My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Skeleton Dragons Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Skeleton Dragons Musketeer Electro Giant Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Skeleton Dragons Musketeer Princess
Zap
Bats Firecracker Princess Sparky
Barbarian Barrel
Firecracker Musketeer Princess Sparky
The Log
Firecracker Musketeer Princess Sparky
Earthquake
Firecracker
Arrows
Bats Firecracker Skeleton Dragons Princess
Royal Delivery
Bats Firecracker Skeleton Dragons Musketeer Princess Sparky
Fireball
Firecracker Skeleton Dragons Musketeer Princess Sparky
Poison
Bats Firecracker Skeleton Dragons Musketeer Princess Sparky
Lightning
Skeleton Dragons Musketeer Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Electro Giant The Log Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Electro Giant Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Princess Skeleton Dragons Musketeer Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Skeleton Dragons Sparky
Firecracker
Bats Skeleton Dragons Princess Sparky
Skeleton Dragons
Bats Firecracker
Musketeer
The Log
Electro Giant
Sparky
The Log
Musketeer Princess Sparky
Princess
Firecracker The Log Sparky
Sparky
Bats Firecracker Electro Giant The Log Princess

Defense Synergies 3 10

Bats
Firecracker Musketeer The Log Sparky
Firecracker
The Log Bats Skeleton Dragons Musketeer Princess
Skeleton Dragons
The Log Firecracker Musketeer
Musketeer
The Log Bats Firecracker Skeleton Dragons
Electro Giant
The Log
Firecracker Skeleton Dragons Musketeer Bats Princess Sparky
Princess
Firecracker The Log
Sparky
Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Musketeer The Log Sparky
Sparky Bats Firecracker Skeleton Dragons Musketeer The Log
Sparky Bats Skeleton Dragons Musketeer
Sparky Bats Firecracker Skeleton Dragons Musketeer
Firecracker The Log Princess Sparky
The Log Bats Firecracker Skeleton Dragons Musketeer
Bats Skeleton Dragons Musketeer Firecracker Princess
Skeleton Dragons Musketeer Electro Giant The Log Sparky
Sparky Musketeer Princess
Firecracker Musketeer Sparky
Bats Skeleton Dragons Firecracker Musketeer Electro Giant The Log Princess
Skeleton Dragons Musketeer Bats Firecracker Princess
Sparky Bats Skeleton Dragons Musketeer The Log
Sparky Bats Firecracker Skeleton Dragons The Log Princess
Sparky
Electro Giant The Log Sparky
Sparky Bats Firecracker Skeleton Dragons Musketeer
Bats Firecracker Skeleton Dragons Musketeer The Log
The Log Bats Firecracker Skeleton Dragons Musketeer Princess
Sparky Musketeer
Skeleton Dragons Bats Firecracker Musketeer Electro Giant The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant Sparky
Firecracker Skeleton Dragons Musketeer The Log
Bats Musketeer The Log Sparky
Bats Musketeer The Log Sparky
Musketeer Sparky
Firecracker Skeleton Dragons Electro Giant Bats Musketeer Princess
Sparky Bats Musketeer
Sparky
Bats Firecracker Skeleton Dragons The Log Sparky
Skeleton Dragons Musketeer Sparky
Bats Musketeer Sparky
Electro Giant The Log
Sparky
Firecracker Skeleton Dragons Musketeer Electro Giant Princess Sparky
Electro Giant Sparky Bats Firecracker Skeleton Dragons Musketeer The Log
Bats Firecracker Skeleton Dragons Musketeer Electro Giant The Log Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Skeleton Dragons Musketeer The Log Sparky
Firecracker Skeleton Dragons Musketeer The Log Princess
Skeleton Dragons The Log Sparky
Firecracker Skeleton Dragons Musketeer The Log Sparky
Firecracker Skeleton Dragons The Log Sparky
Firecracker Skeleton Dragons Electro Giant Bats Musketeer Princess
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
The Log Firecracker Skeleton Dragons Princess
The Log Firecracker Skeleton Dragons
Bats Musketeer Sparky
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Skeleton Dragons Musketeer Princess
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Skeleton Dragons Musketeer Princess
Princess Firecracker Skeleton Dragons Musketeer The Log Sparky
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Sparky
Bats Skeleton Dragons Sparky
Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Skeleton Dragons Electro Giant The Log Princess
Skeleton Dragons Musketeer The Log Sparky
Skeleton Dragons Princess
Musketeer The Log Sparky
Skeleton Dragons Musketeer The Log
Firecracker Electro Giant The Log Skeleton Dragons Princess Sparky
Firecracker The Log Skeleton Dragons Musketeer Princess Sparky
Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Skeleton Dragons Musketeer The Log Sparky
Bats Firecracker Skeleton Dragons Musketeer Electro Giant Princess Sparky
Bats Firecracker Skeleton Dragons Musketeer Electro Giant
Sparky
Skeleton Dragons Musketeer The Log Sparky
Firecracker Skeleton Dragons Princess Sparky
Sparky
Firecracker The Log Princess Sparky
Bats Musketeer Princess
Firecracker Skeleton Dragons Musketeer Princess
The Log
Firecracker Skeleton Dragons Musketeer Princess Sparky
The Log Firecracker Skeleton Dragons Musketeer Princess
Electro Giant Sparky
Firecracker Skeleton Dragons Musketeer Sparky
Electro Giant Bats Firecracker Skeleton Dragons Musketeer The Log Princess Sparky
Firecracker Bats Skeleton Dragons Musketeer Princess
Firecracker Musketeer Electro Giant The Log Princess Sparky
Sparky
Firecracker Skeleton Dragons Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: