My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Giant Snowball
Bats Barbarians Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Zap
Bats Firecracker Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Barbarian Barrel
Firecracker Barbarians Royal Hogs Goblin Barrel Skeleton Army Clone
The Log
Firecracker Barbarians Royal Hogs Goblin Barrel Skeleton Army Clone
Earthquake
Firecracker Barbarians Royal Hogs Goblin Barrel Skeleton Army Clone
Arrows
Bats Firecracker Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Royal Delivery
Bats Firecracker Barbarians Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Fireball
Firecracker Barbarians Minion Horde Royal Hogs Goblin Barrel Skeleton Army Clone
Poison
Bats Firecracker Barbarians Minion Horde Royal Hogs Skeleton Army Clone
Lightning
Rocket
Barbarians Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Goblin Barrel Skeleton Army Clone Barbarians Minion Horde Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Goblin Barrel Skeleton Army

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Royal Hogs Goblin Barrel Clone
Firecracker
Bats Royal Hogs Goblin Barrel
Barbarians
Minion Horde
Clone
Royal Hogs
Bats Firecracker Goblin Barrel Clone
Goblin Barrel
Bats Firecracker Royal Hogs Skeleton Army Clone
Skeleton Army
Clone Goblin Barrel
Clone
Skeleton Army Bats Minion Horde Royal Hogs Goblin Barrel

Defense Synergies 0 4

Bats
Firecracker
Firecracker
Bats Skeleton Army
Barbarians
Minion Horde Skeleton Army
Minion Horde
Barbarians
Royal Hogs
Goblin Barrel
Skeleton Army
Firecracker Barbarians
Clone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde
Barbarians Minion Horde Skeleton Army Bats Firecracker
Barbarians Minion Horde Skeleton Army Bats
Barbarians Minion Horde Skeleton Army Bats Firecracker
Firecracker Barbarians Skeleton Army
Skeleton Army Bats Firecracker
Bats Minion Horde Firecracker
Barbarians
Barbarians Minion Horde Skeleton Army
Skeleton Army Firecracker Barbarians Minion Horde
Bats Barbarians Minion Horde Skeleton Army Firecracker
Minion Horde Bats Firecracker
Barbarians Minion Horde Skeleton Army Bats
Skeleton Army Bats Firecracker Barbarians Minion Horde
Barbarians Skeleton Army Minion Horde
Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Bats Firecracker Skeleton Army
Bats Firecracker Barbarians Minion Horde Skeleton Army
Bats Firecracker Barbarians
Barbarians
Skeleton Army Bats Firecracker Barbarians Minion Horde
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army
Firecracker
Barbarians Skeleton Army Bats Minion Horde
Skeleton Army Bats Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army
Firecracker Bats Minion Horde
Skeleton Army Bats Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army
Minion Horde Bats Firecracker Barbarians Skeleton Army
Barbarians Minion Horde Skeleton Army
Bats Barbarians Minion Horde
Skeleton Army Barbarians
Barbarians Skeleton Army Minion Horde
Firecracker Barbarians Minion Horde Skeleton Army
Barbarians Skeleton Army Bats Firecracker Minion Horde
Bats Firecracker Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker
Minion Horde
Firecracker Barbarians
Firecracker Minion Horde
Firecracker Bats Minion Horde
Firecracker Minion Horde
Firecracker
Firecracker
Bats Minion Horde
Firecracker Minion Horde
Firecracker
Firecracker
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde
Firecracker Minion Horde
Bats Minion Horde
Firecracker
Firecracker
Minion Horde
Barbarians Minion Horde
Firecracker
Minion Horde
Firecracker
Firecracker
Bats Firecracker Minion Horde
Bats Firecracker Minion Horde
Minion Horde
Minion Horde
Firecracker Minion Horde
Minion Horde
Firecracker
Minion Horde Bats Barbarians Skeleton Army
Firecracker
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde
Bats Firecracker Minion Horde
Firecracker Bats
Firecracker
Firecracker

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