My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Flying Machine Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Clone Lava Hound
Giant Snowball
Bats Barbarians Flying Machine Skeleton Army Clone Lava Hound
Zap
Bats Firecracker Flying Machine Skeleton Army Clone Lava Hound
Barbarian Barrel
Firecracker Barbarians Skeleton Army Clone
The Log
Firecracker Barbarians Skeleton Army Clone
Earthquake
Firecracker Barbarians Skeleton Army Clone
Arrows
Bats Firecracker Flying Machine Skeleton Army Clone Lava Hound
Royal Delivery
Bats Firecracker Barbarians Flying Machine Skeleton Army Clone Lava Hound
Fireball
Firecracker Barbarians Flying Machine Skeleton Army Clone Lava Hound
Poison
Bats Firecracker Barbarians Flying Machine Skeleton Army Clone Lava Hound
Lightning
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Skeleton Army Clone Fireball Flying Machine Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Skeleton Army Clone

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Firecracker Flying Machine Clone
Firecracker
Bats Flying Machine Lava Hound
Barbarians
Fireball
Lava Hound
Flying Machine
Lava Hound Bats Firecracker Clone
Skeleton Army
Clone Lava Hound
Clone
Skeleton Army Lava Hound Bats Flying Machine
Lava Hound
Bats Fireball Flying Machine Clone Firecracker Skeleton Army

Defense Synergies 0 5

Bats
Firecracker
Firecracker
Bats Flying Machine Skeleton Army
Barbarians
Skeleton Army
Fireball
Flying Machine
Firecracker Skeleton Army
Skeleton Army
Firecracker Barbarians Flying Machine
Clone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Flying Machine
Barbarians Skeleton Army Bats Firecracker Flying Machine
Barbarians Skeleton Army Bats
Barbarians Skeleton Army Bats Firecracker
Firecracker Barbarians Fireball Skeleton Army
Fireball Skeleton Army Bats Firecracker Flying Machine
Bats Firecracker Fireball Flying Machine
Barbarians Fireball Flying Machine
Barbarians Skeleton Army
Skeleton Army Firecracker Barbarians
Bats Barbarians Skeleton Army Firecracker Fireball Flying Machine
Bats Firecracker Fireball Flying Machine
Barbarians Skeleton Army Bats Fireball Flying Machine
Fireball Skeleton Army Bats Firecracker Barbarians
Barbarians Skeleton Army
Barbarians Skeleton Army Fireball
Barbarians Bats Firecracker Fireball Skeleton Army
Fireball Bats Firecracker Barbarians Flying Machine Skeleton Army
Bats Firecracker Barbarians Fireball Flying Machine
Barbarians
Skeleton Army Bats Firecracker Barbarians Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball
Fireball Firecracker Flying Machine
Barbarians Skeleton Army Bats
Skeleton Army Bats Barbarians Fireball
Barbarians Skeleton Army
Firecracker Fireball Bats Flying Machine
Skeleton Army Bats Barbarians Fireball Flying Machine
Barbarians Skeleton Army
Bats Firecracker Barbarians Fireball Flying Machine Skeleton Army
Barbarians Skeleton Army
Bats Barbarians Flying Machine
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army Fireball
Firecracker Barbarians Fireball Flying Machine Skeleton Army
Barbarians Skeleton Army Bats Firecracker Fireball Flying Machine
Bats Firecracker Barbarians Fireball Flying Machine
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Flying Machine
Firecracker Fireball Flying Machine
Fireball Flying Machine
Firecracker Barbarians Fireball Flying Machine
Fireball Firecracker
Firecracker Fireball Bats Flying Machine
Firecracker Flying Machine
Fireball Firecracker Flying Machine
Fireball Firecracker Flying Machine
Bats Fireball
Firecracker Fireball Flying Machine
Fireball Firecracker Flying Machine
Flying Machine Firecracker Fireball
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Fireball
Bats
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Fireball
Fireball
Barbarians Fireball Flying Machine
Firecracker Fireball
Firecracker Fireball Flying Machine
Fireball Flying Machine
Fireball Firecracker
Bats Firecracker Fireball Flying Machine
Bats Firecracker Fireball Flying Machine
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Bats Barbarians Fireball Flying Machine Skeleton Army
Fireball Firecracker Flying Machine
Fireball
Fireball Firecracker Flying Machine
Firecracker Fireball Flying Machine
Fireball
Firecracker Flying Machine
Bats Firecracker Fireball Flying Machine
Firecracker Bats Fireball Flying Machine
Firecracker Fireball Flying Machine

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