My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Golem Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Ice Golem Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Cannon Dart Goblin
Zap
Bats Cannon Firecracker Dart Goblin Sparky
Barbarian Barrel
Cannon Firecracker Dart Goblin Electro Wizard Sparky
The Log
Cannon Firecracker Dart Goblin Sparky
Earthquake
Cannon Firecracker
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Firecracker Dart Goblin Electro Wizard Sparky
Fireball
Cannon Firecracker Dart Goblin Electro Wizard Sparky
Poison
Bats Cannon Firecracker Dart Goblin Electro Wizard Sparky
Lightning
Cannon Ice Golem Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem The Log Cannon Firecracker Dart Goblin Electro Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem The Log Cannon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Firecracker Sparky
Cannon
Firecracker
Bats Ice Golem Dart Goblin Sparky
Ice Golem
Bats Firecracker Dart Goblin Electro Wizard Sparky
Dart Goblin
Firecracker Ice Golem The Log Sparky
The Log
Dart Goblin Sparky
Electro Wizard
Ice Golem Sparky
Sparky
Bats Firecracker Ice Golem Dart Goblin The Log Electro Wizard

Defense Synergies 4 21

Bats
Cannon Firecracker Ice Golem Dart Goblin The Log Electro Wizard Sparky
Cannon
Ice Golem The Log Bats Firecracker Dart Goblin Electro Wizard Sparky
Firecracker
Ice Golem The Log Bats Cannon Dart Goblin Electro Wizard
Ice Golem
Cannon Firecracker Bats Dart Goblin The Log Electro Wizard Sparky
Dart Goblin
Bats Cannon Firecracker Ice Golem The Log Electro Wizard
The Log
Cannon Firecracker Bats Ice Golem Dart Goblin Electro Wizard Sparky
Electro Wizard
Bats Cannon Firecracker Ice Golem Dart Goblin The Log
Sparky
Bats Cannon Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Dart Goblin The Log Electro Wizard Sparky
Sparky Bats Cannon Firecracker Dart Goblin The Log Electro Wizard
Cannon Sparky Bats Dart Goblin Electro Wizard
Cannon Sparky Bats Firecracker Dart Goblin Electro Wizard
Firecracker The Log Sparky
The Log Bats Cannon Firecracker Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard Cannon Firecracker
Cannon Ice Golem Dart Goblin The Log Electro Wizard Sparky
Cannon Sparky
Cannon Firecracker Ice Golem Dart Goblin Electro Wizard Sparky
Bats Dart Goblin Electro Wizard Cannon Firecracker Ice Golem The Log
Bats Firecracker Dart Goblin Electro Wizard
Cannon Sparky Bats The Log Electro Wizard
Sparky Bats Cannon Firecracker Dart Goblin The Log Electro Wizard
Sparky Cannon Electro Wizard
Cannon The Log Electro Wizard Sparky
Sparky Bats Cannon Firecracker Electro Wizard
Cannon Bats Firecracker Dart Goblin The Log Electro Wizard
The Log Bats Cannon Firecracker Ice Golem Dart Goblin Electro Wizard
Sparky Cannon Dart Goblin Electro Wizard
Bats Cannon Firecracker Dart Goblin The Log Electro Wizard Sparky
Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Electro Wizard Sparky
Electro Wizard Firecracker Ice Golem The Log
Bats Ice Golem The Log Electro Wizard Sparky
Bats Ice Golem The Log Electro Wizard Sparky
Cannon Sparky
Firecracker Bats Ice Golem Dart Goblin Electro Wizard
Sparky Bats Ice Golem Dart Goblin Electro Wizard
Sparky
Electro Wizard Bats Firecracker Ice Golem The Log Sparky
Cannon Dart Goblin Sparky
Bats Dart Goblin Sparky
The Log Electro Wizard
Cannon Ice Golem Sparky
Cannon Firecracker Dart Goblin Sparky
Electro Wizard Sparky Bats Firecracker Ice Golem Dart Goblin The Log
Bats Cannon Firecracker Ice Golem Dart Goblin The Log Electro Wizard Sparky
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Electro Wizard
Dart Goblin The Log Sparky
Firecracker Ice Golem Dart Goblin The Log Sparky
Firecracker The Log Sparky
Firecracker Bats Ice Golem Dart Goblin
Firecracker Dart Goblin The Log Sparky
The Log Firecracker Ice Golem Dart Goblin
The Log Firecracker Dart Goblin
Bats Electro Wizard Sparky
Firecracker Dart Goblin The Log Electro Wizard Sparky
Firecracker Dart Goblin
Firecracker Ice Golem Dart Goblin The Log Sparky
Firecracker Dart Goblin
Firecracker Ice Golem Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Sparky
Sparky
Bats Sparky
Firecracker Dart Goblin The Log Electro Wizard Sparky
Firecracker Dart Goblin The Log
The Log Sparky
The Log Sparky
The Log
Firecracker Ice Golem The Log Sparky
Firecracker The Log Dart Goblin Electro Wizard Sparky
The Log Sparky
Firecracker Dart Goblin The Log Sparky
Bats Firecracker Ice Golem Dart Goblin Electro Wizard Sparky
Electro Wizard Bats Firecracker Dart Goblin
Sparky
Dart Goblin The Log Sparky
Firecracker Electro Wizard Sparky
Sparky
Firecracker The Log Sparky
Electro Wizard Bats Dart Goblin
Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin Electro Wizard Sparky
The Log Firecracker Ice Golem Dart Goblin
Sparky
Firecracker Dart Goblin Sparky
Bats Firecracker Dart Goblin The Log Electro Wizard Sparky
Firecracker Bats Dart Goblin Electro Wizard
Firecracker Dart Goblin The Log Electro Wizard Sparky
Sparky
Firecracker Dart Goblin Sparky

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