My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards Phoenix
Giant Snowball
Bats Hog Rider Guards
Zap
Bats Firecracker Guards
Barbarian Barrel
Firecracker Wizard Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Hog Rider Wizard Guards
Fireball
Firecracker Hog Rider Wizard
Poison
Bats Firecracker Wizard Guards Phoenix
Lightning
Wizard Phoenix
Rocket
Hog Rider Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Guards Fireball Hog Rider Phoenix Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Guards

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Rage
Firecracker
Hog Rider Bats
Fireball
Hog Rider
Hog Rider
Bats Firecracker Fireball Rage Wizard Guards
Wizard
Hog Rider Rage
Rage
Hog Rider Bats Wizard Phoenix
Guards
Hog Rider
Phoenix
Rage

Defense Synergies 0 3

Bats
Firecracker
Firecracker
Bats Guards
Fireball
Hog Rider
Wizard
Guards
Rage
Guards
Firecracker Wizard
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard
Bats Firecracker Phoenix
Bats
Bats Firecracker Guards Phoenix
Firecracker Fireball
Fireball Bats Firecracker Guards
Bats Firecracker Fireball Wizard Phoenix
Fireball Phoenix
Phoenix
Guards Firecracker Phoenix
Bats Guards Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard Phoenix
Bats Fireball Wizard Guards
Fireball Wizard Bats Firecracker Guards
Phoenix
Fireball
Wizard Bats Firecracker Fireball
Fireball Bats Firecracker Wizard Guards
Wizard Bats Firecracker Fireball Guards
Phoenix
Wizard Bats Firecracker Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball
Fireball Firecracker Wizard Phoenix
Guards Bats
Guards Bats Fireball Phoenix
Guards Phoenix
Firecracker Fireball Wizard Bats
Guards Bats Fireball Phoenix
Phoenix
Bats Firecracker Fireball Phoenix
Guards Phoenix
Bats Guards Phoenix
Fireball Guards Phoenix
Fireball Wizard Guards
Wizard Firecracker Fireball
Guards Phoenix Bats Firecracker Fireball
Bats Firecracker Fireball Wizard Phoenix
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball
Fireball
Firecracker Fireball Guards
Fireball Wizard Firecracker
Firecracker Fireball Wizard Bats
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Bats Fireball Guards
Firecracker Fireball Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Bats
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Fireball Wizard
Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball Wizard
Fireball Firecracker
Bats Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard Guards
Fireball
Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Bats Fireball Guards
Fireball Firecracker Wizard
Fireball
Fireball Firecracker Wizard
Firecracker Fireball Wizard
Fireball
Firecracker
Bats Firecracker Fireball Guards
Firecracker Bats Fireball
Firecracker Fireball
Fireball Firecracker Wizard

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