My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Furnace Goblin Demolisher Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Demolisher Guards
Giant Snowball
Bats Furnace Guards
Zap
Bats Furnace Guards
Barbarian Barrel
Elixir Golem Furnace Guards Electro Wizard
The Log
Elixir Golem Furnace Goblin Demolisher Guards
Earthquake
Elixir Golem Furnace Guards
Arrows
Bats Furnace Guards
Royal Delivery
Bats Elixir Golem Goblin Demolisher Guards Electro Wizard
Fireball
Elixir Golem Furnace Electro Wizard
Poison
Bats Elixir Golem Furnace Guards Electro Wizard
Lightning
Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Goblin Demolisher Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Goblin Demolisher Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Elixir Golem Guards Fireball Furnace Goblin Demolisher Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Elixir Golem Guards

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Goblin Demolisher Barbarian Barrel
Elixir Golem
Bats Fireball Furnace Goblin Demolisher Barbarian Barrel
Fireball
Elixir Golem Electro Wizard
Furnace
Elixir Golem Barbarian Barrel
Goblin Demolisher
Bats Elixir Golem
Barbarian Barrel
Bats Elixir Golem Furnace
Guards
Electro Wizard
Fireball

Defense Synergies 1 10

Bats
Goblin Demolisher Barbarian Barrel Electro Wizard
Elixir Golem
Fireball
Barbarian Barrel Electro Wizard
Furnace
Barbarian Barrel Guards Electro Wizard
Goblin Demolisher
Bats
Barbarian Barrel
Fireball Bats Furnace Guards Electro Wizard
Guards
Furnace Barbarian Barrel Electro Wizard
Electro Wizard
Bats Fireball Furnace Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Demolisher Barbarian Barrel Electro Wizard
Bats Furnace Electro Wizard
Furnace Bats Electro Wizard
Bats Furnace Guards Electro Wizard
Fireball Goblin Demolisher Barbarian Barrel
Fireball Barbarian Barrel Bats Furnace Goblin Demolisher Guards Electro Wizard
Bats Furnace Electro Wizard Fireball
Fireball Barbarian Barrel Electro Wizard
Furnace
Guards Barbarian Barrel Electro Wizard
Bats Guards Electro Wizard Fireball Furnace Goblin Demolisher Barbarian Barrel
Bats Fireball Furnace Electro Wizard
Furnace Bats Fireball Guards Electro Wizard
Fireball Bats Furnace Goblin Demolisher Barbarian Barrel Guards Electro Wizard
Furnace Electro Wizard
Fireball Furnace Electro Wizard
Bats Fireball Furnace Electro Wizard
Fireball Bats Furnace Goblin Demolisher Barbarian Barrel Guards Electro Wizard
Furnace Barbarian Barrel Bats Fireball Goblin Demolisher Guards Electro Wizard
Electro Wizard
Goblin Demolisher Bats Fireball Furnace Barbarian Barrel Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace Barbarian Barrel Electro Wizard
Fireball Electro Wizard Barbarian Barrel
Guards Bats Furnace Electro Wizard
Guards Bats Fireball Barbarian Barrel Electro Wizard
Guards
Fireball Furnace Bats Goblin Demolisher Electro Wizard
Guards Bats Fireball Furnace Electro Wizard
Electro Wizard Bats Fireball Barbarian Barrel
Guards
Bats Guards
Fireball Guards Electro Wizard
Fireball Guards
Fireball Furnace Goblin Demolisher
Guards Electro Wizard Bats Fireball Furnace Barbarian Barrel
Bats Fireball Barbarian Barrel Electro Wizard
Fireball Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Guards
Fireball Barbarian Barrel Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Guards
Fireball Furnace Goblin Demolisher Barbarian Barrel
Fireball Bats Furnace
Furnace Goblin Demolisher
Fireball Goblin Demolisher Barbarian Barrel
Fireball
Bats Fireball Guards Electro Wizard
Fireball Barbarian Barrel Electro Wizard
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Furnace Barbarian Barrel
Fireball Furnace Goblin Demolisher Barbarian Barrel
Fireball Furnace Goblin Demolisher Barbarian Barrel
Fireball Barbarian Barrel
Bats
Fireball Goblin Demolisher Barbarian Barrel Electro Wizard
Fireball Goblin Demolisher Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Goblin Demolisher Fireball Furnace Barbarian Barrel
Fireball Barbarian Barrel Electro Wizard
Fireball
Fireball Barbarian Barrel
Bats Fireball Furnace Electro Wizard
Electro Wizard Bats Fireball Guards
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Bats Fireball Barbarian Barrel Guards
Fireball Electro Wizard
Fireball Barbarian Barrel
Fireball Electro Wizard
Fireball
Fireball
Bats Fireball Guards Electro Wizard
Bats Fireball Electro Wizard
Fireball Barbarian Barrel Electro Wizard
Fireball

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