My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Valkyrie Executioner
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Valkyrie Hog Rider Executioner
Fireball
Hog Rider Executioner
Poison
Bats Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Fireball Valkyrie Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Fireball

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight
Fireball
Hog Rider Tornado The Log Mega Knight
Valkyrie
Bats Hog Rider Tornado Executioner
Hog Rider
Bats Fireball Valkyrie The Log Tornado Executioner Mega Knight
Tornado
Fireball Executioner Valkyrie Hog Rider The Log Mega Knight
Executioner
Tornado Valkyrie Hog Rider The Log Mega Knight
The Log
Hog Rider Fireball Tornado Executioner Mega Knight
Mega Knight
Bats Fireball Hog Rider Tornado Executioner The Log

Defense Synergies 3 13

Bats
Valkyrie The Log Mega Knight
Fireball
Tornado The Log Valkyrie Mega Knight
Valkyrie
Bats Fireball Tornado Executioner The Log
Hog Rider
Tornado
Fireball Executioner Valkyrie The Log Mega Knight
Executioner
Tornado Valkyrie The Log Mega Knight
The Log
Fireball Bats Valkyrie Tornado Executioner Mega Knight
Mega Knight
Bats Fireball Tornado Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Executioner The Log
Bats Valkyrie Executioner The Log Mega Knight
Tornado Mega Knight Bats Valkyrie Executioner
Bats Valkyrie Mega Knight
Fireball Valkyrie Tornado The Log Mega Knight
Fireball Tornado The Log Bats Valkyrie Executioner Mega Knight
Bats Tornado Fireball Executioner
Fireball Valkyrie The Log Mega Knight
Tornado
Tornado Valkyrie Mega Knight
Bats Valkyrie Executioner Fireball Tornado The Log Mega Knight
Executioner Bats Fireball Tornado
Mega Knight Bats Fireball Valkyrie The Log
Fireball Valkyrie Executioner Mega Knight Bats Tornado The Log
Mega Knight
Tornado Fireball The Log Mega Knight
Mega Knight Bats Fireball Valkyrie Tornado Executioner
Fireball Mega Knight Bats Valkyrie Tornado Executioner The Log
Valkyrie Tornado Executioner The Log Bats Fireball Mega Knight
Tornado
Valkyrie Mega Knight Bats Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball
Fireball Valkyrie Executioner The Log Mega Knight
Mega Knight Bats Valkyrie The Log
Valkyrie Mega Knight Bats Fireball Tornado The Log
Valkyrie Executioner Mega Knight
Fireball Executioner Bats Tornado
Bats Fireball Valkyrie
Mega Knight Valkyrie
Mega Knight Bats Fireball Valkyrie Tornado The Log
Mega Knight Bats Valkyrie
Mega Knight Fireball Valkyrie Tornado The Log
Mega Knight Fireball Valkyrie Executioner
Fireball Valkyrie Executioner Mega Knight
Bats Fireball Valkyrie Tornado Executioner The Log
Bats Valkyrie Executioner Mega Knight Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Tornado Executioner The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Executioner Valkyrie The Log Mega Knight
Fireball Executioner Bats Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Bats Fireball Tornado
Fireball Valkyrie Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log Mega Knight
Fireball Tornado
Bats
Fireball Executioner The Log Mega Knight
Fireball Valkyrie Tornado The Log Mega Knight
Fireball The Log Mega Knight
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Valkyrie Executioner Mega Knight
Fireball The Log Tornado Executioner
Fireball Tornado The Log Mega Knight
Fireball Tornado The Log
Bats Fireball Tornado Executioner
Bats Fireball
Fireball
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Bats Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Valkyrie Executioner Mega Knight
The Log Fireball Executioner
Fireball Tornado
Executioner Mega Knight
Bats Fireball Tornado The Log
Bats Fireball Tornado Executioner
Fireball Tornado Executioner The Log Mega Knight
Fireball Mega Knight

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