My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Wizard Electro Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Electro Dragon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Inferno Dragon
Giant Snowball
Bats Hog Rider Electro Dragon Inferno Dragon
Zap
Bats Firecracker Inferno Tower Inferno Dragon
Barbarian Barrel
Firecracker Inferno Tower Wizard Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Hog Rider Wizard Electro Dragon Electro Wizard Inferno Dragon
Fireball
Firecracker Hog Rider Inferno Tower Wizard Electro Dragon Electro Wizard Inferno Dragon
Poison
Bats Firecracker Inferno Tower Wizard Electro Dragon Electro Wizard
Lightning
Inferno Tower Wizard Electro Dragon Electro Wizard Inferno Dragon
Rocket
Hog Rider Inferno Tower Wizard Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Hog Rider Electro Wizard Inferno Dragon Inferno Tower Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Hog Rider Electro Wizard

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Inferno Dragon
Firecracker
Hog Rider Bats Inferno Dragon
Hog Rider
Bats Firecracker Wizard Electro Wizard
Inferno Tower
Wizard
Hog Rider
Electro Dragon
Inferno Dragon
Electro Wizard
Hog Rider
Inferno Dragon
Bats Firecracker Electro Dragon

Defense Synergies 1 12

Bats
Firecracker Inferno Tower Electro Wizard Inferno Dragon
Firecracker
Bats Inferno Tower Electro Dragon Electro Wizard
Hog Rider
Inferno Tower
Electro Wizard Bats Firecracker Electro Dragon
Wizard
Electro Wizard
Electro Dragon
Firecracker Inferno Tower Electro Wizard Inferno Dragon
Electro Wizard
Inferno Tower Bats Firecracker Wizard Electro Dragon Inferno Dragon
Inferno Dragon
Bats Electro Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard Electro Dragon Electro Wizard
Inferno Tower Inferno Dragon Bats Firecracker Electro Dragon Electro Wizard
Inferno Tower Bats Electro Dragon Electro Wizard Inferno Dragon
Inferno Tower Inferno Dragon Bats Firecracker Electro Dragon Electro Wizard
Firecracker
Bats Firecracker Electro Dragon Electro Wizard
Bats Inferno Tower Electro Wizard Inferno Dragon Firecracker Wizard Electro Dragon
Inferno Tower Electro Dragon Electro Wizard
Inferno Tower Inferno Dragon
Firecracker Inferno Tower Electro Wizard
Bats Electro Wizard Firecracker Wizard Electro Dragon
Inferno Tower Inferno Dragon Bats Firecracker Wizard Electro Dragon Electro Wizard
Inferno Tower Bats Wizard Electro Dragon Electro Wizard
Wizard Bats Firecracker Electro Dragon Electro Wizard
Inferno Tower Inferno Dragon Electro Wizard
Inferno Tower Electro Wizard Inferno Dragon
Wizard Bats Firecracker Inferno Tower Electro Dragon Electro Wizard
Bats Firecracker Wizard Electro Dragon Electro Wizard
Wizard Bats Firecracker Electro Dragon Electro Wizard Inferno Dragon
Inferno Tower Electro Wizard Inferno Dragon
Wizard Bats Firecracker Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Electro Wizard
Electro Wizard Firecracker Wizard Electro Dragon Inferno Dragon
Bats Inferno Tower Electro Dragon Electro Wizard
Bats Inferno Tower Electro Wizard
Inferno Tower Inferno Dragon
Firecracker Wizard Bats Electro Dragon Electro Wizard
Bats Inferno Tower Electro Wizard
Inferno Tower Inferno Dragon
Electro Dragon Electro Wizard Bats Firecracker Inferno Tower Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Bats Inferno Tower Electro Dragon
Electro Wizard
Inferno Tower Wizard
Wizard Firecracker Electro Dragon
Inferno Tower Electro Dragon Electro Wizard Bats Firecracker Inferno Dragon
Bats Firecracker Inferno Tower Wizard Electro Dragon Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon
Firecracker Electro Dragon Electro Wizard
Electro Dragon
Firecracker
Wizard Firecracker
Firecracker Wizard Bats Electro Dragon
Firecracker Wizard
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Bats Electro Dragon Electro Wizard
Firecracker Wizard Electro Dragon Electro Wizard
Firecracker Wizard Electro Dragon
Firecracker
Firecracker Electro Dragon
Firecracker
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Bats
Firecracker Wizard Electro Dragon Electro Wizard
Firecracker Wizard Electro Dragon
Wizard
Electro Dragon
Firecracker Wizard Electro Dragon
Inferno Dragon
Firecracker Wizard Electro Dragon Electro Wizard
Wizard Electro Dragon
Firecracker
Bats Firecracker Wizard Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Bats Firecracker Wizard
Wizard Electro Dragon
Firecracker Electro Dragon Electro Wizard
Firecracker Wizard
Electro Wizard Bats Electro Dragon
Firecracker Wizard Electro Dragon Electro Wizard
Firecracker Wizard Electro Dragon Electro Wizard
Firecracker Wizard Electro Dragon
Firecracker Electro Dragon
Electro Dragon Bats Firecracker Electro Wizard
Firecracker Bats Electro Dragon Electro Wizard
Electro Dragon Firecracker Electro Wizard

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