My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Dark Prince
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Dark Prince
Barbarian Barrel
Firecracker Valkyrie Dark Prince Electro Wizard
The Log
Firecracker Hog Rider Dark Prince
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Dark Prince Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Valkyrie Dark Prince Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Valkyrie Hog Rider Dark Prince Poison Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Firecracker Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Dark Prince
Firecracker
Hog Rider Bats Valkyrie Dark Prince
Valkyrie
Bats Hog Rider Firecracker Dark Prince Electro Wizard
Hog Rider
Bats Firecracker Valkyrie The Log Dark Prince Poison Electro Wizard
Dark Prince
Bats Firecracker Valkyrie Hog Rider Poison Electro Wizard
Poison
Hog Rider Dark Prince The Log
The Log
Hog Rider Poison
Electro Wizard
Valkyrie Hog Rider Dark Prince

Defense Synergies 2 15

Bats
Firecracker Valkyrie Dark Prince The Log Electro Wizard
Firecracker
Valkyrie The Log Bats Dark Prince Electro Wizard
Valkyrie
Firecracker Bats The Log Electro Wizard
Hog Rider
Dark Prince
Bats Firecracker Poison The Log Electro Wizard
Poison
Dark Prince The Log Electro Wizard
The Log
Firecracker Bats Valkyrie Dark Prince Poison Electro Wizard
Electro Wizard
Bats Firecracker Valkyrie Dark Prince Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Electro Wizard
Bats Firecracker Valkyrie Dark Prince The Log Electro Wizard
Bats Valkyrie Dark Prince Electro Wizard
Bats Firecracker Valkyrie Dark Prince Electro Wizard
Firecracker Valkyrie Dark Prince Poison The Log
The Log Bats Firecracker Valkyrie Dark Prince Electro Wizard
Bats Electro Wizard Firecracker Poison
Valkyrie Poison The Log Electro Wizard
Firecracker Valkyrie Dark Prince Electro Wizard
Bats Valkyrie Poison Electro Wizard Firecracker Dark Prince The Log
Bats Firecracker Poison Electro Wizard
Bats Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Bats Firecracker Dark Prince Poison The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Bats Firecracker Valkyrie Dark Prince Poison Electro Wizard
Valkyrie Bats Firecracker Dark Prince The Log Electro Wizard
Valkyrie Poison The Log Bats Firecracker Dark Prince Electro Wizard
Electro Wizard
Valkyrie Dark Prince Bats Firecracker Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Electro Wizard
Poison Electro Wizard Firecracker Valkyrie The Log
Bats Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Dark Prince Bats The Log Electro Wizard
Valkyrie Dark Prince
Firecracker Poison Bats Electro Wizard
Dark Prince Bats Valkyrie Electro Wizard
Valkyrie Dark Prince
Electro Wizard Bats Firecracker Valkyrie Dark Prince Poison The Log
Bats Valkyrie Dark Prince
Valkyrie Dark Prince Poison The Log Electro Wizard
Dark Prince Valkyrie
Firecracker Valkyrie
Electro Wizard Bats Firecracker Valkyrie Dark Prince Poison The Log
Bats Valkyrie Poison Firecracker Dark Prince The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie The Log
Firecracker Poison The Log Electro Wizard
Poison The Log
Firecracker Valkyrie Dark Prince Poison The Log
Poison Firecracker Valkyrie Dark Prince The Log
Firecracker Poison Bats
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Bats Poison Electro Wizard
Firecracker Poison Valkyrie Dark Prince The Log Electro Wizard
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Bats
Firecracker Dark Prince Poison The Log Electro Wizard
Firecracker Valkyrie Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Valkyrie Dark Prince
Firecracker Poison The Log Electro Wizard
Poison The Log
Poison Firecracker The Log
Poison Bats Firecracker Electro Wizard
Electro Wizard Bats Firecracker Poison
Poison The Log
Firecracker Poison Electro Wizard
Firecracker Poison The Log
Electro Wizard Bats Dark Prince
Poison Firecracker Electro Wizard
The Log
Poison Firecracker Valkyrie Dark Prince Electro Wizard
The Log Firecracker Poison
Poison
Firecracker Dark Prince
Bats Firecracker Poison The Log Electro Wizard
Firecracker Bats Poison Electro Wizard
Poison Firecracker Dark Prince The Log Electro Wizard
Firecracker

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