My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Ice Wizard Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Ram Rider
Giant Snowball
Bats Cannon Lumberjack Ram Rider
Zap
Bats Cannon Firecracker Ram Rider
Barbarian Barrel
Cannon Firecracker Ice Wizard Lumberjack
The Log
Cannon Firecracker Lumberjack Ram Rider
Earthquake
Cannon Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Ice Wizard Lumberjack Ram Rider
Fireball
Cannon Firecracker Ice Wizard Lumberjack Ram Rider
Poison
Bats Cannon Firecracker Ice Wizard
Lightning
Cannon Ice Wizard Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Firecracker Royal Delivery Ice Wizard Poison Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Cannon Firecracker Royal Delivery

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Lumberjack Ram Rider
Cannon
Firecracker
Bats Lumberjack Ram Rider
Royal Delivery
Poison
Ram Rider
Ice Wizard
Lumberjack Ram Rider
Lumberjack
Bats Firecracker Ice Wizard Ram Rider
Ram Rider
Bats Firecracker Poison Ice Wizard Lumberjack

Defense Synergies 1 18

Bats
Cannon Firecracker Royal Delivery Ice Wizard Lumberjack
Cannon
Royal Delivery Bats Firecracker Poison Ice Wizard Lumberjack
Firecracker
Bats Cannon Royal Delivery Ice Wizard Lumberjack
Royal Delivery
Cannon Bats Firecracker Ice Wizard Lumberjack Ram Rider
Poison
Cannon Ice Wizard
Ice Wizard
Bats Cannon Firecracker Royal Delivery Poison Lumberjack
Lumberjack
Bats Cannon Firecracker Royal Delivery Ice Wizard Ram Rider
Ram Rider
Royal Delivery Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ram Rider
Lumberjack Bats Cannon Firecracker Royal Delivery Ice Wizard Ram Rider
Cannon Lumberjack Ram Rider Bats Royal Delivery Ice Wizard
Cannon Lumberjack Bats Firecracker Ice Wizard Ram Rider
Firecracker Royal Delivery Poison Lumberjack
Royal Delivery Bats Cannon Firecracker Ice Wizard Lumberjack
Bats Ram Rider Cannon Firecracker Royal Delivery Poison Ice Wizard
Cannon Poison Ram Rider
Cannon Ice Wizard Lumberjack
Cannon Firecracker Royal Delivery Ice Wizard Lumberjack
Bats Poison Ice Wizard Cannon Firecracker Royal Delivery Lumberjack Ram Rider
Bats Firecracker Royal Delivery Poison Ice Wizard Ram Rider
Cannon Lumberjack Bats Royal Delivery Ice Wizard Ram Rider
Bats Cannon Firecracker Royal Delivery Poison Lumberjack
Cannon Lumberjack Ram Rider
Cannon Royal Delivery Lumberjack Ram Rider
Bats Cannon Firecracker Royal Delivery Poison Lumberjack
Cannon Royal Delivery Bats Firecracker Ice Wizard Lumberjack Ram Rider
Royal Delivery Poison Bats Cannon Firecracker Ice Wizard Lumberjack Ram Rider
Cannon Lumberjack Ram Rider
Bats Cannon Firecracker Royal Delivery Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Delivery
Royal Delivery Poison Firecracker Lumberjack
Royal Delivery Lumberjack Bats Ram Rider
Lumberjack Bats Royal Delivery Ram Rider
Cannon Royal Delivery Lumberjack Ram Rider
Firecracker Royal Delivery Poison Bats Ice Wizard Ram Rider
Royal Delivery Bats Ice Wizard Lumberjack Ram Rider
Royal Delivery Lumberjack
Royal Delivery Bats Firecracker Poison
Cannon Royal Delivery
Bats Lumberjack
Royal Delivery Poison
Royal Delivery Cannon Lumberjack Ram Rider
Cannon Firecracker
Bats Firecracker Royal Delivery Poison Lumberjack
Bats Poison Cannon Firecracker Royal Delivery Ice Wizard
Cannon Royal Delivery Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Ice Wizard Ram Rider
Poison
Firecracker Poison
Poison Firecracker
Firecracker Poison Bats Ice Wizard Ram Rider
Firecracker Poison
Poison Firecracker Ice Wizard Ram Rider
Poison Firecracker Ram Rider
Bats Poison Lumberjack
Firecracker Poison Ram Rider
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison
Poison
Bats
Firecracker Poison
Firecracker Poison
Poison
Poison
Poison
Firecracker Poison Ice Wizard
Firecracker Poison Ice Wizard Ram Rider
Poison Ram Rider
Poison Firecracker
Poison Bats Firecracker Ice Wizard
Bats Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Bats
Poison Firecracker Ice Wizard Ram Rider
Poison Firecracker Lumberjack
Firecracker Poison
Poison
Firecracker
Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker
Firecracker

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