My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Wizard Electro Dragon Bandit Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Bandit Sparky
Giant Snowball
Bats Dart Goblin Electro Dragon
Zap
Bats Dart Goblin Bandit Sparky
Barbarian Barrel
Dart Goblin Elixir Golem Wizard Bandit Sparky
The Log
Dart Goblin Elixir Golem Bandit Sparky
Earthquake
Elixir Golem
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Elixir Golem Wizard Electro Dragon Bandit Sparky
Fireball
Dart Goblin Elixir Golem Wizard Electro Dragon Bandit Sparky
Poison
Bats Dart Goblin Elixir Golem Wizard Electro Dragon Sparky
Lightning
Wizard Electro Dragon Bandit Sparky
Rocket
Wizard Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Elixir Golem Bandit Wizard Electro Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Elixir Golem Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Elixir Golem Bandit Sparky
Dart Goblin
Elixir Golem Electro Dragon Bandit Sparky Mega Knight
Elixir Golem
Bats Dart Goblin Wizard Electro Dragon Bandit Sparky
Wizard
Elixir Golem Bandit Sparky Mega Knight
Electro Dragon
Dart Goblin Elixir Golem Sparky Mega Knight
Bandit
Bats Dart Goblin Elixir Golem Wizard Mega Knight
Sparky
Bats Dart Goblin Elixir Golem Wizard Electro Dragon
Mega Knight
Bats Dart Goblin Wizard Electro Dragon Bandit

Defense Synergies 0 10

Bats
Dart Goblin Bandit Sparky Mega Knight
Dart Goblin
Bats Electro Dragon Bandit Mega Knight
Elixir Golem
Wizard
Bandit Mega Knight
Electro Dragon
Dart Goblin
Bandit
Bats Dart Goblin Wizard Mega Knight
Sparky
Bats
Mega Knight
Bats Dart Goblin Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Electro Dragon Sparky
Sparky Bats Dart Goblin Electro Dragon Bandit Mega Knight
Sparky Mega Knight Bats Dart Goblin Electro Dragon Bandit
Sparky Bats Dart Goblin Electro Dragon Bandit Mega Knight
Sparky Mega Knight
Bats Dart Goblin Electro Dragon Bandit Mega Knight
Bats Dart Goblin Wizard Electro Dragon
Dart Goblin Electro Dragon Bandit Sparky Mega Knight
Sparky
Dart Goblin Bandit Sparky Mega Knight
Bats Dart Goblin Wizard Electro Dragon Bandit Mega Knight
Bats Dart Goblin Wizard Electro Dragon
Sparky Mega Knight Bats Wizard Electro Dragon Bandit
Wizard Sparky Mega Knight Bats Dart Goblin Electro Dragon
Sparky Bandit Mega Knight
Bandit Sparky Mega Knight
Wizard Sparky Mega Knight Bats Electro Dragon
Mega Knight Bats Dart Goblin Wizard Electro Dragon Bandit
Wizard Bats Dart Goblin Electro Dragon Bandit Mega Knight
Sparky Dart Goblin
Wizard Mega Knight Bats Dart Goblin Electro Dragon Bandit Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit Sparky
Bandit Wizard Electro Dragon Mega Knight
Bandit Mega Knight Bats Electro Dragon Sparky
Mega Knight Bats Bandit Sparky
Bandit Sparky Mega Knight
Wizard Bats Dart Goblin Electro Dragon
Sparky Bats Dart Goblin Bandit
Mega Knight Sparky
Electro Dragon Mega Knight Bats Bandit Sparky
Dart Goblin Sparky
Mega Knight Bats Dart Goblin Electro Dragon Sparky
Mega Knight
Mega Knight Wizard Bandit Sparky
Wizard Dart Goblin Electro Dragon Sparky Mega Knight
Electro Dragon Sparky Bats Dart Goblin
Bats Mega Knight Dart Goblin Wizard Electro Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Electro Dragon Bandit Sparky
Dart Goblin Electro Dragon Bandit
Dart Goblin Electro Dragon Bandit Sparky
Dart Goblin Sparky
Wizard Sparky Mega Knight
Wizard Bats Dart Goblin Electro Dragon
Dart Goblin Wizard Sparky
Dart Goblin Wizard Electro Dragon
Dart Goblin Wizard Electro Dragon Bandit
Bats Electro Dragon Sparky
Dart Goblin Wizard Electro Dragon Bandit Sparky
Dart Goblin Wizard Electro Dragon
Dart Goblin Bandit Sparky
Dart Goblin Electro Dragon Bandit
Dart Goblin Sparky
Dart Goblin Wizard Electro Dragon Bandit Sparky
Dart Goblin Wizard Electro Dragon Bandit Sparky Mega Knight
Sparky
Bats Sparky
Dart Goblin Wizard Electro Dragon Bandit Sparky Mega Knight
Dart Goblin Wizard Electro Dragon Mega Knight
Sparky Mega Knight
Wizard
Sparky
Electro Dragon
Wizard Electro Dragon Sparky Mega Knight
Dart Goblin Wizard Electro Dragon Bandit Sparky
Wizard Electro Dragon Bandit Sparky Mega Knight
Dart Goblin Bandit Sparky
Bats Dart Goblin Wizard Electro Dragon Sparky
Electro Dragon Bats Dart Goblin Wizard
Sparky
Dart Goblin Wizard Electro Dragon Bandit Sparky Mega Knight
Electro Dragon Sparky
Sparky Mega Knight
Wizard Sparky
Bats Dart Goblin Electro Dragon Bandit
Dart Goblin Wizard Electro Dragon
Dart Goblin Wizard Electro Dragon Sparky Mega Knight
Dart Goblin Wizard Electro Dragon
Sparky
Dart Goblin Electro Dragon Sparky Mega Knight
Electro Dragon Bats Dart Goblin Sparky
Bats Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Bandit Sparky Mega Knight
Sparky
Dart Goblin Wizard Electro Dragon Sparky Mega Knight

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