My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Goblin Cage Battle Ram Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Giant
Giant Snowball
Bats Barbarians Mega Minion Battle Ram Goblin Hut
Zap
Bats Battle Ram Goblin Hut Inferno Tower
Barbarian Barrel
Barbarians Goblin Cage Battle Ram Goblin Hut Inferno Tower
The Log
Barbarians Goblin Cage Battle Ram Goblin Hut
Earthquake
Barbarians Goblin Cage Goblin Hut Inferno Tower
Arrows
Bats Goblin Hut
Royal Delivery
Bats Barbarians Mega Minion Goblin Cage Battle Ram Goblin Hut
Fireball
Barbarians Mega Minion Goblin Cage Battle Ram Goblin Hut Inferno Tower
Poison
Bats Barbarians Mega Minion Goblin Cage Goblin Hut Inferno Tower
Lightning
Mega Minion Goblin Cage Battle Ram Goblin Hut Inferno Tower
Rocket
Barbarians Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Battle Ram Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Goblin Cage Battle Ram Barbarians Giant Goblin Hut Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Mega Minion Goblin Cage Battle Ram

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mega Minion Goblin Cage Battle Ram
Barbarians
Mega Minion
Giant Bats
Goblin Cage
Bats Battle Ram Giant Goblin Hut
Battle Ram
Bats Goblin Cage Goblin Hut
Giant
Bats Mega Minion Goblin Cage Goblin Hut
Goblin Hut
Goblin Cage Battle Ram Giant
Inferno Tower

Defense Synergies 0 7

Bats
Goblin Cage Inferno Tower
Barbarians
Mega Minion
Goblin Cage Goblin Hut Inferno Tower
Goblin Cage
Bats Mega Minion Inferno Tower
Battle Ram
Giant
Goblin Hut
Mega Minion Inferno Tower
Inferno Tower
Bats Mega Minion Goblin Cage Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Cage Goblin Hut Inferno Tower
Barbarians Inferno Tower Bats Mega Minion Goblin Cage Goblin Hut
Barbarians Goblin Cage Goblin Hut Inferno Tower Bats Mega Minion
Barbarians Goblin Cage Goblin Hut Inferno Tower Bats Mega Minion
Barbarians Goblin Cage
Bats Mega Minion
Bats Mega Minion Inferno Tower Goblin Cage Goblin Hut
Barbarians Goblin Cage Inferno Tower
Barbarians Inferno Tower Goblin Cage Goblin Hut
Barbarians Inferno Tower
Bats Barbarians Mega Minion Goblin Hut
Mega Minion Inferno Tower Bats Goblin Hut
Barbarians Goblin Cage Goblin Hut Inferno Tower Bats
Bats Barbarians Mega Minion Goblin Cage Goblin Hut
Barbarians Inferno Tower Goblin Cage Goblin Hut
Barbarians Inferno Tower Goblin Cage Goblin Hut
Barbarians Bats Goblin Cage Goblin Hut Inferno Tower
Goblin Cage Bats Barbarians Mega Minion Goblin Hut
Goblin Cage Bats Barbarians Mega Minion Goblin Hut
Barbarians Goblin Cage Goblin Hut Inferno Tower
Bats Barbarians
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Cage Goblin Hut Inferno Tower
Mega Minion
Barbarians Bats Goblin Cage Goblin Hut Inferno Tower
Bats Barbarians Goblin Cage Inferno Tower
Barbarians Inferno Tower Goblin Cage Goblin Hut
Bats Goblin Hut
Bats Barbarians Mega Minion Goblin Cage Goblin Hut Inferno Tower
Inferno Tower Barbarians Goblin Cage
Goblin Cage Bats Barbarians Mega Minion Goblin Hut Inferno Tower
Inferno Tower Barbarians Mega Minion Goblin Cage Goblin Hut
Bats Barbarians Mega Minion Goblin Cage Goblin Hut Inferno Tower
Barbarians Goblin Cage
Barbarians Goblin Cage Inferno Tower
Barbarians Goblin Cage
Barbarians Goblin Hut Inferno Tower Bats Mega Minion Goblin Cage
Bats Barbarians Mega Minion Goblin Cage Goblin Hut Inferno Tower
Goblin Cage Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Barbarians
Bats Mega Minion
Bats
Goblin Hut
Goblin Hut
Goblin Hut
Goblin Hut
Bats
Mega Minion
Barbarians
Mega Minion
Bats
Bats Mega Minion Goblin Hut
Mega Minion
Bats Barbarians Goblin Hut
Mega Minion
Mega Minion
Mega Minion
Bats
Bats

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