My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Princess Royal Ghost Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Royal Ghost Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards Princess
Zap
Bats Firecracker Guards Princess
Barbarian Barrel
Firecracker Guards Princess Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Guards Princess
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards Princess
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Guards Princess Royal Ghost
Fireball
Firecracker Princess
Poison
Bats Firecracker Guards Princess
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Guards Princess Royal Ghost Mini P.E.K.K.A Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Guards

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Bats Firecracker The Log Princess
Guards
The Log
The Log
Mini P.E.K.K.A Guards Princess
Princess
Firecracker Mini P.E.K.K.A The Log Royal Ghost
Royal Ghost
Princess Golden Knight
Golden Knight
Royal Ghost

Defense Synergies 2 18

Bats
Firecracker Mini P.E.K.K.A The Log Golden Knight
Firecracker
The Log Bats Mini P.E.K.K.A Guards Princess Golden Knight
Mini P.E.K.K.A
The Log Bats Firecracker Guards Princess Royal Ghost
Guards
Firecracker Mini P.E.K.K.A The Log Princess
The Log
Firecracker Mini P.E.K.K.A Bats Guards Princess Royal Ghost Golden Knight
Princess
Firecracker Mini P.E.K.K.A Guards The Log Royal Ghost Golden Knight
Royal Ghost
Mini P.E.K.K.A The Log Princess
Golden Knight
Bats Firecracker The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Golden Knight
Mini P.E.K.K.A Bats Firecracker The Log
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Firecracker Guards
Firecracker Mini P.E.K.K.A The Log Princess
The Log Bats Firecracker Guards Royal Ghost
Bats Firecracker Princess
The Log Golden Knight
Mini P.E.K.K.A Princess
Guards Firecracker Mini P.E.K.K.A Royal Ghost
Bats Guards Firecracker The Log Princess Royal Ghost
Bats Firecracker Princess
Mini P.E.K.K.A Bats Guards The Log
Bats Firecracker Mini P.E.K.K.A Guards The Log Princess Royal Ghost Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Bats Firecracker Mini P.E.K.K.A
Bats Firecracker Guards The Log Royal Ghost Golden Knight
The Log Bats Firecracker Guards Princess Royal Ghost
Mini P.E.K.K.A
Royal Ghost Bats Firecracker Mini P.E.K.K.A Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Royal Ghost
Firecracker Mini P.E.K.K.A The Log Royal Ghost
Guards Bats Mini P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A Guards Bats The Log
Mini P.E.K.K.A Guards
Firecracker Bats Princess
Mini P.E.K.K.A Guards Bats
Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A The Log
Guards
Bats Mini P.E.K.K.A Guards Golden Knight
Guards The Log
Mini P.E.K.K.A Guards Golden Knight
Firecracker Princess
Guards Bats Firecracker Mini P.E.K.K.A The Log Golden Knight
Bats Firecracker Mini P.E.K.K.A The Log Princess Royal Ghost Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Guards The Log Royal Ghost Golden Knight
Firecracker The Log Princess Royal Ghost Golden Knight
The Log
Firecracker Guards The Log
Firecracker The Log
Firecracker Bats Princess
Firecracker The Log Princess
The Log Firecracker Princess
The Log Firecracker Golden Knight
Bats Mini P.E.K.K.A Guards
Firecracker The Log Princess Golden Knight
Firecracker Princess
Firecracker The Log Princess Golden Knight
Firecracker Princess
Princess Firecracker The Log
Firecracker The Log Princess Golden Knight
Firecracker The Log Princess
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Princess
Firecracker The Log Princess Golden Knight
The Log
Princess
The Log
The Log
Firecracker The Log Princess
Firecracker The Log Princess Royal Ghost Golden Knight
The Log Princess Golden Knight
Firecracker The Log Golden Knight
Bats Firecracker Princess
Bats Firecracker Guards
Mini P.E.K.K.A
The Log
Firecracker Princess
Firecracker The Log Princess
Bats Guards Princess
Firecracker Princess
The Log
Firecracker Mini P.E.K.K.A Princess
The Log Firecracker Princess
Firecracker
Bats Firecracker Guards The Log Princess Golden Knight
Firecracker Bats Princess
Firecracker The Log Princess Royal Ghost Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: