My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Electro Giant Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Healer Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Valkyrie Ice Wizard Magic Archer
The Log
Firecracker
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Battle Healer Ice Wizard Magic Archer
Fireball
Firecracker Battle Healer Ice Wizard Magic Archer
Poison
Bats Firecracker Battle Healer Ice Wizard Magic Archer
Lightning
Valkyrie Battle Healer Ice Wizard Magic Archer
Rocket
Valkyrie Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant The Log Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Healer Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Ice Wizard Valkyrie Battle Healer Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Battle Healer
Firecracker
Bats Valkyrie Battle Healer
Valkyrie
Bats Firecracker Battle Healer Magic Archer
Battle Healer
Bats Firecracker Valkyrie Ice Wizard Magic Archer
Electro Giant
The Log
Magic Archer
Ice Wizard
Battle Healer
Magic Archer
Valkyrie Battle Healer The Log

Defense Synergies 2 17

Bats
Firecracker Valkyrie Battle Healer The Log Ice Wizard
Firecracker
Valkyrie The Log Bats Battle Healer Ice Wizard
Valkyrie
Firecracker Bats Battle Healer The Log Ice Wizard Magic Archer
Battle Healer
Bats Firecracker Valkyrie The Log Ice Wizard Magic Archer
Electro Giant
Ice Wizard
The Log
Firecracker Bats Valkyrie Battle Healer Ice Wizard Magic Archer
Ice Wizard
Bats Firecracker Valkyrie Battle Healer Electro Giant The Log
Magic Archer
Valkyrie Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Magic Archer
Bats Firecracker Valkyrie Battle Healer The Log Ice Wizard
Bats Valkyrie Ice Wizard
Bats Firecracker Valkyrie Ice Wizard
Firecracker Valkyrie Battle Healer The Log
The Log Bats Firecracker Valkyrie Ice Wizard Magic Archer
Bats Firecracker Ice Wizard Magic Archer
Valkyrie Battle Healer Electro Giant The Log Magic Archer
Ice Wizard
Firecracker Valkyrie Battle Healer Ice Wizard
Bats Valkyrie Ice Wizard Firecracker Electro Giant The Log Magic Archer
Bats Firecracker Ice Wizard Magic Archer
Bats Valkyrie Battle Healer The Log Ice Wizard
Valkyrie Bats Firecracker The Log Magic Archer
Electro Giant The Log
Bats Firecracker Valkyrie
Bats Firecracker Valkyrie Battle Healer The Log Ice Wizard Magic Archer
Valkyrie The Log Bats Firecracker Battle Healer Ice Wizard Magic Archer
Valkyrie Bats Firecracker Battle Healer Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer Electro Giant
Firecracker Valkyrie Battle Healer The Log Magic Archer
Bats Valkyrie Battle Healer The Log
Valkyrie Bats Battle Healer The Log
Valkyrie Battle Healer
Firecracker Electro Giant Bats Ice Wizard Magic Archer
Bats Valkyrie Battle Healer Ice Wizard
Valkyrie Battle Healer
Bats Firecracker Valkyrie The Log Magic Archer
Bats Valkyrie
Valkyrie Electro Giant The Log
Valkyrie
Firecracker Valkyrie Electro Giant Magic Archer
Electro Giant Bats Firecracker Valkyrie Battle Healer The Log Magic Archer
Bats Valkyrie Firecracker Battle Healer Electro Giant The Log Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie The Log
Firecracker The Log Ice Wizard Magic Archer
The Log Magic Archer
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Magic Archer
Firecracker Electro Giant Bats Ice Wizard Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Ice Wizard Magic Archer
The Log Firecracker
Bats
Firecracker Valkyrie The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker The Log Magic Archer
Magic Archer Firecracker The Log
Bats
Firecracker The Log Magic Archer
Firecracker Valkyrie Electro Giant The Log Magic Archer
The Log Magic Archer
The Log
The Log
Firecracker Electro Giant The Log Valkyrie Ice Wizard Magic Archer
Firecracker The Log Ice Wizard Magic Archer
The Log Magic Archer
Firecracker The Log Magic Archer
Bats Firecracker Electro Giant Ice Wizard Magic Archer
Bats Firecracker Electro Giant
The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Bats Magic Archer
Firecracker Ice Wizard Magic Archer
The Log
Firecracker Valkyrie Magic Archer
The Log Firecracker Magic Archer
Electro Giant
Firecracker
Electro Giant Bats Firecracker The Log Magic Archer
Firecracker Bats Magic Archer
Firecracker Electro Giant The Log Magic Archer

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