My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army Miner
Giant Snowball
Bats Hog Rider Skeleton Army Witch Miner
Zap
Bats Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Witch
The Log
Firecracker Hog Rider Skeleton Army Witch
Earthquake
Firecracker Hog Rider Skeleton Army Witch
Arrows
Bats Firecracker Skeleton Army Witch
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Skeleton Army Witch Miner
Fireball
Firecracker Hog Rider Skeleton Army Witch
Poison
Bats Firecracker Skeleton Army Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Firecracker Skeleton Army Miner Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Firecracker Skeleton Army

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Miner Firecracker Barbarian Barrel
Firecracker
Hog Rider Miner Bats Valkyrie Barbarian Barrel
Valkyrie
Bats Hog Rider Firecracker Witch
Hog Rider
Bats Firecracker Valkyrie Barbarian Barrel Witch
Barbarian Barrel
Bats Firecracker Hog Rider Miner
Skeleton Army
Witch
Valkyrie Hog Rider Miner
Miner
Bats Firecracker Barbarian Barrel Witch

Defense Synergies 1 8

Bats
Firecracker Valkyrie Barbarian Barrel
Firecracker
Valkyrie Bats Barbarian Barrel Skeleton Army
Valkyrie
Firecracker Bats Witch
Hog Rider
Barbarian Barrel
Bats Firecracker Witch Miner
Skeleton Army
Firecracker
Witch
Valkyrie Barbarian Barrel
Miner
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel
Skeleton Army Bats Firecracker Valkyrie Witch
Skeleton Army Witch Bats Valkyrie
Skeleton Army Witch Bats Firecracker Valkyrie
Firecracker Valkyrie Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Bats Firecracker Valkyrie
Bats Firecracker Witch
Valkyrie Barbarian Barrel
Witch Skeleton Army
Skeleton Army Firecracker Valkyrie Barbarian Barrel Miner
Bats Valkyrie Skeleton Army Witch Firecracker Barbarian Barrel
Bats Firecracker Witch
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army Bats Firecracker Barbarian Barrel Witch
Skeleton Army
Skeleton Army
Bats Firecracker Valkyrie Skeleton Army Witch
Valkyrie Bats Firecracker Barbarian Barrel Skeleton Army Witch
Valkyrie Barbarian Barrel Witch Bats Firecracker
Valkyrie Skeleton Army Bats Firecracker Barbarian Barrel Witch
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Barbarian Barrel Witch
Firecracker Valkyrie Barbarian Barrel Miner
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army Bats Barbarian Barrel
Valkyrie Skeleton Army Witch
Firecracker Bats Witch
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army
Bats Firecracker Valkyrie Barbarian Barrel Skeleton Army Witch
Witch Skeleton Army
Bats Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch
Firecracker Valkyrie Skeleton Army Witch
Skeleton Army Witch Bats Firecracker Valkyrie Barbarian Barrel
Bats Valkyrie Firecracker Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Barbarian Barrel
Firecracker Barbarian Barrel Miner
Barbarian Barrel Miner
Firecracker Valkyrie Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel
Firecracker Bats Witch
Firecracker Witch
Firecracker Barbarian Barrel
Miner Firecracker
Bats
Firecracker Miner Valkyrie Barbarian Barrel
Firecracker
Firecracker Barbarian Barrel Miner
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Witch
Firecracker Barbarian Barrel
Barbarian Barrel
Bats
Firecracker Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel Witch Miner
Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel Witch
Witch
Firecracker Miner Barbarian Barrel Witch
Witch Miner
Miner Firecracker Barbarian Barrel
Bats Firecracker Witch
Bats Firecracker Witch
Miner
Firecracker
Firecracker
Bats Barbarian Barrel Skeleton Army Witch
Firecracker Witch
Barbarian Barrel
Miner Firecracker Valkyrie
Firecracker
Firecracker
Bats Firecracker Witch
Firecracker Bats Witch
Firecracker Barbarian Barrel Witch Miner
Firecracker

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