My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Cage Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Bandit
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Bandit
Barbarian Barrel
Firecracker Goblin Cage Executioner Bandit
The Log
Firecracker Goblin Cage Hog Rider Bandit
Earthquake
Firecracker Goblin Cage Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Goblin Cage Hog Rider Executioner Bandit
Fireball
Firecracker Goblin Cage Hog Rider Executioner Bandit
Poison
Bats Firecracker Goblin Cage Executioner
Lightning
Goblin Cage Executioner Bandit
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Earthquake Bandit Goblin Cage Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Earthquake

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Goblin Cage Bandit
Firecracker
Hog Rider Bats Earthquake Goblin Cage Bandit
Earthquake
Hog Rider Firecracker The Log
Goblin Cage
Bats Firecracker Hog Rider The Log Bandit
Hog Rider
Bats Firecracker Earthquake The Log Goblin Cage Executioner Bandit
Executioner
Hog Rider The Log Bandit
The Log
Hog Rider Earthquake Goblin Cage Executioner Bandit
Bandit
Bats Firecracker Goblin Cage Hog Rider Executioner The Log

Defense Synergies 1 16

Bats
Firecracker Earthquake Goblin Cage The Log Bandit
Firecracker
The Log Bats Earthquake Goblin Cage Bandit
Earthquake
Bats Firecracker Goblin Cage The Log
Goblin Cage
Bats Firecracker Earthquake Executioner The Log Bandit
Hog Rider
Executioner
Goblin Cage The Log Bandit
The Log
Firecracker Bats Earthquake Goblin Cage Executioner Bandit
Bandit
Bats Firecracker Goblin Cage Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Goblin Cage Executioner The Log
Bats Firecracker Goblin Cage Executioner The Log Bandit
Goblin Cage Bats Executioner Bandit
Goblin Cage Bats Firecracker Bandit
Firecracker Earthquake Goblin Cage The Log
The Log Bats Firecracker Earthquake Executioner Bandit
Bats Firecracker Goblin Cage Executioner
Earthquake Goblin Cage The Log Bandit
Goblin Cage
Firecracker Bandit
Bats Executioner Firecracker Earthquake The Log Bandit
Executioner Bats Firecracker
Goblin Cage Bats Earthquake The Log Bandit
Executioner Bats Firecracker Earthquake Goblin Cage The Log
Goblin Cage Bandit
Goblin Cage The Log Bandit
Bats Firecracker Goblin Cage Executioner
Goblin Cage Bats Firecracker Executioner The Log Bandit
Earthquake Goblin Cage Executioner The Log Bats Firecracker Bandit
Goblin Cage
Bats Firecracker Earthquake Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Bandit
Bandit Firecracker Executioner The Log
Bandit Bats Goblin Cage The Log
Bats Goblin Cage The Log Bandit
Goblin Cage Executioner Bandit
Firecracker Executioner Bats
Bats Goblin Cage Bandit
Goblin Cage
Goblin Cage Bats Firecracker The Log Bandit
Goblin Cage
Bats Goblin Cage
Goblin Cage The Log
Goblin Cage Executioner Bandit
Firecracker Goblin Cage Executioner
Bats Firecracker Goblin Cage Executioner The Log
Bats Executioner Firecracker Earthquake Goblin Cage The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker The Log Bandit
Firecracker Executioner The Log Bandit
Earthquake The Log Bandit
Earthquake Firecracker The Log
Executioner Firecracker Earthquake The Log
Firecracker Executioner Bats
Firecracker Earthquake Executioner The Log
Earthquake The Log Firecracker Executioner
The Log Firecracker Bandit
Bats
Firecracker Earthquake The Log Bandit
Firecracker Executioner
Earthquake Firecracker Executioner The Log Bandit
Earthquake Firecracker Bandit
Earthquake Firecracker The Log
Earthquake Firecracker Executioner The Log Bandit
Earthquake Firecracker Executioner The Log Bandit
Earthquake
Bats
Firecracker Earthquake Executioner The Log Bandit
Firecracker Earthquake The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Executioner
Firecracker The Log Earthquake Executioner Bandit
The Log Bandit
Firecracker The Log Bandit
Bats Firecracker Executioner
Bats Firecracker
Earthquake The Log Bandit
Firecracker
Firecracker Earthquake The Log
Earthquake Bats Bandit
Firecracker Executioner
The Log
Firecracker Executioner
The Log Firecracker Earthquake Executioner
Firecracker Executioner
Bats Firecracker The Log
Firecracker Bats Executioner
Firecracker Executioner The Log Bandit
Firecracker

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