My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Minion Horde Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Night Witch Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Skeleton Army Night Witch Sparky Skeleton King
Giant Snowball
Bats Minion Horde Skeleton Army Night Witch Skeleton King
Zap
Bats Firecracker Minion Horde Skeleton Army Night Witch Sparky Skeleton King
Barbarian Barrel
Firecracker Skeleton Army Night Witch Sparky Skeleton King
The Log
Firecracker Skeleton Army Sparky Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Bats Firecracker Minion Horde Skeleton Army Night Witch Skeleton King
Royal Delivery
Bats Firecracker Minion Horde Skeleton Army Night Witch Sparky Skeleton King
Fireball
Firecracker Minion Horde Skeleton Army Night Witch Sparky Skeleton King
Poison
Bats Firecracker Minion Horde Skeleton Army Night Witch Sparky Skeleton King
Lightning
Night Witch Sparky Skeleton King
Rocket
Minion Horde Night Witch Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Freeze Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Skeleton Army Freeze Night Witch Skeleton King Minion Horde Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Skeleton Army Freeze

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Sparky Skeleton King
Firecracker
Bats Sparky
Minion Horde
Freeze Sparky
Skeleton Army
Skeleton King Sparky
Freeze
Minion Horde
Night Witch
Skeleton King
Sparky
Bats Firecracker Minion Horde Skeleton Army
Skeleton King
Skeleton Army Bats Night Witch

Defense Synergies 0 12

Bats
Firecracker Freeze Sparky Skeleton King
Firecracker
Bats Skeleton Army Night Witch
Minion Horde
Freeze Sparky
Skeleton Army
Firecracker Freeze Sparky Skeleton King
Freeze
Bats Minion Horde Skeleton Army Sparky
Night Witch
Firecracker
Sparky
Bats Minion Horde Skeleton Army Freeze
Skeleton King
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Sparky
Minion Horde Skeleton Army Sparky Bats Firecracker Night Witch
Minion Horde Skeleton Army Sparky Bats Freeze Night Witch
Minion Horde Skeleton Army Night Witch Sparky Bats Firecracker Skeleton King
Firecracker Skeleton Army Sparky
Skeleton Army Freeze Bats Firecracker Night Witch
Bats Minion Horde Firecracker Freeze Night Witch
Sparky
Minion Horde Sparky Skeleton Army Night Witch Skeleton King
Skeleton Army Firecracker Minion Horde Night Witch Sparky
Bats Minion Horde Skeleton Army Firecracker Freeze Night Witch Skeleton King
Minion Horde Bats Firecracker Night Witch
Minion Horde Skeleton Army Night Witch Sparky Bats Freeze
Skeleton Army Sparky Bats Firecracker Minion Horde Freeze Night Witch Skeleton King
Skeleton Army Sparky Minion Horde Skeleton King
Minion Horde Skeleton Army Freeze Sparky
Minion Horde Sparky Bats Firecracker Skeleton Army Night Witch
Bats Firecracker Minion Horde Skeleton Army Night Witch
Freeze Bats Firecracker
Sparky
Skeleton Army Bats Firecracker Minion Horde Night Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Sparky
Firecracker
Skeleton Army Bats Minion Horde Sparky
Skeleton Army Bats Minion Horde Night Witch Sparky
Minion Horde Skeleton Army Night Witch Sparky
Firecracker Bats Minion Horde Freeze
Skeleton Army Sparky Bats Minion Horde Night Witch
Minion Horde Skeleton Army Sparky
Minion Horde Freeze Bats Firecracker Skeleton Army Sparky
Minion Horde Skeleton Army Sparky
Bats Minion Horde Sparky
Skeleton Army
Skeleton Army Minion Horde Night Witch Sparky Skeleton King
Firecracker Minion Horde Skeleton Army Sparky
Skeleton Army Sparky Bats Firecracker Minion Horde Freeze Night Witch Skeleton King
Bats Firecracker Minion Horde Freeze Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Freeze Sparky
Firecracker
Minion Horde Sparky
Firecracker Freeze Sparky
Firecracker Minion Horde Sparky
Firecracker Bats Minion Horde Freeze
Firecracker Minion Horde Sparky
Firecracker Freeze
Firecracker
Bats Minion Horde Night Witch Sparky
Firecracker Minion Horde Sparky
Firecracker
Firecracker Sparky
Firecracker Minion Horde Freeze
Firecracker Sparky
Firecracker Minion Horde Sparky
Firecracker Minion Horde Sparky
Freeze Sparky
Bats Minion Horde Night Witch Sparky
Firecracker Sparky
Firecracker
Minion Horde Night Witch Sparky
Sparky
Minion Horde
Firecracker Freeze Sparky
Minion Horde
Firecracker Sparky
Sparky
Firecracker Sparky
Bats Firecracker Minion Horde Night Witch Sparky
Bats Firecracker Minion Horde Freeze
Minion Horde Night Witch Sparky
Minion Horde Night Witch Sparky
Firecracker Minion Horde Freeze Sparky
Minion Horde Sparky
Firecracker Sparky
Minion Horde Bats Skeleton Army Freeze Night Witch
Firecracker
Freeze
Firecracker Minion Horde Sparky
Firecracker Skeleton King
Sparky
Firecracker Minion Horde Sparky
Bats Firecracker Minion Horde Freeze Sparky Skeleton King
Firecracker Bats
Firecracker Freeze Sparky
Sparky
Firecracker Sparky

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