My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Cannon Cart Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Cannon Cart Ram Rider
Giant Snowball
Bats Guards Ram Rider
Zap
Bats Firecracker Guards Cannon Cart Ram Rider
Barbarian Barrel
Firecracker Guards Cannon Cart
The Log
Firecracker Guards Cannon Cart Ram Rider
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Guards Cannon Cart Ram Rider
Fireball
Firecracker Cannon Cart Ram Rider
Poison
Bats Firecracker Guards
Lightning
Cannon Cart Ram Rider
Rocket
Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Guards Tornado Cannon Cart Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Guards

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Cannon Cart Ram Rider
Firecracker
Bats Tornado Cannon Cart Ram Rider Mega Knight
Guards
The Log Ram Rider
Tornado
Firecracker Cannon Cart The Log Ram Rider Mega Knight
Cannon Cart
The Log Bats Firecracker Tornado Ram Rider
The Log
Cannon Cart Guards Tornado Ram Rider Mega Knight
Ram Rider
Bats Firecracker Guards Tornado Cannon Cart The Log Mega Knight
Mega Knight
Bats Firecracker Tornado The Log Ram Rider

Defense Synergies 1 15

Bats
Firecracker Cannon Cart The Log Mega Knight
Firecracker
The Log Bats Guards Tornado Mega Knight
Guards
Firecracker Cannon Cart The Log
Tornado
Firecracker Cannon Cart The Log Ram Rider Mega Knight
Cannon Cart
Bats Guards Tornado
The Log
Firecracker Bats Guards Tornado Ram Rider Mega Knight
Ram Rider
Tornado The Log
Mega Knight
Bats Firecracker Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker The Log Ram Rider
Bats Firecracker Cannon Cart The Log Ram Rider Mega Knight
Tornado Ram Rider Mega Knight Bats Cannon Cart
Bats Firecracker Guards Cannon Cart Ram Rider Mega Knight
Firecracker Tornado The Log Mega Knight
Tornado The Log Bats Firecracker Guards Cannon Cart Mega Knight
Bats Tornado Ram Rider Firecracker
Cannon Cart The Log Ram Rider Mega Knight
Tornado
Guards Tornado Firecracker Cannon Cart Mega Knight
Bats Guards Firecracker Tornado Cannon Cart The Log Ram Rider Mega Knight
Bats Firecracker Tornado Ram Rider
Mega Knight Bats Guards Cannon Cart The Log Ram Rider
Mega Knight Bats Firecracker Guards Tornado Cannon Cart The Log
Cannon Cart Ram Rider Mega Knight
Tornado The Log Ram Rider Mega Knight
Mega Knight Bats Firecracker Tornado Cannon Cart
Mega Knight Bats Firecracker Guards Tornado Cannon Cart The Log Ram Rider
Tornado The Log Bats Firecracker Guards Cannon Cart Ram Rider Mega Knight
Tornado Cannon Cart Ram Rider
Mega Knight Bats Firecracker Guards Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Cannon Cart
Firecracker Cannon Cart The Log Mega Knight
Guards Mega Knight Bats Cannon Cart The Log Ram Rider
Guards Mega Knight Bats Tornado Cannon Cart The Log Ram Rider
Guards Cannon Cart Ram Rider Mega Knight
Firecracker Bats Tornado Ram Rider
Guards Bats Cannon Cart Ram Rider
Mega Knight Cannon Cart
Mega Knight Bats Firecracker Tornado Cannon Cart The Log
Guards
Mega Knight Bats Guards Cannon Cart
Mega Knight Guards Tornado The Log
Cannon Cart Mega Knight Guards Ram Rider
Firecracker Cannon Cart Mega Knight
Guards Bats Firecracker Tornado Cannon Cart The Log
Bats Mega Knight Firecracker Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker Tornado The Log Ram Rider
Cannon Cart The Log
Cannon Cart Firecracker Guards The Log
Firecracker The Log Mega Knight
Firecracker Bats Tornado Ram Rider
Firecracker Tornado The Log
The Log Firecracker Tornado Ram Rider
The Log Firecracker Tornado Ram Rider
Bats Guards Tornado
Firecracker Tornado Cannon Cart The Log Ram Rider
Firecracker Tornado
Firecracker Cannon Cart The Log
Firecracker Cannon Cart
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log Mega Knight
Tornado
Bats
Firecracker The Log Mega Knight
Firecracker Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
Cannon Cart The Log
Firecracker Tornado The Log Mega Knight
Firecracker The Log Tornado Ram Rider
Tornado The Log Ram Rider Mega Knight
Firecracker Tornado The Log
Bats Firecracker Tornado
Bats Firecracker Guards
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Bats Guards Cannon Cart
Firecracker Tornado Ram Rider
The Log
Firecracker Cannon Cart Mega Knight
The Log Firecracker
Tornado
Firecracker Cannon Cart Mega Knight
Bats Firecracker Guards Tornado The Log
Firecracker Bats Tornado
Firecracker Tornado Cannon Cart The Log Mega Knight
Cannon Cart
Firecracker Mega Knight

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