My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Cannon Goblin Gang Dart Goblin Hog Rider Princess
Zap
Bats Cannon Goblin Gang Dart Goblin Princess
Barbarian Barrel
Cannon Goblin Gang Dart Goblin Princess
The Log
Cannon Goblin Gang Dart Goblin Hog Rider Princess
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Bats Goblin Gang Dart Goblin Princess
Royal Delivery
Bats Goblin Gang Dart Goblin Hog Rider Princess
Fireball
Cannon Goblin Gang Dart Goblin Hog Rider Princess
Poison
Bats Cannon Goblin Gang Dart Goblin Princess
Lightning
Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Goblin Gang Dart Goblin Princess Hog Rider Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Cannon Goblin Gang Dart Goblin

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight
Cannon
Goblin Gang
Hog Rider Dart Goblin Princess
Dart Goblin
Goblin Gang Hog Rider Princess Mega Knight
Hog Rider
Bats Goblin Gang Freeze Dart Goblin Princess Mega Knight
Freeze
Hog Rider
Princess
Goblin Gang Dart Goblin Hog Rider Mega Knight
Mega Knight
Bats Dart Goblin Hog Rider Princess

Defense Synergies 0 13

Bats
Cannon Dart Goblin Freeze Mega Knight
Cannon
Bats Goblin Gang Dart Goblin Princess
Goblin Gang
Cannon Dart Goblin Princess
Dart Goblin
Bats Cannon Goblin Gang Princess Mega Knight
Hog Rider
Freeze
Bats Mega Knight
Princess
Cannon Goblin Gang Dart Goblin Mega Knight
Mega Knight
Bats Dart Goblin Freeze Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Bats Cannon Goblin Gang Dart Goblin Mega Knight
Cannon Goblin Gang Mega Knight Bats Dart Goblin Freeze
Cannon Bats Goblin Gang Dart Goblin Mega Knight
Princess Mega Knight
Goblin Gang Freeze Bats Cannon Dart Goblin Mega Knight
Bats Dart Goblin Cannon Goblin Gang Freeze Princess
Cannon Dart Goblin Mega Knight
Cannon Goblin Gang Princess
Goblin Gang Cannon Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin Cannon Freeze Princess Mega Knight
Bats Goblin Gang Dart Goblin Princess
Cannon Mega Knight Bats Goblin Gang Freeze
Mega Knight Bats Cannon Goblin Gang Dart Goblin Freeze Princess
Cannon Goblin Gang Mega Knight
Cannon Goblin Gang Freeze Mega Knight
Mega Knight Bats Cannon Goblin Gang
Cannon Mega Knight Bats Goblin Gang Dart Goblin
Freeze Bats Cannon Dart Goblin Princess Mega Knight
Cannon Dart Goblin
Goblin Gang Mega Knight Bats Cannon Dart Goblin
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Bats
Goblin Gang Mega Knight Bats
Cannon Goblin Gang Mega Knight
Bats Goblin Gang Dart Goblin Freeze Princess
Goblin Gang Bats Dart Goblin
Mega Knight
Freeze Mega Knight Bats
Cannon Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin
Mega Knight
Mega Knight Cannon Goblin Gang
Cannon Dart Goblin Princess Mega Knight
Goblin Gang Bats Dart Goblin Freeze
Bats Mega Knight Cannon Dart Goblin Freeze Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin Freeze
Dart Goblin Princess
Dart Goblin
Dart Goblin Freeze
Mega Knight
Bats Dart Goblin Freeze Princess
Dart Goblin Princess
Dart Goblin Freeze Princess
Dart Goblin
Bats Goblin Gang
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Freeze Princess
Princess Dart Goblin
Dart Goblin Princess
Dart Goblin Princess Mega Knight
Freeze
Bats
Dart Goblin Princess Mega Knight
Dart Goblin Princess Mega Knight
Mega Knight
Princess
Freeze Princess Mega Knight
Dart Goblin Princess
Princess Mega Knight
Dart Goblin
Bats Dart Goblin Princess
Bats Dart Goblin Freeze
Dart Goblin Mega Knight
Freeze Princess
Mega Knight
Princess
Bats Goblin Gang Dart Goblin Freeze Princess
Dart Goblin Princess
Freeze
Goblin Gang Dart Goblin Princess Mega Knight
Dart Goblin Princess
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin Freeze Princess
Bats Dart Goblin Princess
Dart Goblin Freeze Princess Mega Knight
Dart Goblin Mega Knight

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