My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Valkyrie Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Tornado Tesla Valkyrie Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Tornado Tesla

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker P.E.K.K.A
Firecracker
Hog Rider Bats Valkyrie Tornado P.E.K.K.A
Tesla
Valkyrie
Bats Hog Rider Firecracker Tornado P.E.K.K.A Electro Wizard
Hog Rider
Bats Firecracker Valkyrie Tornado Electro Wizard
Tornado
P.E.K.K.A Firecracker Valkyrie Hog Rider
P.E.K.K.A
Tornado Electro Wizard Bats Firecracker Valkyrie
Electro Wizard
P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 2 17

Bats
Firecracker Tesla Valkyrie P.E.K.K.A Electro Wizard
Firecracker
Valkyrie Bats Tesla Tornado P.E.K.K.A Electro Wizard
Tesla
Bats Firecracker Valkyrie Tornado Electro Wizard
Valkyrie
Firecracker Bats Tesla Tornado P.E.K.K.A Electro Wizard
Hog Rider
Tornado
P.E.K.K.A Firecracker Tesla Valkyrie Electro Wizard
P.E.K.K.A
Tornado Bats Firecracker Valkyrie Electro Wizard
Electro Wizard
Bats Firecracker Tesla Valkyrie Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Electro Wizard
P.E.K.K.A Bats Firecracker Tesla Valkyrie Electro Wizard
Tesla Tornado P.E.K.K.A Bats Valkyrie Electro Wizard
Tesla P.E.K.K.A Bats Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Tornado P.E.K.K.A
Tornado Bats Firecracker Tesla Valkyrie Electro Wizard
Bats Tesla Tornado Electro Wizard Firecracker
Tesla Valkyrie P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Firecracker Tesla Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Firecracker Tesla Tornado
Tesla Bats Firecracker Tornado Electro Wizard
Tesla P.E.K.K.A Bats Valkyrie Electro Wizard
Valkyrie Bats Firecracker Tesla Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tornado Tesla P.E.K.K.A Electro Wizard
Tesla Bats Firecracker Valkyrie Tornado P.E.K.K.A Electro Wizard
Tesla Bats Firecracker Valkyrie Tornado Electro Wizard
Valkyrie Tornado Bats Firecracker Tesla Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Valkyrie Bats Firecracker Tesla P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Tesla Valkyrie
P.E.K.K.A Bats Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Bats Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Valkyrie
Firecracker Bats Tesla Tornado Electro Wizard
P.E.K.K.A Bats Tesla Valkyrie Electro Wizard
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Electro Wizard Bats Firecracker Valkyrie Tornado
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Valkyrie
P.E.K.K.A Valkyrie Tornado Electro Wizard
P.E.K.K.A Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Electro Wizard Bats Firecracker Valkyrie Tornado P.E.K.K.A
Bats Valkyrie Firecracker Tesla P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Tornado Electro Wizard
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Bats Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Bats Tornado Electro Wizard
Firecracker Valkyrie Tornado Electro Wizard
Firecracker Tornado
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Tornado
Bats
Firecracker Electro Wizard
Firecracker Valkyrie Tornado
Tornado
Tornado
Firecracker Tornado Valkyrie
Firecracker Tornado Electro Wizard
Tornado
Firecracker Tornado
Bats Firecracker Tornado Electro Wizard
Electro Wizard Bats Firecracker
Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Electro Wizard Bats
Firecracker Tornado Electro Wizard
Firecracker Valkyrie Electro Wizard
Firecracker
Tornado
Firecracker P.E.K.K.A
Bats Firecracker Tornado Electro Wizard
Firecracker Bats Tornado Electro Wizard
Firecracker Tornado Electro Wizard

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