My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Cannon Witch
Zap
Bats Cannon Firecracker Witch
Barbarian Barrel
Cannon Firecracker Witch
The Log
Cannon Firecracker Witch
Earthquake
Cannon Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Witch
Fireball
Cannon Firecracker Witch
Poison
Bats Cannon Firecracker Witch
Lightning
Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Cannon Firecracker Tornado Golden Knight Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Cannon Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker
Cannon
Firecracker
Bats Tornado Mega Knight
Tornado
Firecracker Witch The Log Mega Knight
Witch
Tornado Mega Knight
The Log
Tornado Mega Knight
Mega Knight
Bats Firecracker Tornado Witch The Log
Golden Knight

Defense Synergies 2 17

Bats
Cannon Firecracker The Log Mega Knight Golden Knight
Cannon
The Log Bats Firecracker Witch
Firecracker
The Log Bats Cannon Tornado Mega Knight Golden Knight
Tornado
Firecracker Witch The Log Mega Knight
Witch
Cannon Tornado The Log Mega Knight
The Log
Cannon Firecracker Bats Tornado Witch Mega Knight Golden Knight
Mega Knight
Bats Firecracker Tornado Witch The Log
Golden Knight
Bats Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log Golden Knight
Bats Cannon Firecracker Witch The Log Mega Knight
Cannon Tornado Witch Mega Knight Bats
Cannon Witch Bats Firecracker Mega Knight
Firecracker Tornado The Log Mega Knight
Tornado The Log Bats Cannon Firecracker Mega Knight
Bats Tornado Cannon Firecracker Witch
Cannon The Log Mega Knight Golden Knight
Cannon Witch Tornado
Tornado Cannon Firecracker Mega Knight
Bats Witch Cannon Firecracker Tornado The Log Mega Knight
Bats Firecracker Tornado Witch
Cannon Mega Knight Bats Witch The Log
Mega Knight Bats Cannon Firecracker Tornado Witch The Log Golden Knight
Cannon Mega Knight
Tornado Cannon The Log Mega Knight
Mega Knight Bats Cannon Firecracker Tornado Witch
Cannon Mega Knight Bats Firecracker Tornado Witch The Log Golden Knight
Tornado Witch The Log Bats Cannon Firecracker Mega Knight
Cannon Tornado
Mega Knight Bats Cannon Firecracker Witch The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker The Log Mega Knight
Mega Knight Bats Witch The Log Golden Knight
Mega Knight Bats Tornado The Log
Cannon Witch Mega Knight
Firecracker Bats Tornado Witch
Bats Witch
Mega Knight
Mega Knight Bats Firecracker Tornado Witch The Log
Witch Cannon
Mega Knight Bats Witch Golden Knight
Mega Knight Tornado The Log
Mega Knight Cannon Witch Golden Knight
Cannon Firecracker Witch Mega Knight
Witch Bats Firecracker Tornado The Log Golden Knight
Bats Mega Knight Cannon Firecracker Witch The Log Golden Knight
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Golden Knight
Firecracker Tornado The Log Golden Knight
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Bats Tornado Witch
Firecracker Tornado Witch The Log
The Log Firecracker Tornado
The Log Firecracker Tornado Golden Knight
Bats Tornado
Firecracker Tornado The Log Golden Knight
Firecracker Tornado
Firecracker The Log Golden Knight
Firecracker
Firecracker The Log
Firecracker Witch The Log Golden Knight
Firecracker The Log Mega Knight
Tornado
Bats
Firecracker The Log Mega Knight
Firecracker Tornado Witch The Log Mega Knight Golden Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Witch Mega Knight
Witch
Firecracker The Log Tornado Witch Golden Knight
Tornado Witch The Log Mega Knight Golden Knight
Firecracker Tornado The Log Golden Knight
Bats Firecracker Tornado Witch
Bats Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Bats Witch
Firecracker Tornado Witch
The Log
Firecracker Mega Knight
The Log Firecracker
Tornado
Firecracker Mega Knight
Bats Firecracker Tornado Witch The Log Golden Knight
Firecracker Bats Tornado Witch
Firecracker Tornado Witch The Log Mega Knight Golden Knight
Firecracker Mega Knight

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