My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem P.E.K.K.A Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elixir Golem
Giant Snowball
Bats Cannon Goblin Gang Little Prince
Zap
Bats Cannon Goblin Gang Firecracker Little Prince
Barbarian Barrel
Cannon Goblin Gang Firecracker Elixir Golem Magic Archer Little Prince
The Log
Cannon Goblin Gang Firecracker Elixir Golem Little Prince
Earthquake
Cannon Goblin Gang Firecracker Elixir Golem
Arrows
Bats Goblin Gang Firecracker Little Prince
Royal Delivery
Bats Goblin Gang Firecracker Elixir Golem P.E.K.K.A Magic Archer Little Prince
Fireball
Cannon Goblin Gang Firecracker Elixir Golem Magic Archer Little Prince
Poison
Bats Cannon Goblin Gang Firecracker Elixir Golem Magic Archer Little Prince
Lightning
Cannon Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Goblin Gang Firecracker Elixir Golem Little Prince Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Cannon Goblin Gang Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elixir Golem P.E.K.K.A
Cannon
Goblin Gang
Firecracker Elixir Golem P.E.K.K.A
Firecracker
Elixir Golem Bats Goblin Gang P.E.K.K.A
Elixir Golem
Firecracker Bats Goblin Gang Magic Archer
P.E.K.K.A
Magic Archer Bats Goblin Gang Firecracker
Magic Archer
P.E.K.K.A Elixir Golem
Little Prince

Defense Synergies 0 11

Bats
Cannon Firecracker P.E.K.K.A
Cannon
Bats Goblin Gang Firecracker Magic Archer Little Prince
Goblin Gang
Cannon Firecracker P.E.K.K.A Magic Archer
Firecracker
Bats Cannon Goblin Gang P.E.K.K.A
Elixir Golem
P.E.K.K.A
Bats Goblin Gang Firecracker
Magic Archer
Cannon Goblin Gang
Little Prince
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Magic Archer
P.E.K.K.A Bats Cannon Goblin Gang Firecracker
Cannon Goblin Gang P.E.K.K.A Bats
Cannon P.E.K.K.A Bats Goblin Gang Firecracker
Firecracker P.E.K.K.A
Goblin Gang Bats Cannon Firecracker Magic Archer
Bats Cannon Goblin Gang Firecracker Magic Archer Little Prince
Cannon P.E.K.K.A Magic Archer
Cannon P.E.K.K.A Goblin Gang
Goblin Gang Cannon Firecracker Little Prince
Bats Goblin Gang Cannon Firecracker Magic Archer
Bats Goblin Gang Firecracker Magic Archer
Cannon P.E.K.K.A Bats Goblin Gang
Bats Cannon Goblin Gang Firecracker P.E.K.K.A Magic Archer
P.E.K.K.A Cannon Goblin Gang
Cannon Goblin Gang P.E.K.K.A
Bats Cannon Goblin Gang Firecracker P.E.K.K.A
Cannon Bats Goblin Gang Firecracker Magic Archer Little Prince
Bats Cannon Firecracker Magic Archer Little Prince
P.E.K.K.A Cannon
Goblin Gang Bats Cannon Firecracker P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Goblin Gang Firecracker Magic Archer
Goblin Gang P.E.K.K.A Bats
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A Cannon Goblin Gang
Firecracker Bats Goblin Gang Magic Archer
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A
P.E.K.K.A Bats Firecracker Magic Archer
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang
Cannon Firecracker Magic Archer
Goblin Gang Bats Firecracker P.E.K.K.A Magic Archer Little Prince
Bats Cannon Firecracker P.E.K.K.A Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Magic Archer
Magic Archer
Firecracker
Firecracker Magic Archer
Firecracker Bats Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Bats Goblin Gang
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker
Bats
Firecracker Magic Archer
Firecracker Magic Archer Little Prince
Magic Archer
Firecracker Magic Archer Little Prince
Firecracker Magic Archer
Magic Archer
Firecracker Magic Archer
Bats Firecracker Magic Archer Little Prince
Bats Firecracker
Magic Archer
Firecracker Magic Archer
P.E.K.K.A
Firecracker Magic Archer
Bats Goblin Gang Magic Archer
Firecracker Magic Archer
Goblin Gang Firecracker Magic Archer
Firecracker Magic Archer
Firecracker P.E.K.K.A
Bats Goblin Gang Firecracker Magic Archer
Firecracker Bats Magic Archer
Firecracker Magic Archer Little Prince
P.E.K.K.A
Firecracker

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