log Mega Knight
Arrows Bats Freeze
Arrows The Log
Arrows The Log Freeze
Arrows The Log
Bats Elite Barbarians
Arrows Valkyrie The Log
Arrows
Elite Barbarians The Log
Arrows Freeze
Arrows Elite Barbarians The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows Freeze
Bats
Arrows The Log Mega Knight
Arrows Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Freeze The Log Valkyrie Mega Knight
Arrows The Log
Arrows The Log Mega Knight
Arrows The Log
Elite Barbarians Bats Arrows
Bats Freeze
Elite Barbarians
Arrows The Log Mega Knight
Arrows Freeze
Mega Knight
Arrows The Log
Bats Skeleton Army Freeze
Arrows
Freeze
Arrows The Log
Valkyrie Mega Knight
Arrows The Log
Arrows
Elite Barbarians Mega Knight
Bats Elite Barbarians Freeze The Log
Bats
Freeze The Log Mega Knight

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