My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Executioner P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Ram Rider
Giant Snowball
Bats Guards Ram Rider
Zap
Bats Firecracker Inferno Tower Guards Ram Rider
Barbarian Barrel
Firecracker Inferno Tower Guards Executioner
The Log
Firecracker Guards Ram Rider
Earthquake
Firecracker Inferno Tower Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Guards Executioner P.E.K.K.A Ram Rider
Fireball
Firecracker Inferno Tower Executioner Ram Rider
Poison
Bats Firecracker Inferno Tower Guards Executioner
Lightning
Inferno Tower Executioner Ram Rider
Rocket
Inferno Tower Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Guards Poison Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Guards Poison Inferno Tower Executioner Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Guards Poison

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker P.E.K.K.A Ram Rider
Firecracker
Bats P.E.K.K.A Ram Rider
Inferno Tower
Guards
Ram Rider
Poison
P.E.K.K.A Ram Rider
Executioner
P.E.K.K.A
P.E.K.K.A
Poison Bats Firecracker Executioner Ram Rider
Ram Rider
Bats Firecracker Guards Poison P.E.K.K.A

Defense Synergies 1 9

Bats
Firecracker Inferno Tower P.E.K.K.A
Firecracker
Bats Inferno Tower Guards P.E.K.K.A
Inferno Tower
Guards Bats Firecracker Poison
Guards
Inferno Tower Firecracker Poison Executioner
Poison
Inferno Tower Guards
Executioner
Guards
P.E.K.K.A
Bats Firecracker
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Executioner Ram Rider
Inferno Tower P.E.K.K.A Bats Firecracker Executioner Ram Rider
Inferno Tower P.E.K.K.A Ram Rider Bats Executioner
Inferno Tower P.E.K.K.A Bats Firecracker Guards Ram Rider
Firecracker Poison P.E.K.K.A
Bats Firecracker Guards Executioner
Bats Inferno Tower Ram Rider Firecracker Poison Executioner
Inferno Tower Poison P.E.K.K.A Ram Rider
Inferno Tower P.E.K.K.A
Guards Firecracker Inferno Tower
Bats Guards Poison Executioner Firecracker Ram Rider
Inferno Tower Executioner Bats Firecracker Poison Ram Rider
Inferno Tower P.E.K.K.A Bats Guards Ram Rider
Executioner Bats Firecracker Guards Poison P.E.K.K.A
Inferno Tower P.E.K.K.A Ram Rider
Inferno Tower P.E.K.K.A Ram Rider
Bats Firecracker Inferno Tower Poison Executioner P.E.K.K.A
Bats Firecracker Guards Executioner Ram Rider
Poison Executioner Bats Firecracker Guards Ram Rider
P.E.K.K.A Inferno Tower Ram Rider
Bats Firecracker Guards Poison Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower P.E.K.K.A
Poison Firecracker Executioner
Guards P.E.K.K.A Bats Inferno Tower Ram Rider
Guards P.E.K.K.A Bats Inferno Tower Ram Rider
Inferno Tower P.E.K.K.A Guards Executioner Ram Rider
Firecracker Poison Executioner Bats Ram Rider
Guards P.E.K.K.A Bats Inferno Tower Ram Rider
Inferno Tower P.E.K.K.A
P.E.K.K.A Bats Firecracker Inferno Tower Poison
Inferno Tower P.E.K.K.A Guards
P.E.K.K.A Bats Inferno Tower Guards
P.E.K.K.A Guards Poison
P.E.K.K.A Inferno Tower Guards Executioner Ram Rider
Firecracker Executioner
Inferno Tower Guards Bats Firecracker Poison Executioner P.E.K.K.A
Bats Poison Executioner Firecracker Inferno Tower P.E.K.K.A
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Guards
Firecracker Poison Executioner Ram Rider
Poison
Firecracker Guards Poison
Poison Executioner Firecracker
Firecracker Poison Executioner Bats Ram Rider
Firecracker Poison Executioner
Poison Firecracker Executioner Ram Rider
Poison Firecracker Ram Rider
Bats Guards Poison
Firecracker Poison Ram Rider
Poison Firecracker Executioner
Poison Firecracker Executioner
Firecracker Poison
Firecracker Poison
Firecracker Poison Executioner
Firecracker Poison Executioner
Poison
Bats
Firecracker Poison Executioner
Firecracker Poison
Poison
Poison
Poison
Firecracker Poison Executioner
Firecracker Poison Executioner Ram Rider
Poison Ram Rider
Poison Firecracker
Poison Bats Firecracker Executioner
Bats Firecracker Guards Poison
Poison
Firecracker Poison
P.E.K.K.A
Firecracker Poison
Bats Guards
Poison Firecracker Executioner Ram Rider
Poison Firecracker Executioner
Firecracker Poison Executioner
Poison
Firecracker Executioner P.E.K.K.A
Bats Firecracker Guards Poison
Firecracker Bats Poison Executioner
Poison Firecracker Executioner
P.E.K.K.A
Firecracker

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