My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Hunter Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rune Giant Hunter Ice Wizard Royal Ghost Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Fisherman
Giant Snowball
Bats Dart Goblin Fisherman
Zap
Bats Dart Goblin Fisherman
Barbarian Barrel
Dart Goblin Hunter Ice Wizard Royal Ghost Electro Wizard
The Log
Dart Goblin Hunter Fisherman
Earthquake
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Hunter Ice Wizard Royal Ghost Fisherman Electro Wizard
Fireball
Dart Goblin Hunter Ice Wizard Fisherman Electro Wizard
Poison
Bats Dart Goblin Hunter Ice Wizard Fisherman Electro Wizard
Lightning
Hunter Ice Wizard Fisherman Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rune Giant Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Ice Wizard Royal Ghost Fisherman Rune Giant Hunter Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Ice Wizard Royal Ghost

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rune Giant Fisherman
Dart Goblin
Rune Giant
Rune Giant
Bats Dart Goblin Hunter Ice Wizard Electro Wizard
Hunter
Fisherman Rune Giant
Ice Wizard
Rune Giant Fisherman
Royal Ghost
Fisherman Electro Wizard
Fisherman
Hunter Bats Ice Wizard Royal Ghost
Electro Wizard
Rune Giant Royal Ghost

Defense Synergies 1 13

Bats
Dart Goblin Hunter Ice Wizard Fisherman Electro Wizard
Dart Goblin
Bats Hunter Ice Wizard Fisherman Electro Wizard
Rune Giant
Hunter
Fisherman Bats Dart Goblin Ice Wizard Electro Wizard
Ice Wizard
Bats Dart Goblin Hunter Fisherman
Royal Ghost
Electro Wizard
Fisherman
Hunter Bats Dart Goblin Ice Wizard
Electro Wizard
Bats Dart Goblin Hunter Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Wizard
Hunter Bats Dart Goblin Ice Wizard Fisherman Electro Wizard
Hunter Fisherman Bats Dart Goblin Ice Wizard Electro Wizard
Hunter Bats Dart Goblin Ice Wizard Fisherman Electro Wizard
Bats Dart Goblin Hunter Ice Wizard Royal Ghost Electro Wizard
Bats Dart Goblin Hunter Electro Wizard Ice Wizard
Dart Goblin Electro Wizard
Hunter Ice Wizard Fisherman
Dart Goblin Hunter Ice Wizard Royal Ghost Fisherman Electro Wizard
Bats Dart Goblin Ice Wizard Electro Wizard Hunter Royal Ghost Fisherman
Hunter Bats Dart Goblin Ice Wizard Electro Wizard
Hunter Bats Ice Wizard Electro Wizard
Bats Dart Goblin Hunter Royal Ghost Electro Wizard
Hunter Electro Wizard
Hunter Fisherman Electro Wizard
Bats Hunter Fisherman Electro Wizard
Bats Dart Goblin Hunter Ice Wizard Royal Ghost Fisherman Electro Wizard
Hunter Bats Dart Goblin Ice Wizard Royal Ghost Fisherman Electro Wizard
Dart Goblin Hunter Fisherman Electro Wizard
Royal Ghost Bats Dart Goblin Hunter Fisherman Electro Wizard
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Fisherman Electro Wizard
Electro Wizard Hunter Royal Ghost Fisherman
Bats Hunter Fisherman Electro Wizard
Hunter Bats Fisherman Electro Wizard
Hunter Fisherman
Bats Dart Goblin Hunter Ice Wizard Electro Wizard
Bats Dart Goblin Hunter Ice Wizard Electro Wizard
Hunter Fisherman
Electro Wizard Bats
Dart Goblin
Bats Dart Goblin Hunter
Electro Wizard
Hunter
Dart Goblin
Electro Wizard Bats Dart Goblin Hunter Fisherman
Bats Dart Goblin Hunter Ice Wizard Royal Ghost Electro Wizard
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Royal Ghost
Dart Goblin Ice Wizard Royal Ghost Fisherman Electro Wizard
Dart Goblin
Dart Goblin
Bats Dart Goblin Hunter Ice Wizard
Dart Goblin
Dart Goblin Hunter Ice Wizard
Dart Goblin Fisherman
Bats Fisherman Electro Wizard
Dart Goblin Fisherman Electro Wizard
Dart Goblin
Dart Goblin Hunter Fisherman
Dart Goblin Fisherman
Dart Goblin Fisherman
Dart Goblin Hunter
Dart Goblin
Bats Fisherman
Dart Goblin Hunter Fisherman Electro Wizard
Dart Goblin
Fisherman
Hunter Ice Wizard
Fisherman
Dart Goblin Hunter Ice Wizard Royal Ghost Fisherman Electro Wizard
Fisherman
Dart Goblin Fisherman
Bats Dart Goblin Hunter Ice Wizard Electro Wizard
Electro Wizard Bats Dart Goblin
Dart Goblin Hunter
Electro Wizard
Electro Wizard Bats Dart Goblin
Dart Goblin Hunter Ice Wizard Electro Wizard
Dart Goblin Hunter Electro Wizard
Dart Goblin
Dart Goblin
Bats Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin Royal Ghost Electro Wizard
Dart Goblin

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