My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army Witch Lumberjack
Zap
Bats Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Witch Lumberjack
The Log
Firecracker Skeleton Army Witch Lumberjack
Earthquake
Firecracker Skeleton Army Witch
Arrows
Bats Firecracker Skeleton Army Witch
Royal Delivery
Bats Firecracker Valkyrie Skeleton Army Witch Lumberjack
Fireball
Firecracker Skeleton Army Witch Lumberjack
Poison
Bats Firecracker Skeleton Army Witch
Lightning
Valkyrie Witch Lumberjack
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Skeleton Army Fireball Valkyrie Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Skeleton Army Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Lumberjack
Firecracker
Bats Valkyrie Lumberjack Mega Knight
Fireball
Mega Knight
Valkyrie
Bats Lumberjack Firecracker Witch
Skeleton Army
Witch
Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Bats Firecracker Witch Mega Knight
Mega Knight
Bats Firecracker Fireball Witch Lumberjack

Defense Synergies 1 15

Bats
Firecracker Valkyrie Lumberjack Mega Knight
Firecracker
Valkyrie Bats Skeleton Army Lumberjack Mega Knight
Fireball
Valkyrie Lumberjack Mega Knight
Valkyrie
Firecracker Bats Fireball Witch Lumberjack
Skeleton Army
Firecracker Lumberjack
Witch
Valkyrie Lumberjack Mega Knight
Lumberjack
Bats Firecracker Fireball Valkyrie Skeleton Army Witch
Mega Knight
Bats Firecracker Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Skeleton Army Lumberjack Bats Firecracker Valkyrie Witch Mega Knight
Skeleton Army Witch Lumberjack Mega Knight Bats Valkyrie
Skeleton Army Witch Lumberjack Bats Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Skeleton Army Lumberjack Mega Knight
Fireball Skeleton Army Bats Firecracker Valkyrie Lumberjack Mega Knight
Bats Firecracker Fireball Witch
Fireball Valkyrie Mega Knight
Witch Skeleton Army Lumberjack
Skeleton Army Firecracker Valkyrie Lumberjack Mega Knight
Bats Valkyrie Skeleton Army Witch Firecracker Fireball Lumberjack Mega Knight
Bats Firecracker Fireball Witch
Skeleton Army Lumberjack Mega Knight Bats Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Mega Knight Bats Firecracker Witch Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Fireball Lumberjack Mega Knight
Mega Knight Bats Firecracker Fireball Valkyrie Skeleton Army Witch Lumberjack
Fireball Mega Knight Bats Firecracker Valkyrie Skeleton Army Witch Lumberjack
Valkyrie Witch Bats Firecracker Fireball Lumberjack Mega Knight
Lumberjack
Valkyrie Skeleton Army Mega Knight Bats Firecracker Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Mega Knight Fireball Witch
Fireball Firecracker Valkyrie Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Bats Valkyrie Witch
Valkyrie Skeleton Army Lumberjack Mega Knight Bats Fireball
Valkyrie Skeleton Army Witch Lumberjack Mega Knight
Firecracker Fireball Bats Witch
Skeleton Army Bats Fireball Valkyrie Witch Lumberjack
Mega Knight Valkyrie Skeleton Army Lumberjack
Mega Knight Bats Firecracker Fireball Valkyrie Skeleton Army Witch
Witch Skeleton Army
Mega Knight Bats Valkyrie Witch Lumberjack
Skeleton Army Mega Knight Fireball Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie Witch Lumberjack
Firecracker Fireball Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Bats Firecracker Fireball Valkyrie Lumberjack
Bats Valkyrie Mega Knight Firecracker Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Mega Knight
Firecracker Fireball Bats Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Bats Fireball Lumberjack
Firecracker Fireball Valkyrie
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball Mega Knight
Fireball
Bats
Firecracker Fireball Mega Knight
Firecracker Fireball Valkyrie Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Valkyrie Witch Mega Knight
Witch
Firecracker Fireball Witch
Fireball Witch Mega Knight
Fireball Firecracker
Bats Firecracker Fireball Witch
Bats Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Fireball Skeleton Army Witch
Fireball Firecracker Witch
Fireball
Fireball Firecracker Valkyrie Lumberjack Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball Witch
Firecracker Bats Fireball Witch
Firecracker Fireball Witch Mega Knight
Fireball Firecracker Mega Knight

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