My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Ram Rider
Giant Snowball
Bats Witch Ram Rider
Zap
Bats Witch Ram Rider
Barbarian Barrel
Valkyrie Witch
The Log
Mini P.E.K.K.A Witch Ram Rider
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Witch Ram Rider
Fireball
Witch Ram Rider
Poison
Bats Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch Ram Rider
Rocket
Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Fireball Mini P.E.K.K.A Valkyrie Giant Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Fireball Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Mini P.E.K.K.A Rage Ram Rider
Fireball
Giant Ram Rider
Mini P.E.K.K.A
Giant Bats Valkyrie Rage Ram Rider
Valkyrie
Bats Mini P.E.K.K.A Giant Witch Ram Rider
Giant
Bats Mini P.E.K.K.A Rage Fireball Valkyrie Witch
Rage
Giant Witch Bats Mini P.E.K.K.A
Witch
Rage Valkyrie Giant Ram Rider
Ram Rider
Bats Fireball Mini P.E.K.K.A Valkyrie Witch

Defense Synergies 0 9

Bats
Mini P.E.K.K.A Valkyrie
Fireball
Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A
Bats Fireball Valkyrie Witch Ram Rider
Valkyrie
Bats Fireball Mini P.E.K.K.A Witch
Giant
Rage
Witch
Mini P.E.K.K.A Valkyrie
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Ram Rider
Mini P.E.K.K.A Bats Valkyrie Witch Ram Rider
Mini P.E.K.K.A Witch Ram Rider Bats Valkyrie
Mini P.E.K.K.A Witch Bats Valkyrie Ram Rider
Fireball Mini P.E.K.K.A Valkyrie
Fireball Bats Valkyrie
Bats Ram Rider Fireball Witch
Fireball Valkyrie Ram Rider
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Valkyrie
Bats Valkyrie Witch Fireball Ram Rider
Bats Fireball Witch Ram Rider
Mini P.E.K.K.A Bats Fireball Valkyrie Witch Ram Rider
Fireball Valkyrie Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Ram Rider
Fireball Mini P.E.K.K.A Ram Rider
Bats Fireball Mini P.E.K.K.A Valkyrie Witch
Fireball Valkyrie Bats Witch Ram Rider
Valkyrie Witch Bats Fireball Ram Rider
Mini P.E.K.K.A Ram Rider
Valkyrie Bats Fireball Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Witch
Fireball Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie Bats Fireball Ram Rider
Mini P.E.K.K.A Valkyrie Witch Ram Rider
Fireball Bats Witch Ram Rider
Mini P.E.K.K.A Bats Fireball Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie
Bats Fireball Mini P.E.K.K.A Valkyrie Witch
Witch
Bats Mini P.E.K.K.A Valkyrie Witch
Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Witch Ram Rider
Fireball Valkyrie Witch
Witch Bats Fireball Mini P.E.K.K.A Valkyrie
Bats Valkyrie Fireball Mini P.E.K.K.A Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Ram Rider
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Bats Witch Ram Rider
Witch
Fireball Ram Rider
Fireball Ram Rider
Bats Fireball Mini P.E.K.K.A
Fireball Valkyrie Ram Rider
Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch Ram Rider
Fireball Witch Ram Rider
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Bats Fireball Witch
Fireball Witch Ram Rider
Fireball
Fireball Mini P.E.K.K.A Valkyrie
Fireball
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch
Fireball

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